.. |
SDL_fakes
|
Hotkey UI for linux.
|
2011-07-09 11:33:58 +02:00 |
extra
|
Circle dig designation tool.
|
2011-08-22 15:18:35 +02:00 |
modules
|
Possible creature variables
|
2011-09-21 21:48:54 +02:00 |
BitArray.h
|
Don't take over console in TEXT mode.
|
2011-08-01 03:31:52 +02:00 |
Console.h
|
Remove stray include.
|
2011-08-31 14:41:46 +02:00 |
Core.h
|
Thread safety for void* sharing part of DFHack::Core
|
2011-08-04 22:33:54 +03:00 |
Error.h
|
Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
|
2011-06-16 23:53:39 +02:00 |
Export.h
|
Very basic plugin system.
|
2011-06-20 04:29:38 +02:00 |
FakeSDL.h
|
Hotkey commands work with TEXT mode (limited).
|
2011-08-01 04:40:23 +02:00 |
MiscUtils.h
|
Ported mode, probe. Some changes required for that.
|
2011-07-25 10:14:58 +02:00 |
Module.h
|
sync, some map data structures, commented out some dead code
|
2011-07-06 11:13:36 +02:00 |
PluginManager.h
|
Fix problem with running interactive commands from hotkeys.
|
2011-08-06 04:37:29 +02:00 |
Pragma.h
|
Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
|
2011-06-16 23:53:39 +02:00 |
Process.h
|
Made Process::setPermisions functions, to set memory page's permisions
|
2011-07-28 01:00:12 +03:00 |
TileTypes.h
|
Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
|
2011-06-16 23:53:39 +02:00 |
Types.h
|
BitArray implementation, now used in Maps for the flags.
|
2011-07-30 16:47:49 +02:00 |
Vector.h
|
Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
|
2011-06-16 23:53:39 +02:00 |
VersionInfo.h
|
Fixes to help/readme entries related to digcircle.
|
2011-08-27 15:12:03 +02:00 |
VersionInfoFactory.h
|
Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
|
2011-06-16 23:53:39 +02:00 |
Virtual.h
|
Making Items a bit more sane. It's still using Accessors though.
|
2011-07-20 10:41:13 +02:00 |