dfhack/tools
Matthew Cline 6cce940901 buildingsdump.cpp: cleanup
Split code off from main into functions for easier readibility, and
improved code formatting some.  Also, reduced the amount of hex
dumped for "buildings under cursor" mode, since any more than that
was dumping memory regions that were constantly changing as ticks
went by even if nothing was done to the building.
2011-07-10 23:50:29 -07:00
..
examples buildingsdump.cpp: cleanup 2011-07-10 23:50:29 -07:00
playground creaturemanager: oops, "-i" was broken 2011-07-07 01:10:40 -07:00
python fixed the unreveal part (it was already fixed in my test version, but I forgot to copy it over) 2011-03-30 13:37:51 -05:00
supported incremental: deal with shifting Linux maps 2011-07-10 02:16:28 -07:00