dfhack/data/init/dfhack.keybindings.init

173 lines
5.8 KiB
Plaintext

# Default DFHack keybindings
# Please do not edit this file directly. It will be overwritten with new
# defaults when you update DFHack. Instead, add your configuration to
# dfhack-config/init/dfhack.init
##############################
# Generic dwarfmode bindings #
##############################
# show all current key bindings
keybinding add Ctrl-F1 hotkeys
keybinding add Alt-F1 hotkeys
# toggle the display of water level as 1-7 tiles
keybinding add Ctrl-W twaterlvl
# with cursor:
# designate the whole vein for digging
keybinding add Ctrl-V digv
keybinding add Ctrl-Shift-V "digv x"
# clean the selected tile of blood etc
keybinding add Ctrl-C spotclean
# destroy items designated for dump in the selected tile
keybinding add Ctrl-Shift-K autodump-destroy-here
# set the zone or cage under the cursor as the default
keybinding add Alt-Shift-I@dwarfmode/Zones "zone set"
# with an item selected:
# destroy the selected item
keybinding add Ctrl-K autodump-destroy-item
# scripts:
# quicksave, only in main dwarfmode screen and menu page
keybinding add Ctrl-Alt-S@dwarfmode/Default quicksave
# gui/quickfort script - apply pre-made blueprints to the map
keybinding add Ctrl-Shift-Q@dwarfmode gui/quickfort
keybinding add Alt-F@dwarfmode gui/quickfort
# gui/rename script - rename units and buildings
keybinding add Ctrl-Shift-N gui/rename
keybinding add Ctrl-Shift-T "gui/rename unit-profession"
# a dfhack prompt in df. Sublime text like.
keybinding add Ctrl-Shift-P command-prompt
# show information collected by dwarfmonitor
keybinding add Alt-M@dwarfmode/Default "dwarfmonitor prefs"
keybinding add Ctrl-F@dwarfmode/Default "dwarfmonitor stats"
# export a Dwarf's preferences screen in BBCode to post to a forum
keybinding add Ctrl-Shift-F@dwarfmode forum-dwarves
# an in-game init file editor
keybinding add Alt-S@title gui/settings-manager
keybinding add Alt-S@dwarfmode/Default gui/settings-manager
# change quantity of manager orders
keybinding add Alt-Q@jobmanagement/Main gui/manager-quantity
# re-check manager orders
keybinding add Alt-R@jobmanagement/Main workorder-recheck
# view combat reports for the selected unit/corpse/spatter
keybinding add Ctrl-Shift-R view-unit-reports
# view extra unit information
keybinding add Alt-I@dwarfmode/ViewUnits|unitlist gui/unit-info-viewer
# set workorder item details (on workorder details screen press D again)
keybinding add D@workquota_details gui/workorder-details
##############################
# Generic adv mode bindings #
##############################
keybinding add Ctrl-B@dungeonmode adv-bodyswap
keybinding add Ctrl-Shift-B@dungeonmode "adv-bodyswap force"
keybinding add Shift-O@dungeonmode gui/companion-order
keybinding add Ctrl-T@dungeonmode gui/advfort
keybinding add Ctrl-A@dungeonmode/ConversationSpeak adv-rumors
##############################
# Generic legends bindings #
##############################
# export all information, or just the detailed maps (doesn't handle site maps)
keybinding add Ctrl-A@legends "exportlegends all"
#############################
# Context-specific bindings #
#############################
# Stocks plugin
keybinding add Ctrl-Shift-Z@dwarfmode/Default "stocks show"
# open an overview window summarising some stocks (dfstatus)
keybinding add Ctrl-Shift-I@dwarfmode/Default "gui/dfstatus"
keybinding add Ctrl-Shift-I@dfhack/lua/dfstatus "gui/dfstatus"
# q->stockpile - copy & paste stockpiles
keybinding add Alt-P copystock
# q->stockpile - load and save stockpile settings out of game
keybinding add Alt-L@dwarfmode/QueryBuilding/Some/Stockpile "gui/stockpiles -load"
keybinding add Alt-S@dwarfmode/QueryBuilding/Some/Stockpile "gui/stockpiles -save"
# q->workshop - duplicate the selected job
keybinding add Ctrl-D job-duplicate
# materials: q->workshop; b->select items
keybinding add Shift-A "job-material ALUNITE"
keybinding add Shift-M "job-material MICROCLINE"
keybinding add Shift-D "job-material DACITE"
keybinding add Shift-R "job-material RHYOLITE"
keybinding add Shift-I "job-material CINNABAR"
keybinding add Shift-B "job-material COBALTITE"
keybinding add Shift-O "job-material OBSIDIAN"
keybinding add Shift-T "job-material ORTHOCLASE"
keybinding add Shift-G "job-material GLASS_GREEN"
# sort units and items in the on-screen list
keybinding add Alt-Shift-N "sort-units name" "sort-items description"
keybinding add Alt-Shift-R "sort-units arrival"
keybinding add Alt-Shift-T "sort-units profession" "sort-items type material"
keybinding add Alt-Shift-Q "sort-units squad_position" "sort-items quality"
# browse linked mechanisms
keybinding add Ctrl-M@dwarfmode/QueryBuilding/Some gui/mechanisms
# browse rooms of same owner
keybinding add Alt-R@dwarfmode/QueryBuilding/Some gui/room-list
# interface for the liquids plugin - spawn water/magma/obsidian
keybinding add Alt-L@dwarfmode/LookAround gui/liquids
# machine power sensitive pressure plate construction
keybinding add Ctrl-Shift-M@dwarfmode/Build/Position/Trap gui/power-meter
# siege engine control
keybinding add Alt-A@dwarfmode/QueryBuilding/Some/SiegeEngine gui/siege-engine
# military weapon auto-select
keybinding add Ctrl-W@layer_military/Equip/Customize/View gui/choose-weapons
# military copy uniform
keybinding add Ctrl-C@layer_military/Uniforms gui/clone-uniform
# minecart Guide path
keybinding add Alt-P@dwarfmode/Hauling/DefineStop/Cond/Guide gui/guide-path
# workshop job details
keybinding add Alt-A@dwarfmode/QueryBuilding/Some/Workshop/Job gui/workshop-job
# workflow front-end
keybinding add Alt-W@dwarfmode/QueryBuilding/Some/Workshop/Job gui/workflow
keybinding add Alt-W@overallstatus "gui/workflow status"
# equivalent to the one above when gui/extended-status is enabled
keybinding add Alt-W@dfhack/lua/status_overlay "gui/workflow status"
# autobutcher front-end
keybinding add Shift-B@pet/List/Unit "gui/autobutcher"
# view pathable tiles from active cursor
keybinding add Alt-Shift-P@dwarfmode/LookAround gui/pathable