dfhack/library/modules
Kelly Kinkade 1fba8b16f5 replace `dts:make_unique` with `std::make_unique`
2014 here we come!
2023-07-07 21:38:15 -05:00
..
Buildings.cpp change dynamic_cast -> virtual_cast 2023-06-01 10:53:08 -07:00
Burrows.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
Constructions.cpp Implement/change/expose constructions findAtTile & insert (not building) 2022-10-12 21:10:22 +01:00
DFSDL.cpp Update DFSDL.cpp 2023-07-05 22:34:25 -07:00
DFSteam.cpp get compiling on windows 2023-06-17 22:14:11 -07:00
Designations.cpp Update xml and all uses of job_handler 2017-11-25 00:59:59 -05:00
EventManager.cpp rename globals according to structures update 2023-01-05 17:11:01 -08:00
Filesystem.cpp ensure elements in deepest dir are added to output list 2023-03-11 02:01:50 -08:00
Graphic.cpp replace `dts:make_unique` with `std::make_unique` 2023-07-07 21:38:15 -05:00
Gui.cpp avoid inducing link dependency on dfhack 2023-07-05 11:07:51 -07:00
Items.cpp generalize dfhack.items.isRequestedTradeGood 2023-07-06 03:27:05 -07:00
Job.cpp get things to compile with the recent structure updates 2023-01-08 11:33:14 -08:00
Kitchen.cpp properly cast for unsigned comparisons 2023-02-02 23:57:52 -08:00
MapCache.cpp adjust code to new tree root type 2023-04-11 10:14:28 -07:00
Maps.cpp adjust code to new tree root type 2023-04-11 10:14:28 -07:00
Materials.cpp replace `dts:make_unique` with `std::make_unique` 2023-07-07 21:38:15 -05:00
Military.cpp use insert_into_vector, tweak docs again 2023-02-27 02:15:26 +00:00
Once.cpp Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
Persistence.cpp fix persistence for changed file structure 2023-01-06 21:24:01 -06:00
Random.cpp Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
Renderer.cpp comment out problematic code from Renderer 2022-12-21 14:06:58 -08:00
Screen.cpp filter out spurious STRING keybindings 2023-07-03 09:09:52 -07:00
Textures.cpp add unsuspend map textures 2023-06-25 18:40:04 -07:00
Translation.cpp update structures 2020-07-01 23:10:34 -05:00
Units.cpp generalize to civ roles as well 2023-07-05 17:37:49 -07:00
World.cpp Add Persistence module. 2018-08-26 18:27:58 -05:00