..
Buildings.cpp
All the modules *should* now use the new offset storage properly. Maybe, needs testing :)
2010-08-30 00:08:17 +02:00
Buildings_C.cpp
updated to use pre-registered callbacks like everything else
2010-08-18 12:59:11 -05:00
Constructions.cpp
All the modules *should* now use the new offset storage properly. Maybe, needs testing :)
2010-08-30 00:08:17 +02:00
Constructions_C.cpp
cleaned up header includes
2010-05-26 14:51:21 -05:00
Creatures.cpp
More Creatures rework, this time with more memset
2010-09-03 03:01:37 +02:00
Creatures_C.cpp
fixed bug where reading en empty job list played with a null pointer
2010-08-19 12:45:43 -05:00
Gui.cpp
Keeping the current working directory addition, but reverting the current tileset and color stuff, as the tileset was just an initializer, not the actual current one, just going to have to read the init.txt file myself
2010-09-13 09:45:53 -04:00
Gui_C.cpp
wrapped ReadMenuState
2010-08-26 10:28:31 -05:00
Items.cpp
All the modules *should* now use the new offset storage properly. Maybe, needs testing :)
2010-08-30 00:08:17 +02:00
Items_C.cpp
updated to match C++ additions
2010-08-18 16:00:58 -05:00
Maps.cpp
Fixed pause state offset in 31.12 linux version, dfreveal pauses and has improved usability.
2010-09-04 07:43:39 +02:00
Maps_C.cpp
wrapped ReadGlobalFeatures
2010-08-26 10:29:04 -05:00
Materials.cpp
More Creatures rework, this time with more memset
2010-09-03 03:01:37 +02:00
Materials_C.cpp
added getType
2010-08-27 09:19:43 -05:00
Position.cpp
Added a common exception for DFHack, made World and Position use it for feature detection.
2010-09-01 18:03:52 +02:00
Position_C.cpp
added ReadHotkeys and getScreenTiles
2010-08-27 09:29:55 -05:00
Translation.cpp
All the modules *should* now use the new offset storage properly. Maybe, needs testing :)
2010-08-30 00:08:17 +02:00
Translation_C.cpp
updated to use pre-registered callbacks like everything else
2010-08-18 12:59:11 -05:00
Vegetation.cpp
All the modules *should* now use the new offset storage properly. Maybe, needs testing :)
2010-08-30 00:08:17 +02:00
Vegetation_C.cpp
Fun and games. Also turning old DFWindow class into a module tracked by Context.
2010-05-26 12:24:45 +02:00
WindowIO-linux.cpp
Fun and games. Also turning old DFWindow class into a module tracked by Context.
2010-05-26 12:24:45 +02:00
WindowIO-windows.cpp
Fun and games. Also turning old DFWindow class into a module tracked by Context.
2010-05-26 12:24:45 +02:00
WindowIO_C.cpp
Build fixes, made precompiled SHM libs
2010-06-04 03:05:38 +02:00
World.cpp
Added a common exception for DFHack, made World and Position use it for feature detection.
2010-09-01 18:03:52 +02:00
World_C.cpp
Added support for reading and setting the weather.
2010-09-01 11:22:19 -04:00