..
depends
Nuke linenoise. Now it's integrated in Console.
2011-07-14 12:21:07 +02:00
doc
Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts.
2011-06-20 01:12:07 +02:00
include
More info on inorganic materials
2011-07-20 06:18:50 -07:00
modules
More info on inorganic materials
2011-07-20 06:18:50 -07:00
private
Vermin module and colonies plugin
2011-07-12 23:17:51 -07:00
CMakeLists.txt
Added SDLreal.dll on windows.
2011-07-16 10:32:18 +02:00
Console-linux.cpp
Added plugin loading/unloading/reloading. Many locks. Too many damn locks.
2011-07-18 16:22:49 +02:00
Console-windows.cpp
Safer console shutdown.
2011-07-17 11:06:45 +02:00
Core.cpp
Added plugin loading/unloading/reloading. Many locks. Too many damn locks.
2011-07-18 16:22:49 +02:00
FakeSDL-linux.cpp
Safer console shutdown.
2011-07-17 11:06:45 +02:00
FakeSDL-windows.cpp
Windows side of the Console rewrite
2011-07-14 04:05:27 +02:00
PluginManager.cpp
Added plugin loading/unloading/reloading. Many locks. Too many damn locks.
2011-07-18 16:22:49 +02:00
Process-linux.cpp
Process: added a method for getting the main module base (windows). Returns 0 on linux.
2011-07-16 23:00:28 +02:00
Process-windows.cpp
Process: added a method for getting the main module base (windows). Returns 0 on linux.
2011-07-16 23:00:28 +02:00
TileTypes.cpp
Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
2011-06-16 23:53:39 +02:00
VersionInfo.cpp
Maps no longer copy the map block pointer array, blocks are structs, map data is public.
2011-07-07 07:00:36 +02:00
VersionInfoFactory.cpp
Windows side of the Console rewrite
2011-07-14 04:05:27 +02:00
Virtual.cpp
Forgot to commit a file.
2011-07-12 23:27:09 +02:00