504 lines
17 KiB
C++
504 lines
17 KiB
C++
#include "Core.h"
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#include "Console.h"
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#include "modules/Buildings.h"
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#include "modules/Constructions.h"
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#include "modules/EventManager.h"
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#include "modules/Job.h"
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#include "modules/World.h"
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#include "df/building.h"
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#include "df/construction.h"
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#include "df/global_objects.h"
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#include "df/item.h"
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#include "df/job.h"
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#include "df/job_list_link.h"
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#include "df/ui.h"
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#include "df/unit.h"
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#include "df/unit_syndrome.h"
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#include "df/world.h"
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#include <map>
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#include <unordered_map>
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#include <unordered_set>
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using namespace std;
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using namespace DFHack;
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using namespace EventManager;
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/*
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* TODO:
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* error checking
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* consider a typedef instead of a struct for EventHandler
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**/
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//map<uint32_t, vector<DFHack::EventManager::EventHandler> > tickQueue;
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multimap<uint32_t, EventHandler> tickQueue;
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//TODO: consider unordered_map of pairs, or unordered_map of unordered_set, or whatever
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multimap<Plugin*, EventHandler> handlers[EventType::EVENT_MAX];
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uint32_t eventLastTick[EventType::EVENT_MAX];
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const uint32_t ticksPerYear = 403200;
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void DFHack::EventManager::registerListener(EventType::EventType e, EventHandler handler, Plugin* plugin) {
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handlers[e].insert(pair<Plugin*, EventHandler>(plugin, handler));
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}
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void DFHack::EventManager::registerTick(EventHandler handler, int32_t when, Plugin* plugin, bool absolute) {
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uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
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+ DFHack::World::ReadCurrentTick();
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if ( !Core::getInstance().isWorldLoaded() ) {
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tick = 0;
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if ( absolute ) {
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Core::getInstance().getConsole().print("Warning: absolute flag will not be honored.\n");
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}
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}
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if ( absolute ) {
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tick = 0;
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}
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tickQueue.insert(pair<uint32_t, EventHandler>(tick+(uint32_t)when, handler));
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handlers[EventType::TICK].insert(pair<Plugin*,EventHandler>(plugin,handler));
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return;
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}
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void DFHack::EventManager::unregister(EventType::EventType e, EventHandler handler, Plugin* plugin) {
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for ( multimap<Plugin*, EventHandler>::iterator i = handlers[e].find(plugin); i != handlers[e].end(); i++ ) {
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if ( (*i).first != plugin )
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break;
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EventHandler handle = (*i).second;
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if ( handle == handler ) {
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handlers[e].erase(i);
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break;
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}
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}
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return;
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}
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void DFHack::EventManager::unregisterAll(Plugin* plugin) {
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for ( auto i = handlers[EventType::TICK].find(plugin); i != handlers[EventType::TICK].end(); i++ ) {
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if ( (*i).first != plugin )
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break;
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//shenanigans to avoid concurrent modification
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EventHandler getRidOf = (*i).second;
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bool didSomething;
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do {
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didSomething = false;
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for ( auto j = tickQueue.begin(); j != tickQueue.end(); j++ ) {
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EventHandler candidate = (*j).second;
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if ( getRidOf != candidate )
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continue;
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tickQueue.erase(j);
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didSomething = true;
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break;
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}
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} while(didSomething);
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}
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for ( size_t a = 0; a < (size_t)EventType::EVENT_MAX; a++ ) {
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handlers[a].erase(plugin);
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}
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return;
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}
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static void manageTickEvent(color_ostream& out);
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static void manageJobInitiatedEvent(color_ostream& out);
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static void manageJobCompletedEvent(color_ostream& out);
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static void manageUnitDeathEvent(color_ostream& out);
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static void manageItemCreationEvent(color_ostream& out);
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static void manageBuildingEvent(color_ostream& out);
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static void manageConstructionEvent(color_ostream& out);
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static void manageSyndromeEvent(color_ostream& out);
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static void manageInvasionEvent(color_ostream& out);
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//tick event
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static uint32_t lastTick = 0;
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//job initiated
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static int32_t lastJobId = -1;
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//job completed
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static unordered_map<int32_t, df::job*> prevJobs;
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//unit death
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static unordered_set<int32_t> livingUnits;
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//item creation
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static int32_t nextItem;
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//building
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static int32_t nextBuilding;
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static unordered_set<int32_t> buildings;
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//construction
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static unordered_set<df::construction*> constructions;
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static bool gameLoaded;
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//invasion
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static int32_t nextInvasion;
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void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event event) {
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static bool doOnce = false;
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if ( !doOnce ) {
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//TODO: put this somewhere else
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doOnce = true;
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EventHandler buildingHandler(Buildings::updateBuildings, 100);
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DFHack::EventManager::registerListener(EventType::BUILDING, buildingHandler, NULL);
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//out.print("Registered listeners.\n %d", __LINE__);
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}
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if ( event == DFHack::SC_WORLD_UNLOADED ) {
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lastTick = 0;
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lastJobId = -1;
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for ( auto i = prevJobs.begin(); i != prevJobs.end(); i++ ) {
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Job::deleteJobStruct((*i).second);
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}
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prevJobs.clear();
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tickQueue.clear();
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livingUnits.clear();
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nextItem = -1;
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nextBuilding = -1;
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buildings.clear();
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constructions.clear();
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Buildings::clearBuildings(out);
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gameLoaded = false;
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nextInvasion = -1;
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} else if ( event == DFHack::SC_WORLD_LOADED ) {
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uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
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+ DFHack::World::ReadCurrentTick();
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multimap<uint32_t,EventHandler> newTickQueue;
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for ( auto i = tickQueue.begin(); i != tickQueue.end(); i++ ) {
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newTickQueue.insert(pair<uint32_t,EventHandler>(tick + (*i).first, (*i).second));
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}
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tickQueue.clear();
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tickQueue.insert(newTickQueue.begin(), newTickQueue.end());
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nextItem = 0;
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nextBuilding = 0;
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lastTick = 0;
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nextInvasion = df::global::ui->invasions.next_id;
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gameLoaded = true;
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}
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}
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void DFHack::EventManager::manageEvents(color_ostream& out) {
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if ( !gameLoaded ) {
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return;
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}
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uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
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+ DFHack::World::ReadCurrentTick();
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if ( tick <= lastTick )
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return;
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lastTick = tick;
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int32_t eventFrequency[EventType::EVENT_MAX];
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for ( size_t a = 0; a < EventType::EVENT_MAX; a++ ) {
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int32_t min = 1000000000;
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for ( auto b = handlers[a].begin(); b != handlers[a].end(); b++ ) {
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EventHandler bob = (*b).second;
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if ( bob.freq < min )
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min = bob.freq;
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}
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eventFrequency[a] = min;
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}
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manageTickEvent(out);
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if ( tick - eventLastTick[EventType::JOB_INITIATED] >= eventFrequency[EventType::JOB_INITIATED] ) {
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manageJobInitiatedEvent(out);
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eventLastTick[EventType::JOB_INITIATED] = tick;
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}
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if ( tick - eventLastTick[EventType::JOB_COMPLETED] >= eventFrequency[EventType::JOB_COMPLETED] ) {
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manageJobCompletedEvent(out);
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eventLastTick[EventType::JOB_COMPLETED] = tick;
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}
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if ( tick - eventLastTick[EventType::UNIT_DEATH] >= eventFrequency[EventType::UNIT_DEATH] ) {
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manageUnitDeathEvent(out);
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eventLastTick[EventType::UNIT_DEATH] = tick;
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}
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if ( tick - eventLastTick[EventType::ITEM_CREATED] >= eventFrequency[EventType::ITEM_CREATED] ) {
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manageItemCreationEvent(out);
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eventLastTick[EventType::ITEM_CREATED] = tick;
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}
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if ( tick - eventLastTick[EventType::BUILDING] >= eventFrequency[EventType::BUILDING] ) {
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manageBuildingEvent(out);
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eventLastTick[EventType::BUILDING] = tick;
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}
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if ( tick - eventLastTick[EventType::CONSTRUCTION] >= eventFrequency[EventType::CONSTRUCTION] ) {
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manageConstructionEvent(out);
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eventLastTick[EventType::CONSTRUCTION] = tick;
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}
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if ( tick - eventLastTick[EventType::SYNDROME] >= eventFrequency[EventType::SYNDROME] ) {
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manageSyndromeEvent(out);
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eventLastTick[EventType::SYNDROME] = tick;
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}
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if ( tick - eventLastTick[EventType::INVASION] >= eventFrequency[EventType::INVASION] ) {
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manageInvasionEvent(out);
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eventLastTick[EventType::INVASION] = tick;
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}
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return;
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}
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static void manageTickEvent(color_ostream& out) {
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uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
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+ DFHack::World::ReadCurrentTick();
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while ( !tickQueue.empty() ) {
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if ( tick < (*tickQueue.begin()).first )
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break;
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EventHandler handle = (*tickQueue.begin()).second;
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tickQueue.erase(tickQueue.begin());
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handle.eventHandler(out, (void*)tick);
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}
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}
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static void manageJobInitiatedEvent(color_ostream& out) {
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if ( handlers[EventType::JOB_INITIATED].empty() )
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return;
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if ( lastJobId == -1 ) {
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lastJobId = *df::global::job_next_id - 1;
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return;
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}
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if ( lastJobId+1 == *df::global::job_next_id ) {
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return; //no new jobs
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}
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multimap<Plugin*,EventHandler> copy(handlers[EventType::JOB_INITIATED].begin(), handlers[EventType::JOB_INITIATED].end());
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for ( df::job_list_link* link = &df::global::world->job_list; link != NULL; link = link->next ) {
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if ( link->item == NULL )
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continue;
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if ( link->item->id <= lastJobId )
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continue;
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for ( auto i = copy.begin(); i != copy.end(); i++ ) {
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(*i).second.eventHandler(out, (void*)link->item);
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}
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}
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lastJobId = *df::global::job_next_id - 1;
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}
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static void manageJobCompletedEvent(color_ostream& out) {
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if ( handlers[EventType::JOB_COMPLETED].empty() ) {
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return;
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}
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multimap<Plugin*,EventHandler> copy(handlers[EventType::JOB_COMPLETED].begin(), handlers[EventType::JOB_COMPLETED].end());
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map<int32_t, df::job*> nowJobs;
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for ( df::job_list_link* link = &df::global::world->job_list; link != NULL; link = link->next ) {
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if ( link->item == NULL )
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continue;
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nowJobs[link->item->id] = link->item;
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}
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for ( auto i = prevJobs.begin(); i != prevJobs.end(); i++ ) {
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if ( nowJobs.find((*i).first) != nowJobs.end() )
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continue;
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//recently finished or cancelled job!
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for ( auto j = copy.begin(); j != copy.end(); j++ ) {
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(*j).second.eventHandler(out, (void*)(*i).second);
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}
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}
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//erase old jobs, copy over possibly altered jobs
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for ( auto i = prevJobs.begin(); i != prevJobs.end(); i++ ) {
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Job::deleteJobStruct((*i).second);
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}
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prevJobs.clear();
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//create new jobs
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for ( auto j = nowJobs.begin(); j != nowJobs.end(); j++ ) {
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/*map<int32_t, df::job*>::iterator i = prevJobs.find((*j).first);
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if ( i != prevJobs.end() ) {
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continue;
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}*/
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df::job* newJob = Job::cloneJobStruct((*j).second, true);
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prevJobs[newJob->id] = newJob;
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}
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/*//get rid of old pointers to deallocated jobs
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for ( size_t a = 0; a < toDelete.size(); a++ ) {
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prevJobs.erase(a);
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}*/
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}
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static void manageUnitDeathEvent(color_ostream& out) {
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if ( handlers[EventType::UNIT_DEATH].empty() ) {
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return;
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}
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multimap<Plugin*,EventHandler> copy(handlers[EventType::UNIT_DEATH].begin(), handlers[EventType::UNIT_DEATH].end());
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for ( size_t a = 0; a < df::global::world->units.active.size(); a++ ) {
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df::unit* unit = df::global::world->units.active[a];
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if ( unit->counters.death_id == -1 ) {
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livingUnits.insert(unit->id);
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continue;
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}
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//dead: if dead since last check, trigger events
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if ( livingUnits.find(unit->id) == livingUnits.end() )
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continue;
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for ( auto i = copy.begin(); i != copy.end(); i++ ) {
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(*i).second.eventHandler(out, (void*)unit->id);
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}
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livingUnits.erase(unit->id);
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}
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}
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static void manageItemCreationEvent(color_ostream& out) {
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if ( handlers[EventType::ITEM_CREATED].empty() ) {
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return;
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}
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if ( nextItem >= *df::global::item_next_id ) {
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return;
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}
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multimap<Plugin*,EventHandler> copy(handlers[EventType::ITEM_CREATED].begin(), handlers[EventType::ITEM_CREATED].end());
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size_t index = df::item::binsearch_index(df::global::world->items.all, nextItem, false);
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for ( size_t a = index; a < df::global::world->items.all.size(); a++ ) {
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df::item* item = df::global::world->items.all[a];
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//invaders
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if ( item->flags.bits.foreign )
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continue;
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//traders who bring back your items?
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if ( item->flags.bits.trader )
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continue;
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//migrants
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if ( item->flags.bits.owned )
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continue;
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//spider webs don't count
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if ( item->flags.bits.spider_web )
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continue;
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for ( auto i = copy.begin(); i != copy.end(); i++ ) {
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(*i).second.eventHandler(out, (void*)item->id);
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}
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}
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nextItem = *df::global::item_next_id;
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}
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static void manageBuildingEvent(color_ostream& out) {
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/*
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* TODO: could be faster
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* consider looking at jobs: building creation / destruction
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**/
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if ( handlers[EventType::BUILDING].empty() )
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return;
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multimap<Plugin*,EventHandler> copy(handlers[EventType::BUILDING].begin(), handlers[EventType::BUILDING].end());
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//first alert people about new buildings
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for ( int32_t a = nextBuilding; a < *df::global::building_next_id; a++ ) {
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int32_t index = df::building::binsearch_index(df::global::world->buildings.all, a);
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if ( index == -1 ) {
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//out.print("%s, line %d: Couldn't find new building with id %d.\n", __FILE__, __LINE__, a);
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//the tricky thing is that when the game first starts, it's ok to skip buildings, but otherwise, if you skip buildings, something is probably wrong. TODO: make this smarter
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continue;
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}
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buildings.insert(a);
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for ( auto b = copy.begin(); b != copy.end(); b++ ) {
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EventHandler bob = (*b).second;
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bob.eventHandler(out, (void*)a);
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}
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}
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nextBuilding = *df::global::building_next_id;
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//now alert people about destroyed buildings
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unordered_set<int32_t> toDelete;
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for ( auto a = buildings.begin(); a != buildings.end(); a++ ) {
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int32_t id = *a;
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int32_t index = df::building::binsearch_index(df::global::world->buildings.all,id);
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if ( index != -1 )
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continue;
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toDelete.insert(id);
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for ( auto b = copy.begin(); b != copy.end(); b++ ) {
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EventHandler bob = (*b).second;
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bob.eventHandler(out, (void*)id);
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}
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}
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for ( auto a = toDelete.begin(); a != toDelete.end(); a++ ) {
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int32_t id = *a;
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buildings.erase(id);
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}
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//out.print("Sent building event.\n %d", __LINE__);
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}
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static void manageConstructionEvent(color_ostream& out) {
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if ( handlers[EventType::CONSTRUCTION].empty() )
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return;
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unordered_set<df::construction*> constructionsNow(df::global::world->constructions.begin(), df::global::world->constructions.end());
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multimap<Plugin*,EventHandler> copy(handlers[EventType::CONSTRUCTION].begin(), handlers[EventType::CONSTRUCTION].end());
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for ( auto a = constructions.begin(); a != constructions.end(); a++ ) {
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df::construction* construction = *a;
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if ( constructionsNow.find(construction) != constructionsNow.end() )
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continue;
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for ( auto b = copy.begin(); b != copy.end(); b++ ) {
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EventHandler handle = (*b).second;
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handle.eventHandler(out, (void*)construction);
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}
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}
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for ( auto a = constructionsNow.begin(); a != constructionsNow.end(); a++ ) {
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df::construction* construction = *a;
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if ( constructions.find(construction) != constructions.end() )
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continue;
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for ( auto b = copy.begin(); b != copy.end(); b++ ) {
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EventHandler handle = (*b).second;
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handle.eventHandler(out, (void*)construction);
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}
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}
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constructions.clear();
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constructions.insert(constructionsNow.begin(), constructionsNow.end());
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}
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static void manageSyndromeEvent(color_ostream& out) {
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if ( handlers[EventType::SYNDROME].empty() )
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return;
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multimap<Plugin*,EventHandler> copy(handlers[EventType::SYNDROME].begin(), handlers[EventType::SYNDROME].end());
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for ( auto a = df::global::world->units.active.begin(); a != df::global::world->units.active.end(); a++ ) {
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df::unit* unit = *a;
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if ( unit->flags1.bits.dead )
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continue;
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for ( size_t b = 0; b < unit->syndromes.active.size(); b++ ) {
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df::unit_syndrome* syndrome = unit->syndromes.active[b];
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uint32_t startTime = syndrome->year*ticksPerYear + syndrome->year_time;
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if ( startTime <= eventLastTick[EventType::SYNDROME] )
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continue;
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SyndromeData data(unit->id, b);
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for ( auto c = copy.begin(); c != copy.end(); c++ ) {
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EventHandler handle = (*c).second;
|
|
handle.eventHandler(out, (void*)&data);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void manageInvasionEvent(color_ostream& out) {
|
|
if ( handlers[EventType::INVASION].empty() )
|
|
return;
|
|
|
|
multimap<Plugin*,EventHandler> copy(handlers[EventType::INVASION].begin(), handlers[EventType::INVASION].end());
|
|
|
|
if ( df::global::ui->invasions.next_id <= nextInvasion )
|
|
return;
|
|
nextInvasion = df::global::ui->invasions.next_id;
|
|
|
|
for ( auto a = copy.begin(); a != copy.end(); a++ ) {
|
|
EventHandler handle = (*a).second;
|
|
handle.eventHandler(out, (void*)nextInvasion);
|
|
}
|
|
}
|
|
|