99 lines
2.2 KiB
C++
99 lines
2.2 KiB
C++
#pragma once
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#include "Core.h"
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#include "Console.h"
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#include "DataDefs.h"
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#include "modules/Maps.h"
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#include "modules/MapCache.h"
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#include "df/coord.h"
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#include <unordered_map>
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#include <vector>
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//cost is [path cost, building destruction cost, dig cost, construct cost]. Minimize constructions, then minimize dig cost, then minimize path cost.
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enum CostDimension {
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Walk,
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DestroyBuilding,
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Dig,
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DestroyRoughConstruction,
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DestroySmoothConstruction,
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//Construct,
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costDim
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};
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typedef int64_t cost_t;
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struct DigAbilities {
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cost_t costWeight[costDim];
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int32_t jobDelay[costDim];
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};
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//extern cost_t costWeight[costDim];
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//extern int32_t jobDelay[costDim];
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extern std::unordered_map<std::string, DigAbilities> digAbilities;
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/*
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const cost_t costWeight[] = {
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//Distance
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1,
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//Destroy Building
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2,
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//Dig
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10000,
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//DestroyConstruction
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100,
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};
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*/
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class Edge {
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public:
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//static map<df::coord, int32_t> pointCost;
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df::coord p1;
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df::coord p2;
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cost_t cost;
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Edge() {
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cost = -1;
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}
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Edge(const Edge& e): p1(e.p1), p2(e.p2), cost(e.cost) {
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}
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Edge(df::coord p1In, df::coord p2In, cost_t costIn): cost(costIn) {
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if ( p2In < p1In ) {
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p1 = p2In;
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p2 = p1In;
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} else {
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p1 = p1In;
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p2 = p2In;
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}
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}
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bool operator==(const Edge& e) const {
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return (cost == e.cost && p1 == e.p1 && p2 == e.p2);
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}
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bool operator<(const Edge& e) const {
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if ( cost != e.cost )
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return cost < e.cost;
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if ( p1.z != e.p1.z )
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return p1.z < e.p1.z;
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if ( p1 != e.p1 )
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return p1 < e.p1;
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if ( p2.z != e.p2.z )
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return p2.z < e.p2.z;
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if ( p2 != e.p2 )
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return p2 < e.p2;
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return false;
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}
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};
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struct PointHash {
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size_t operator()(const df::coord c) const {
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return c.x * 65537 + c.y * 17 + c.z;
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}
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};
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cost_t getEdgeCost(DFHack::color_ostream& out, df::coord pt1, df::coord pt2, DigAbilities& abilities);
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std::vector<Edge>* getEdgeSet(DFHack::color_ostream &out, df::coord point, MapExtras::MapCache& cache, int32_t xMax, int32_t yMax, int32_t zMax, DigAbilities& abilities);
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