dfhack/library/lua/dfhack.lua

572 lines
14 KiB
Lua

-- Common startup file for all dfhack plugins with lua support
-- The global dfhack table is already created by C++ init code.
-- Setup the global environment.
-- BASE_G is the original lua global environment,
-- preserved as a common denominator for all modules.
-- This file uses it instead of the new default one.
local dfhack = dfhack
local base_env = dfhack.BASE_G
local _ENV = base_env
CR_LINK_FAILURE = -3
CR_NEEDS_CONSOLE = -2
CR_NOT_IMPLEMENTED = -1
CR_OK = 0
CR_FAILURE = 1
CR_WRONG_USAGE = 2
CR_NOT_FOUND = 3
-- Console color constants
COLOR_RESET = -1
COLOR_BLACK = 0
COLOR_BLUE = 1
COLOR_GREEN = 2
COLOR_CYAN = 3
COLOR_RED = 4
COLOR_MAGENTA = 5
COLOR_BROWN = 6
COLOR_GREY = 7
COLOR_DARKGREY = 8
COLOR_LIGHTBLUE = 9
COLOR_LIGHTGREEN = 10
COLOR_LIGHTCYAN = 11
COLOR_LIGHTRED = 12
COLOR_LIGHTMAGENTA = 13
COLOR_YELLOW = 14
COLOR_WHITE = 15
-- Events
if dfhack.is_core_context then
SC_WORLD_LOADED = 0
SC_WORLD_UNLOADED = 1
SC_MAP_LOADED = 2
SC_MAP_UNLOADED = 3
SC_VIEWSCREEN_CHANGED = 4
SC_CORE_INITIALIZED = 5
SC_PAUSED = 7
SC_UNPAUSED = 8
end
-- Error handling
safecall = dfhack.safecall
curry = dfhack.curry
function dfhack.pcall(f, ...)
return xpcall(f, dfhack.onerror, ...)
end
function qerror(msg, level)
dfhack.error(msg, (level or 1) + 1, false)
end
function dfhack.with_finalize(...)
return dfhack.call_with_finalizer(0,true,...)
end
function dfhack.with_onerror(...)
return dfhack.call_with_finalizer(0,false,...)
end
local function call_delete(obj)
if obj then obj:delete() end
end
function dfhack.with_temp_object(obj,fn,...)
return dfhack.call_with_finalizer(1,true,call_delete,obj,fn,obj,...)
end
dfhack.exception.__index = dfhack.exception
-- Module loading
local function find_required_module_arg()
-- require -> module code -> mkmodule -> find_...
if debug.getinfo(4,'f').func == require then
return debug.getlocal(4, 1)
end
-- reload -> dofile -> module code -> mkmodule -> find_...
if debug.getinfo(5,'f').func == reload then
return debug.getlocal(5, 1)
end
end
function mkmodule(module,env)
-- Verify that the module name is correct
local _, rq_modname = find_required_module_arg()
if not rq_modname then
error('The mkmodule function must be used at the start of a module')
end
if rq_modname ~= module then
error('Found module '..module..' during require '..rq_modname)
end
-- Reuse the already loaded module table
local pkg = package.loaded[module]
if pkg == nil then
pkg = {}
else
if type(pkg) ~= 'table' then
error("Not a table in package.loaded["..module.."]")
end
end
-- Inject the plugin-exported functions when appropriate
local plugname = string.match(module,'^plugins%.([%w%-]+)$')
if plugname then
dfhack.open_plugin(pkg,plugname)
end
setmetatable(pkg, { __index = (env or base_env) })
return pkg
end
function reload(module)
if type(package.loaded[module]) ~= 'table' then
error("Module not loaded: "..module)
end
local path,err = package.searchpath(module,package.path)
if not path then
error(err)
end
dofile(path)
end
-- Trivial classes
function rawset_default(target,source)
for k,v in pairs(source) do
if rawget(target,k) == nil then
rawset(target,k,v)
end
end
end
DEFAULT_NIL = DEFAULT_NIL or {} -- Unique token
function defclass(...)
return require('class').defclass(...)
end
function mkinstance(...)
return require('class').mkinstance(...)
end
-- Misc functions
NEWLINE = "\n"
COMMA = ","
PERIOD = "."
function printall(table)
local ok,f,t,k = pcall(pairs,table)
if ok then
for k,v in f,t,k do
print(string.format("%-23s\t = %s",tostring(k),tostring(v)))
end
end
end
function printall_ipairs(table)
local ok,f,t,k = pcall(ipairs,table)
if ok then
for k,v in f,t,k do
print(string.format("%-23s\t = %s",tostring(k),tostring(v)))
end
end
end
function copyall(table)
local rv = {}
for k,v in pairs(table) do rv[k] = v end
return rv
end
function pos2xyz(pos)
if pos then
local x = pos.x
if x and x ~= -30000 then
return x, pos.y, pos.z
end
end
end
function xyz2pos(x,y,z)
if x then
return {x=x,y=y,z=z}
else
return {x=-30000,y=-30000,z=-30000}
end
end
function same_xyz(a,b)
return a and b and a.x == b.x and a.y == b.y and a.z == b.z
end
function get_path_xyz(path,i)
return path.x[i], path.y[i], path.z[i]
end
function pos2xy(pos)
if pos then
local x = pos.x
if x and x ~= -30000 then
return x, pos.y
end
end
end
function xy2pos(x,y)
if x then
return {x=x,y=y}
else
return {x=-30000,y=-30000}
end
end
function same_xy(a,b)
return a and b and a.x == b.x and a.y == b.y
end
function get_path_xy(path,i)
return path.x[i], path.y[i]
end
function safe_index(obj,idx,...)
if obj == nil or idx == nil then
return nil
end
if type(idx) == 'number' and (idx < 0 or idx >= #obj) then
return nil
end
obj = obj[idx]
if select('#',...) > 0 then
return safe_index(obj,...)
else
return obj
end
end
-- String conversions
function dfhack.persistent:__tostring()
return "<persistent "..self.entry_id..":"..self.key.."=\""
..self.value.."\":"..table.concat(self.ints,",")..">"
end
function dfhack.matinfo:__tostring()
return "<material "..self.type..":"..self.index.." "..self:getToken()..">"
end
dfhack.random.__index = dfhack.random
function dfhack.random:__tostring()
return "<random generator>"
end
dfhack.penarray.__index = dfhack.penarray
function dfhack.penarray.__tostring()
return "<penarray>"
end
function dfhack.maps.getSize()
local map = df.global.world.map
return map.x_count_block, map.y_count_block, map.z_count_block
end
function dfhack.maps.getTileSize()
local map = df.global.world.map
return map.x_count, map.y_count, map.z_count
end
function dfhack.buildings.getSize(bld)
local x, y = bld.x1, bld.y1
return bld.x2+1-x, bld.y2+1-y, bld.centerx-x, bld.centery-y
end
-- Interactive
local print_banner = true
function dfhack.interpreter(prompt,hfile,env)
if not dfhack.is_interactive() then
return nil, 'not interactive'
end
print("Type quit to exit interactive lua interpreter.")
if print_banner then
print("Shortcuts:\n"..
" '= foo' => '_1,_2,... = foo'\n"..
" '! foo' => 'print(foo)'\n"..
" '~ foo' => 'printall(foo)'\n"..
" '@ foo' => 'printall_ipairs(foo)'\n"..
"All of these save the first result as '_'.")
print_banner = false
end
local prompt_str = "["..(prompt or 'lua').."]# "
local prompt_cont = string.rep(' ',#prompt_str-4)..">>> "
local prompt_env = {}
local cmdlinelist = {}
local t_prompt = nil
local vcnt = 1
local pfix_handlers = {
['!'] = function(data)
print(table.unpack(data,2,data.n))
end,
['~'] = function(data)
print(table.unpack(data,2,data.n))
printall(data[2])
end,
['@'] = function(data)
print(table.unpack(data,2,data.n))
printall_ipairs(data[2])
end,
['='] = function(data)
for i=2,data.n do
local varname = '_'..vcnt
prompt_env[varname] = data[i]
dfhack.print(varname..' = ')
safecall(print, data[i])
vcnt = vcnt + 1
end
end
}
setmetatable(prompt_env, { __index = env or _G })
while true do
local cmdline = dfhack.lineedit(t_prompt or prompt_str, hfile)
if cmdline == nil or cmdline == 'quit' then
break
elseif cmdline ~= '' then
local pfix = string.sub(cmdline,1,1)
if not t_prompt and pfix_handlers[pfix] then
cmdline = 'return '..string.sub(cmdline,2)
else
pfix = nil
end
table.insert(cmdlinelist,cmdline)
cmdline = table.concat(cmdlinelist,'\n')
local code,err = load(cmdline, '=(interactive)', 't', prompt_env)
if code == nil then
if not pfix and err:sub(-5)=="<eof>" then
t_prompt=prompt_cont
else
dfhack.printerr(err)
cmdlinelist={}
t_prompt=nil
end
else
cmdlinelist={}
t_prompt=nil
local data = table.pack(safecall(code))
if data[1] and data.n > 1 then
prompt_env._ = data[2]
safecall(pfix_handlers[pfix], data)
end
end
end
end
return true
end
-- Command scripts
local internal = dfhack.internal
internal.scripts = internal.scripts or {}
internal.scriptPath = internal.scriptPath or {}
internal.scriptMtime = internal.scriptMtime or {}
internal.scriptRun = internal.scriptRun or {}
local scripts = internal.scripts
local scriptPath = internal.scriptPath
local scriptMtime = internal.scriptMtime
local scriptRun = internal.scriptRun
local hack_path = dfhack.getHackPath()
function dfhack.findScript(name)
local file
file = dfhack.getSavePath()
if file then
file = file .. '/raw/scripts/' .. name .. '.lua'
if dfhack.filesystem.exists(file) then
return file
end
end
local path = dfhack.getDFPath()
file = path..'/raw/scripts/' .. name .. '.lua'
if dfhack.filesystem.exists(file) then
return file
end
file = path..'/hack/scripts/'..name..'.lua'
if dfhack.filesystem.exists(file) then
return file
end
return nil
end
function dfhack.run_script(name,...)
return dfhack.run_script_with_env(nil,name,...)
end
function dfhack.script_environment(name)
_, env = dfhack.run_script_with_env({moduleMode=true}, name)
return env
end
function dfhack.run_script_with_env(envVars,name,...)
local file = dfhack.findScript(name)
if not file then
error('Could not find script ' .. name)
end
if scriptPath[name] and scriptPath[name] ~= file then
--new file path: must have loaded a different save or unloaded
scriptPath[name] = file
scriptMtime[file] = dfhack.filesystem.mtime(file)
--it is the responsibility of the script to clear its own data on unload so it's safe for us to not delete it here
end
local env = scripts[file]
if env == nil then
env = {}
setmetatable(env, { __index = base_env })
end
for x,y in pairs(envVars or {}) do
env[x] = y
end
local f
local perr
local time = dfhack.filesystem.mtime(file)
if time == scriptMtime[file] and scriptRun[file] then
f = scriptRun[file]
else
--reload
f, perr = loadfile(file, 't', env)
if not f then
error(perr)
end
-- avoid updating mtime if the script failed to load
scriptMtime[file] = time
end
scripts[file] = env
scriptRun[file] = f
return f(...), env
end
local function _run_command(...)
args = {...}
if type(args[1]) == 'table' then
command = args[1]
elseif #args > 1 and type(args[2]) == 'table' then
-- {args[1]} + args[2]
command = args[2]
table.insert(command, 1, args[1])
elseif #args == 1 and type(args[1]) == 'string' then
command = args[1]
elseif #args > 1 and type(args[1]) == 'string' then
command = args
else
error('Invalid arguments')
end
return internal.runCommand(command)
end
function dfhack.run_command_silent(...)
local result = _run_command(...)
local output = ""
for i, f in pairs(result) do
if type(f) == 'table' then
output = output .. f[2]
end
end
return output, result.status
end
function dfhack.run_command(...)
local output, status = _run_command(...)
for i, fragment in pairs(output) do
if type(fragment) == 'table' then
dfhack.color(fragment[1])
dfhack.print(fragment[2])
end
end
dfhack.color(COLOR_RESET)
end
-- Per-save init file
function dfhack.getSavePath()
if dfhack.isWorldLoaded() then
return dfhack.getDFPath() .. '/data/save/' .. df.global.world.cur_savegame.save_dir
end
end
if dfhack.is_core_context then
local function loadInitFile(path, name)
local env = setmetatable({ SAVE_PATH = path }, { __index = base_env })
local f,perr = loadfile(name, 't', env)
if f == nil then
if dfhack.filesystem.exists(name) then
dfhack.printerr(perr)
end
elseif safecall(f) then
if not internal.save_init then
internal.save_init = {}
end
table.insert(internal.save_init, env)
end
end
dfhack.onStateChange.DFHACK_PER_SAVE = function(op)
if op == SC_WORLD_LOADED or op == SC_WORLD_UNLOADED then
if internal.save_init then
for k,v in ipairs(internal.save_init) do
if v.onUnload then
safecall(v.onUnload)
end
end
internal.save_init = nil
end
local path = dfhack.getSavePath()
if path and op == SC_WORLD_LOADED then
loadInitFile(path, path..'/raw/init.lua')
local dirlist = dfhack.internal.getDir(path..'/raw/init.d/')
if dirlist then
table.sort(dirlist)
for i,name in ipairs(dirlist) do
if string.match(name,'%.lua$') then
loadInitFile(path, path..'/raw/init.d/'..name)
end
end
end
end
elseif internal.save_init then
for k,v in ipairs(internal.save_init) do
if v.onStateChange then
safecall(v.onStateChange, op)
end
end
end
end
end
-- Feed the table back to the require() mechanism.
return dfhack