dfhack/plugins/stockpiles/StockpileSerializer.h

172 lines
7.9 KiB
C++

#pragma once
#include "modules/Materials.h"
#include "df/itemdef.h"
#include "df/organic_mat_category.h"
#include "df/stockpile_settings.h"
#include "proto/stockpiles.pb.h"
#include <functional>
namespace df
{
struct building_stockpilest;
}
enum IncludedElements {
INCLUDED_ELEMENTS_NONE = 0x00,
INCLUDED_ELEMENTS_CONTAINERS = 0x01,
INCLUDED_ELEMENTS_GENERAL = 0x02,
INCLUDED_ELEMENTS_CATEGORIES = 0x04,
INCLUDED_ELEMENTS_TYPES = 0x08,
};
enum DeserializeMode {
DESERIALIZE_MODE_SET = 0,
DESERIALIZE_MODE_ENABLE = 1,
DESERIALIZE_MODE_DISABLE = 2,
};
// read the token from the serialized list during import
typedef std::function<std::string(const size_t&)> FuncReadImport;
// add the token to the serialized list during export
typedef std::function<void(const std::string&)> FuncWriteExport;
// are item's of item_type allowed?
typedef std::function<bool(df::enums::item_type::item_type)> FuncItemAllowed;
// is this material allowed?
typedef std::function<bool(const DFHack::MaterialInfo&)> FuncMaterialAllowed;
// convenient struct for parsing food stockpile items
struct food_pair {
const char * name;
// exporting
FuncWriteExport set_value;
std::vector<char>* stockpile_values;
// importing
FuncReadImport get_value;
size_t serialized_count;
bool valid;
food_pair(const char * n, FuncWriteExport s, std::vector<char>* sp_v, FuncReadImport g, size_t count)
: name(n), set_value(s), stockpile_values(sp_v), get_value(g), serialized_count(count),
valid(true) { }
food_pair(): valid(false) { }
};
/**
* Class for serializing the stockpile_settings structure into a Google protobuf
*/
class StockpileSettingsSerializer {
public:
/**
* @param settings settings to read or write to
*/
StockpileSettingsSerializer(df::stockpile_settings *settings);
~StockpileSettingsSerializer();
/**
* Since we depend on protobuf-lite, not the full lib, we copy this function from
* protobuf message.cc
*/
bool serialize_to_ostream(DFHack::color_ostream& out, std::ostream* output, uint32_t includedElements);
/**
* Will serialize stockpile settings to a file (overwrites existing files)
* @return success/failure
*/
bool serialize_to_file(DFHack::color_ostream& out, const std::string& file, uint32_t includedElements);
/**
* Again, copied from message.cc
*/
bool parse_from_istream(DFHack::color_ostream &out, std::istream* input, DeserializeMode mode, const std::vector<std::string>& filters);
/**
* Read stockpile settings from file
*/
bool unserialize_from_file(DFHack::color_ostream &out, const std::string& file, DeserializeMode mode, const std::vector<std::string>& filters);
protected:
dfstockpiles::StockpileSettings mBuffer;
// read memory structures and serialize to protobuf
virtual void write(DFHack::color_ostream& out, uint32_t includedElements);
// parse serialized data into ui indices
virtual void read(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
virtual void write_general(DFHack::color_ostream& out);
virtual void read_general(DFHack::color_ostream& out, DeserializeMode mode);
private:
df::stockpile_settings *mSettings;
bool write_ammo(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::AmmoSet* ammo);
void read_ammo(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
bool write_animals(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::AnimalsSet* animals);
void read_animals(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
bool write_armor(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::ArmorSet* armor);
void read_armor(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
bool write_bars_blocks(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::BarsBlocksSet* bars_blocks);
void read_bars_blocks(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
bool write_cloth(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::ClothSet* cloth);
void read_cloth(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
bool write_coins(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::CoinSet* coins);
void read_coins(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
bool write_finished_goods(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::FinishedGoodsSet* finished_goods);
void read_finished_goods(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
food_pair food_map(df::enums::organic_mat_category::organic_mat_category cat);
bool write_food(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::FoodSet* food);
void read_food(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
bool write_furniture(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::FurnitureSet* furniture);
void read_furniture(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
bool write_gems(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::GemsSet* gems);
void read_gems(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
bool write_leather(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::LeatherSet* leather);
void read_leather(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
bool write_corpses(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::CorpsesSet* corpses);
void read_corpses(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
bool write_refuse(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::RefuseSet* refuse);
void read_refuse(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
bool write_sheet(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::SheetSet* sheet);
void read_sheet(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
bool write_stone(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::StoneSet* stone);
void read_stone(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
bool write_weapons(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::WeaponsSet* weapons);
void read_weapons(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
bool write_wood(DFHack::color_ostream& out, dfstockpiles::StockpileSettings::WoodSet* wood);
void read_wood(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
};
/**
* Class for serializing a stockpile into a Google protobuf
*/
class StockpileSerializer : public StockpileSettingsSerializer {
public:
/**
* @param stockpile stockpile to read or write settings to
*/
StockpileSerializer(df::building_stockpilest* stockpile);
~StockpileSerializer();
protected:
// read memory structures and serialize to protobuf
virtual void write(DFHack::color_ostream& out, uint32_t includedElements);
// parse serialized data into ui indices
virtual void read(DFHack::color_ostream& out, DeserializeMode mode, const std::vector<std::string>& filters);
virtual void write_general(DFHack::color_ostream& out);
virtual void read_general(DFHack::color_ostream& out, DeserializeMode mode);
private:
df::building_stockpilest* mPile;
void write_containers(DFHack::color_ostream& out);
void read_containers(DFHack::color_ostream& out, DeserializeMode mode);
};