dfhack/plugins
Kelly Martin 5f5152f449 Autolabor: Instead of guessing who the nobles are based on noble skills, actually find out who they are and behave appropriately. Certain responsibilities are assigned various penalties to increase their holders' availability to perform noble functions. Also, holders of the "manage health" responsibility are always assigned the diagnose labor.
The responsibility penalties are first-approximation and will likely need tuning.
2012-04-26 09:38:25 -05:00
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Dfusion Implement a way to do prompts from core context. 2012-04-15 21:50:22 +04:00
devel Rprobe can now be used to change any of the region_map paremeters. Use at your own peril, as strangeness may ensue. 2012-04-23 09:46:57 -05:00
df2mc@a80abe848e Move depends out of main library, make them (static) libraries. 2012-03-13 14:46:48 +01:00
dwarfexport Fix dwarfexport to use enum macros 2012-03-15 20:43:27 -05:00
lua merged stuff from peterix 2012-04-15 12:32:25 +02:00
mapexport More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
proto Add a few comments. 2012-03-19 11:33:30 +04:00
skeleton Tweaks! 2012-03-29 18:37:22 +02:00
stonesense@15e3b726c3 Track stonesense 2012-04-18 05:09:22 +02:00
.keep Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
Brushes.h Fix some issues with last commit 2012-04-16 20:48:08 -06:00
CMakeLists.txt Mass fixage 2012-04-18 04:12:11 +02:00
Plugins.cmake Move CoreService to a separate file. 2012-03-17 12:09:30 +04:00
advtools.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
autodump.cpp merged stuff from peterix 2012-04-15 12:32:25 +02:00
autolabor.cpp Autolabor: Instead of guessing who the nobles are based on noble skills, actually find out who they are and behave appropriately. Certain responsibilities are assigned various penalties to increase their holders' availability to perform noble functions. Also, holders of the "manage health" responsibility are always assigned the diagnose labor. 2012-04-26 09:38:25 -05:00
burrows.cpp Add an official core lua context, and allow plugins to send events to it. 2012-04-15 19:09:25 +04:00
catsplosion.cpp Mass fixage 2012-04-18 04:12:11 +02:00
changeitem.cpp zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug) 2012-04-15 23:21:36 +02:00
changelayer.cpp Get rid of some obsolete api functions, and restructure MapCache. 2012-04-10 18:21:19 +04:00
changevein.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
cleaners.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
cleanowned.cpp Update the item owner modification api and export it to lua. 2012-04-11 20:10:31 +04:00
colonies.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
cursecheck.cpp Tweaks! 2012-03-29 18:37:22 +02:00
deramp.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
dig.cpp Get rid of some obsolete api functions, and restructure MapCache. 2012-04-10 18:21:19 +04:00
drybuckets.cpp Follow a typo fix in flag name. 2012-03-30 10:44:52 +04:00
fastdwarf.cpp Tweaks! 2012-04-01 03:46:17 +02:00
feature.cpp Tweaks! 2012-03-29 18:37:22 +02:00
filltraffic.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
fixpositions.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
fixveins.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
flows.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
follow.cpp Track world and map changes separately for plugin_onstatechange 2012-04-01 02:56:54 +02:00
getplants.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
initflags.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
jobutils.cpp Job module api tweaks: add a namespace to match others and some funcs. 2012-04-10 11:43:36 +04:00
lair.cpp Add revforget command, lair plugin 2012-03-11 22:25:30 +01:00
liquids.cpp Mass fixage 2012-04-18 04:12:11 +02:00
mode.cpp Remove random bad asserts 2012-03-29 20:18:14 +02:00
plants.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
probe.cpp Probe now displays the "surroundings" name for the biome (e.g. Joyous Wilds, or Terrifying). 2012-04-22 10:17:14 -05:00
prospector.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
regrass.cpp Mass fixage 2012-04-18 04:12:11 +02:00
rename.cpp minor stuff, use building->is_room instead of building->isRoom() which returns unexpected values 2012-04-17 16:57:41 +02:00
reveal.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
seedwatch.cpp Track world and map changes separately for plugin_onstatechange 2012-04-01 02:56:54 +02:00
showmood.cpp Tweaks! 2012-03-29 18:37:22 +02:00
stockpiles.cpp Tweaks! 2012-03-29 18:37:22 +02:00
tiletypes.cpp Mass fixage 2012-04-18 04:12:11 +02:00
tubefill.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
tweak.cpp Mass fixage 2012-04-18 04:12:11 +02:00
versionosd.cpp Tweaks! 2012-03-29 18:37:22 +02:00
weather.cpp Tweaks! 2012-03-29 18:37:22 +02:00
workflow.cpp Mod workflow to properly handle custom reactions that produce CRAFTS 2012-04-16 10:34:12 -05:00
zone.cpp Add "tamable" for animals that can be tamed (PET or PET_EXOTIC in raws) 2012-04-20 14:38:50 -05:00