1020 lines
31 KiB
C++
1020 lines
31 KiB
C++
#include <integers.h>
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#include <string.h> // for memset
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#include <string>
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#include <fstream>
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#include <iostream>
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#include <iomanip>
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#include <vector>
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#include <map>
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#include <bitset>
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using namespace std;
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#include <sstream>
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#include "fake-curses.h"
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#include <stdlib.h>
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#include <signal.h>
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#include <locale.h>
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#include <math.h>
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#include <DFGlobal.h>
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#include <DFTypes.h>
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#include <DFTileTypes.h>
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#include <DFContextManager.h>
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#include <DFContext.h>
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#include <DFProcess.h>
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#include <DFMemInfo.h>
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#include <modules/Maps.h>
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#include <modules/Materials.h>
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#include <DFMiscUtils.h>
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using namespace DFHack;
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string error;
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Context * pDF = 0;
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struct t_tempz
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{
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int32_t limit;
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int character;
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};
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t_tempz temp_limits[]=
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{
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{50, '.'},
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{100, '+'},
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{500, '*'},
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{1000, '#'},
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{2000, '!'}
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};
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#define NUM_LIMITS 5
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static void finish(int sig);
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int gotoxy(int x, int y)
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{
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wmove(stdscr, y , x );
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return 0;
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}
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int putch(int x, int y, int znak, int color)
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{
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attron(COLOR_PAIR(color));
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mvwaddch(stdscr, y, x, znak);
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attroff(COLOR_PAIR(color));
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}
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int putwch(int x, int y, int znak, int color)
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{
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attron(COLOR_PAIR(color));
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mvwaddch(stdscr, y, x, znak);
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attroff(COLOR_PAIR(color));
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}
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/*
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enum TileClass
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{
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EMPTY,
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WALL,
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PILLAR,
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FORTIFICATION,
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STAIR_UP,
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STAIR_DOWN,
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STAIR_UPDOWN,
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RAMP,
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FLOOR,
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TREE_DEAD,
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TREE_OK,
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SAPLING_DEAD,
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SAPLING_OK,
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SHRUB_DEAD,
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SHRUB_OK,
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BOULDER,
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PEBBLES
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};*/
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int puttile(int x, int y, int tiletype, int color)
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{
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unsigned int znak;
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switch(tileTypeTable[tiletype].c)
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{
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case EMPTY:
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znak = ' ';
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break;
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case PILLAR:
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case WALL:
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attron(COLOR_PAIR(color));
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mvwaddwstr(stdscr, y, x, L"\u2593");
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attroff(COLOR_PAIR(color));
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//znak = ;
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return 0;
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case FORTIFICATION:
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znak = '#';
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break;
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case STAIR_DOWN:
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znak = '>';
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break;
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case STAIR_UP:
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znak = '<';
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break;
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case STAIR_UPDOWN:
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znak = '=';
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break;
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case RAMP:
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attron(COLOR_PAIR(color));
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mvwaddwstr(stdscr, y, x, L"\u25B2");
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attroff(COLOR_PAIR(color));
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return 0;
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case RAMP_TOP:
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attron(COLOR_PAIR(color));
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mvwaddwstr(stdscr, y, x, L"\u25BC");
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attroff(COLOR_PAIR(color));
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return 0;
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case FLOOR:
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znak = '.';
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break;
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case TREE_DEAD:
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case TREE_OK:
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attron(COLOR_PAIR(color));
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mvwaddwstr(stdscr, y, x, L"\u2663");
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attroff(COLOR_PAIR(color));
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return 0;
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case SAPLING_DEAD:
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case SAPLING_OK:
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attron(COLOR_PAIR(color));
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mvwaddwstr(stdscr, y, x, L"\u03C4");
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attroff(COLOR_PAIR(color));
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return 0;
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case SHRUB_DEAD:
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case SHRUB_OK:
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attron(COLOR_PAIR(color));
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mvwaddwstr(stdscr, y, x, L"\u2666");
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attroff(COLOR_PAIR(color));
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return 0;
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case BOULDER:
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case PEBBLES:
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znak= '*';
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break;
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}
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attron(COLOR_PAIR(color));
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mvwaddch(stdscr, y, x, znak);
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attroff(COLOR_PAIR(color));
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}
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int cprintf(const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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int i = vwprintw(stdscr,fmt, ap);
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va_end(ap);
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return i;
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}
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void clrscr()
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{
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wbkgd(stdscr, COLOR_PAIR(COLOR_BLACK));
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wclear(stdscr);
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}
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/*
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enum TileMaterial
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{
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AIR,
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SOIL,
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STONE,
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FEATSTONE, // whatever it is
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OBSIDIAN,
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VEIN,
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ICE,
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GRASS,
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GRASS2,
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GRASS_DEAD,
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GRASS_DRY,
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DRIFTWOOD,
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HFS,
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MAGMA,
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CAMPFIRE,
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FIRE,
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ASHES,
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CONSTRUCTED
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};
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*/
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int pickColor(int tiletype)
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{
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switch(tileTypeTable[tiletype].m)
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{
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case AIR:
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return COLOR_BLACK;
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case STONE:
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case FEATSTONE:
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case OBSIDIAN:
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case CONSTRUCTED:
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case ASHES:
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default:
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return COLOR_WHITE;
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case SOIL:
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case GRASS_DEAD:
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case GRASS_DRY:
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case DRIFTWOOD:
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return COLOR_YELLOW;
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case ICE:
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return COLOR_CYAN;
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case VEIN:
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return COLOR_MAGENTA;
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case GRASS:
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case GRASS2:
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return COLOR_GREEN;
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case HFS:
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case MAGMA:
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case CAMPFIRE:
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case FIRE:
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return COLOR_RED;
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}
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}
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/*
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address = absolute address of dump start
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length = length in bytes
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*/
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void hexdump (DFHack::Context* DF, uint32_t address, uint32_t length, int filenum)
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{
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uint32_t reallength;
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uint32_t lines;
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lines = (length / 16) + 1;
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reallength = lines * 16;
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char *buf = new char[reallength];
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ofstream myfile;
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stringstream ss;
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ss << "hexdump" << filenum << ".txt";
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string name = ss.str();
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myfile.open (name.c_str());
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DF->ReadRaw(address, reallength, (uint8_t *) buf);
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for (int i = 0; i < lines; i++)
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{
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// leading offset
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myfile << "0x" << hex << setw(4) << i*16 << " ";
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// groups
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for(int j = 0; j < 4; j++)
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{
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// bytes
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for(int k = 0; k < 4; k++)
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{
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int idx = i * 16 + j * 4 + k;
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myfile << hex << setw(2) << int(static_cast<unsigned char>(buf[idx])) << " ";
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}
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myfile << " ";
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}
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myfile << endl;
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}
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delete buf;
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myfile.close();
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}
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// p = attached process
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// blockaddr = address of the block
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// blockX, blockY = local map X and Y coords in 16x16 of the block
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// printX, printX = where to print stuff on the screen
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/*
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void do_features(Process* p, uint32_t blockaddr, uint32_t blockX, uint32_t blockY, int printX, int printY, vector<DFHack::t_matgloss> &stonetypes)
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{
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memory_info* mem = p->getDescriptor();
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uint32_t block_feature1 = mem->getOffset("map_data_feature_local");
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uint32_t block_feature2 = mem->getOffset("map_data_feature_global");
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uint32_t region_x_offset = mem->getAddress("region_x");
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uint32_t region_y_offset = mem->getAddress("region_y");
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uint32_t region_z_offset = mem->getAddress("region_z");
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uint32_t feature1_start_ptr = mem->getAddress("local_feature_start_ptr");
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int32_t regionX, regionY, regionZ;
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// read position of the region inside DF world
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p->readDWord (region_x_offset, (uint32_t &)regionX);
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p->readDWord (region_y_offset, (uint32_t &)regionY);
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p->readDWord (region_z_offset, (uint32_t &)regionZ);
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// local feature present ?
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int16_t idx = p->readWord(blockaddr + block_feature1);
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if(idx != -1)
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{
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gotoxy(printX,printY);
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cprintf("local feature present: %d", idx);
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uint64_t block48_x = blockX / 3 + regionX;
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gotoxy(printX,printY+1);
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cprintf("blockX: %d, regionX: %d\nbigblock_x: %d\n", blockX, regionX, block48_x);
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// region X coord offset by 8 big blocks (48x48 tiles)
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uint16_t region_x_plus8 = ( block48_x + 8 ) / 16;
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//uint16_t v12b = block48_x / 16;
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//cout << "v12: " << v12 << " : " << v12b << endl;
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// plain region Y coord
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uint64_t region_y_local = (blockY / 3 + regionY) / 16;
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gotoxy(printX,printY+2);
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cprintf("region_y_local: %d\n", region_y_local);
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// deref pointer to the humongo-structure
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uint32_t base = p->readDWord(feature1_start_ptr);
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gotoxy(printX,printY+3);
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cprintf("region_y_local: 0x%x\n", base);
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// this is just a few pointers to arrays of 16B (4 DWORD) structs
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uint32_t array_elem = p->readDWord(base + (region_x_plus8 / 16) * 4);
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gotoxy(printX,printY+4);
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cprintf("array_elem: 0x%x\n", array_elem);
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// second element of the struct is a pointer
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uint32_t wtf = p->readDWord(array_elem + (16*(region_y_local/16)) + 4); // rounding!
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gotoxy(printX,printY+5);
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cprintf("wtf : 0x%x @ 0x%x\n", wtf, array_elem + (16*(region_y_local/16)) );
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if(wtf)
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{
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//v14 = v10 + 24 * ((signed __int16)_tX + 16 * v9 % 16);
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uint32_t feat_vector = wtf + 24 * (16 * (region_x_plus8 % 16) + (region_y_local % 16));
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gotoxy(printX,printY+6);
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cprintf("local feature vector: 0x%x\n", feat_vector);
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DfVector<uint32_t> p_features(p, feat_vector);
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gotoxy(printX,printY + 7);
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cprintf("feature %d addr: 0x%x\n", idx, p_features[idx]);
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if(idx >= p_features.size())
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{
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gotoxy(printX,printY + 8);
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cprintf("ERROR, out of vector bounds.");
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}
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else
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{
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string name = p->readClassName(p->readDWord( p_features[idx] ));
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bool discovered = p->readDWord( p_features[idx] + 4 );
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gotoxy(printX,printY+8);
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cprintf("%s", name.c_str());
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if(discovered)
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{
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gotoxy(printX,printY+9);
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cprintf("You've discovered it already!");
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}
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if(name == "feature_init_deep_special_tubest")
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{
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int32_t master_type = p->readWord( p_features[idx] + 0x30 );
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int32_t slave_type = p->readDWord( p_features[idx] + 0x34 );
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char * matname = "unknown";
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// is stone?
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if(master_type == 0)
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{
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matname = stonetypes[slave_type].id;
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}
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gotoxy(printX,printY+10);
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cprintf("material %d/%d : %s", master_type, slave_type, matname);
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}
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}
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}
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}
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// global feature present
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idx = p->readWord(blockaddr + block_feature2);
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if(idx != -1)
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{
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gotoxy(printX,printY+11);
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cprintf( "global feature present: %d\n", idx);
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DfVector<uint32_t> p_features (p,mem->getAddress("global_feature_vector"));
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if(idx < p_features.size())
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{
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uint32_t feat_ptr = p->readDWord(p_features[idx] + mem->getOffset("global_feature_funcptr_"));
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gotoxy(printX,printY+12);
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cprintf("feature descriptor?: 0x%x\n", feat_ptr);
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string name = p->readClassName(p->readDWord( feat_ptr));
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bool discovered = p->readDWord( feat_ptr + 4 );
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gotoxy(printX,printY+13);
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cprintf("%s", name.c_str());
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if(discovered)
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{
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gotoxy(printX,printY+14);
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cout << "You've discovered it already!" << endl;
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}
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if(name == "feature_init_underworld_from_layerst")
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{
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int16_t master_type = p->readWord( feat_ptr + 0x34 );
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int32_t slave_type = p->readDWord( feat_ptr + 0x38 );
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char * matname = "unknown";
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// is stone?
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if(master_type == 0)
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{
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matname = stonetypes[slave_type].id;
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}
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gotoxy(printX,printY+15);
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cprintf("material %d/%d : %s", master_type, slave_type, matname);
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}
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}
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}
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}
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*/
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void do_features(Context* DF, mapblock40d * block, uint32_t blockX, uint32_t blockY, int printX, int printY, vector<DFHack::t_matgloss> &stonetypes)
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{
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Maps * Maps = DF->getMaps();
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Process * p = DF->getProcess();
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if(!Maps)
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return;
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vector<DFHack::t_feature> global_features;
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std::map <DFHack::planecoord, std::vector<DFHack::t_feature *> > local_features;
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if(!Maps->ReadGlobalFeatures(global_features))
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return;
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if(!Maps->ReadLocalFeatures(local_features))
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return;
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planecoord pc;
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pc.dim.x = blockX;
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pc.dim.y = blockY;
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int16_t idx =block->global_feature;
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if(idx != -1)
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{
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t_feature &ftr =global_features[idx];
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gotoxy(printX,printY);
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cprintf( "global feature present: %d @ 0x%x\n", idx, ftr.origin);
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if(ftr.discovered )
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{
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gotoxy(printX,printY+1);
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cprintf("You've discovered it already!");
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}
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char * matname = (char *) "unknown";
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// is stone?
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if(ftr.main_material == 0)
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{
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matname = stonetypes[ftr.sub_material].id;
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}
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gotoxy(printX,printY+2);
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cprintf("%d:%s, material %d/%d : %s", ftr.type, sa_feature[ftr.type], ftr.main_material, ftr.sub_material, matname);
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{
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gotoxy(printX,printY+3);
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string name = p->readClassName(p->readDWord( ftr.origin ));
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cprintf("%s", name.c_str());
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}
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}
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idx =block->local_feature;
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if(idx != -1)
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{
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vector <t_feature *> &ftrv = local_features[pc];
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if(idx < ftrv.size())
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{
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t_feature & ftr = *ftrv[idx];
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gotoxy(printX,printY + 4);
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cprintf( "local feature present: %d @ 0x%x\n", idx, ftr.origin);
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if(ftr.discovered )
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{
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gotoxy(printX,printY+ 5);
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cprintf("You've discovered it already!");
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}
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char * matname = (char *) "unknown";
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// is stone?
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if(ftr.main_material == 0)
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{
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matname = stonetypes[ftr.sub_material].id;
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}
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gotoxy(printX,printY+6);
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cprintf("%d:%s, material %d/%d : %s", ftr.type, sa_feature[ftr.type], ftr.main_material, ftr.sub_material, matname);
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gotoxy(printX,printY+7);
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string name = p->readClassName(p->readDWord( ftr.origin ));
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cprintf("%s", name.c_str());
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}
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else
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{
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gotoxy(printX,printY + 4);
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cprintf( "local feature vector overflow: %d", idx);
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}
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}
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}
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main(int argc, char *argv[])
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{
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/* initialize your non-curses data structures here */
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signal(SIGINT, finish); /* arrange interrupts to terminate */
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setlocale(LC_ALL,"");
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initscr(); /* initialize the curses library */
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keypad(stdscr, TRUE); /* enable keyboard mapping */
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nonl(); /* tell curses not to do NL->CR/NL on output */
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cbreak(); /* take input chars one at a time, no wait for \n */
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noecho(); /* don't echo input */
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//nodelay(stdscr, true);
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int wxMax = getmaxx(stdscr);
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int wyMax = getmaxy(stdscr);
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keypad(stdscr, TRUE);
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scrollok(stdscr, TRUE);
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if (has_colors())
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{
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start_color();
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/*
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* Simple color assignment, often all we need.
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|
*/
|
|
init_pair(COLOR_BLACK, COLOR_BLACK, COLOR_BLACK);
|
|
init_pair(COLOR_GREEN, COLOR_GREEN, COLOR_BLACK);
|
|
init_pair(COLOR_RED, COLOR_RED, COLOR_BLACK);
|
|
init_pair(COLOR_BLUE, COLOR_BLUE, COLOR_BLACK);
|
|
init_pair(COLOR_YELLOW, COLOR_YELLOW, COLOR_BLACK);
|
|
|
|
init_color(COLOR_CYAN, 700, 700, 700); // lt grey
|
|
init_color(COLOR_MAGENTA, 500, 500, 500); // dk grey
|
|
init_pair(COLOR_WHITE, COLOR_WHITE, COLOR_BLACK);
|
|
init_pair(COLOR_CYAN, COLOR_CYAN, COLOR_BLACK);
|
|
init_pair(COLOR_MAGENTA, COLOR_MAGENTA, COLOR_BLACK);
|
|
}
|
|
|
|
int x_max,y_max,z_max;
|
|
uint32_t x_max_a,y_max_a,z_max_a;
|
|
/*
|
|
uint16_t tiletypes[16][16];
|
|
DFHack::t_designation designations[16][16];
|
|
uint8_t regionoffsets[16];
|
|
*/
|
|
map <int16_t, uint32_t> materials;
|
|
materials.clear();
|
|
mapblock40d blocks[3][3];
|
|
vector<DFHack::t_effect_df40d> effects;
|
|
vector< vector <uint16_t> > layerassign;
|
|
vector<t_vein> veinVector;
|
|
vector<t_frozenliquidvein> IceVeinVector;
|
|
vector<t_spattervein> splatter;
|
|
t_temperatures b_temp1;
|
|
t_temperatures b_temp2;
|
|
|
|
DFHack::Materials * Mats = 0;
|
|
DFHack::Maps * Maps = 0;
|
|
|
|
|
|
DFHack::ContextManager DFMgr("Memory.xml");
|
|
DFHack::Context* DF;
|
|
try
|
|
{
|
|
pDF = DF = DFMgr.getSingleContext();
|
|
DF->Attach();
|
|
Mats = DF->getMaterials();
|
|
Maps = DF->getMaps();
|
|
}
|
|
catch (exception& e)
|
|
{
|
|
cerr << e.what() << endl;
|
|
#ifndef LINUX_BUILD
|
|
cin.ignore();
|
|
#endif
|
|
finish(0);
|
|
}
|
|
|
|
Process* p = DF->getProcess();
|
|
// init the map
|
|
if(!Maps->Start())
|
|
{
|
|
error = "Can't find a map to look at.";
|
|
finish(0);
|
|
}
|
|
|
|
Maps->getSize(x_max_a,y_max_a,z_max_a);
|
|
x_max = x_max_a;
|
|
y_max = y_max_a;
|
|
z_max = z_max_a;
|
|
|
|
// get stone matgloss mapping
|
|
if(!Mats->ReadInorganicMaterials())
|
|
{
|
|
error = "Can't read stone types.";
|
|
pDF = 0;
|
|
finish(0);
|
|
}
|
|
/*
|
|
if(!Mats->ReadCreatureTypes())
|
|
{
|
|
error = "Can't read stone types.";
|
|
pDF = 0;
|
|
finish(0);
|
|
}
|
|
*/
|
|
/*
|
|
// get region geology
|
|
if(!DF.ReadGeology( layerassign ))
|
|
{
|
|
error = "Can't read local geology.";
|
|
pDF = 0;
|
|
finish(0);
|
|
}
|
|
*/
|
|
// FIXME: could fail on small forts
|
|
int cursorX = x_max/2 - 1;
|
|
int cursorY = y_max/2 - 1;
|
|
int cursorZ = z_max/2 - 1;
|
|
|
|
|
|
bool dig = false;
|
|
bool dump = false;
|
|
bool digbit = false;
|
|
bool dotwiddle;
|
|
unsigned char twiddle = 0;
|
|
int vein = 0;
|
|
int filenum = 0;
|
|
bool dirtybit = false;
|
|
uint32_t blockaddr = 0;
|
|
uint32_t blockaddr2 = 0;
|
|
t_blockflags bflags;
|
|
bflags.whole = 0;
|
|
enum e_tempmode
|
|
{
|
|
TEMP_NO,
|
|
TEMP_1,
|
|
TEMP_2
|
|
};
|
|
e_tempmode temperature = TEMP_NO;
|
|
|
|
// resume so we don't block DF while we wait for input
|
|
DF->Resume();
|
|
|
|
for (;;)
|
|
{
|
|
dig = false;
|
|
dump = false;
|
|
dotwiddle = false;
|
|
digbit = false;
|
|
|
|
int c = getch(); /* refresh, accept single keystroke of input */
|
|
flushinp();
|
|
clrscr();
|
|
/* process the command keystroke */
|
|
switch(c)
|
|
{
|
|
case KEY_DOWN:
|
|
cursorY ++;
|
|
break;
|
|
case KEY_UP:
|
|
cursorY --;
|
|
break;
|
|
case KEY_LEFT:
|
|
cursorX --;
|
|
break;
|
|
case KEY_RIGHT:
|
|
cursorX ++;
|
|
break;
|
|
case KEY_NPAGE:
|
|
cursorZ --;
|
|
break;
|
|
case KEY_PPAGE:
|
|
cursorZ ++;
|
|
break;
|
|
case '+':
|
|
vein ++;
|
|
break;
|
|
case 'd':
|
|
dig = true;
|
|
break;
|
|
case 'o':
|
|
dump = true;
|
|
break;
|
|
case '-':
|
|
vein --;
|
|
break;
|
|
case 'z':
|
|
digbit = true;
|
|
break;
|
|
case '/':
|
|
if(twiddle != 0) twiddle--;
|
|
break;
|
|
case '*':
|
|
twiddle++;
|
|
break;
|
|
case 't':
|
|
dotwiddle = true;
|
|
break;
|
|
case 'b':
|
|
temperature = TEMP_NO;
|
|
break;
|
|
case 'n':
|
|
temperature = TEMP_1;
|
|
break;
|
|
case 'm':
|
|
temperature = TEMP_2;
|
|
break;
|
|
case 27: // escape key
|
|
DF->Detach();
|
|
return 0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
cursorX = max(cursorX, 0);
|
|
cursorY = max(cursorY, 0);
|
|
cursorZ = max(cursorZ, 0);
|
|
|
|
cursorX = min(cursorX, x_max - 1);
|
|
cursorY = min(cursorY, y_max - 1);
|
|
cursorZ = min(cursorZ, z_max - 1);
|
|
|
|
if(twiddle > 31)
|
|
twiddle = 31;
|
|
|
|
// clear data before we suspend
|
|
memset(blocks,0,sizeof(blocks));
|
|
veinVector.clear();
|
|
IceVeinVector.clear();
|
|
effects.clear();
|
|
splatter.clear();
|
|
dirtybit = 0;
|
|
|
|
// Supend, read/write data
|
|
DF->Suspend();
|
|
uint32_t effectnum;
|
|
/*
|
|
if(DF.InitReadEffects(effectnum))
|
|
{
|
|
for(uint32_t i = 0; i < effectnum;i++)
|
|
{
|
|
t_effect_df40d effect;
|
|
DF.ReadEffect(i,effect);
|
|
effects.push_back(effect);
|
|
}
|
|
}
|
|
*/
|
|
for(int i = -1; i <= 1; i++) for(int j = -1; j <= 1; j++)
|
|
{
|
|
mapblock40d * Block = &blocks[i+1][j+1];
|
|
|
|
|
|
if(Maps->isValidBlock(cursorX+i,cursorY+j,cursorZ))
|
|
{
|
|
Maps->ReadBlock40d(cursorX+i,cursorY+j,cursorZ, Block);
|
|
// extra processing of the block in the middle
|
|
if(i == 0 && j == 0)
|
|
{
|
|
do_features(DF, Block, cursorX, cursorY, 50,10, Mats->inorganic);
|
|
// read veins
|
|
Maps->ReadVeins(cursorX+i,cursorY+j,cursorZ,&veinVector,&IceVeinVector,&splatter);
|
|
|
|
// get pointer to block
|
|
blockaddr = Maps->getBlockPtr(cursorX+i,cursorY+j,cursorZ);
|
|
blockaddr2 = Block->origin;
|
|
|
|
// dig all veins and trees
|
|
if(dig)
|
|
{
|
|
for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++)
|
|
{
|
|
TileClass tc = tileTypeTable[Block->tiletypes[x][y]].c;
|
|
TileMaterial tm = tileTypeTable[Block->tiletypes[x][y]].m;
|
|
if( tc == WALL && tm == VEIN || tc == TREE_OK || tc == TREE_DEAD)
|
|
{
|
|
Block->designation[x][y].bits.dig = designation_default;
|
|
}
|
|
}
|
|
Maps->WriteDesignations(cursorX+i,cursorY+j,cursorZ, &(Block->designation));
|
|
}
|
|
|
|
// read temperature data
|
|
Maps->ReadTemperatures(cursorX+i,cursorY+j,cursorZ,&b_temp1, &b_temp2 );
|
|
if(dotwiddle)
|
|
{
|
|
bitset<32> bs = Block->designation[0][0].whole;
|
|
bs.flip(twiddle);
|
|
Block->designation[0][0].whole = bs.to_ulong();
|
|
Maps->WriteDesignations(cursorX+i,cursorY+j,cursorZ, &(Block->designation));
|
|
dotwiddle = false;
|
|
}
|
|
|
|
// do a dump of the block data
|
|
if(dump)
|
|
{
|
|
hexdump(DF,blockaddr,0x1E00,filenum);
|
|
filenum++;
|
|
}
|
|
// read/write dirty bit of the block
|
|
Maps->ReadDirtyBit(cursorX+i,cursorY+j,cursorZ,dirtybit);
|
|
Maps->ReadBlockFlags(cursorX+i,cursorY+j,cursorZ,bflags);
|
|
if(digbit)
|
|
{
|
|
dirtybit = !dirtybit;
|
|
Maps->WriteDirtyBit(cursorX+i,cursorY+j,cursorZ,dirtybit);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// Resume, print stuff to the terminal
|
|
DF->Resume();
|
|
for(int i = -1; i <= 1; i++) for(int j = -1; j <= 1; j++)
|
|
{
|
|
mapblock40d * Block = &blocks[i+1][j+1];
|
|
for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++)
|
|
{
|
|
int color = COLOR_BLACK;
|
|
color = pickColor(Block->tiletypes[x][y]);
|
|
/*
|
|
if(!Block->designation[x][y].bits.hidden)
|
|
{
|
|
puttile(x+(i+1)*16,y+(j+1)*16,Block->tiletypes[x][y], color);
|
|
}
|
|
else*/
|
|
{
|
|
|
|
attron(A_STANDOUT);
|
|
puttile(x+(i+1)*16,y+(j+1)*16,Block->tiletypes[x][y], color);
|
|
attroff(A_STANDOUT);
|
|
|
|
}
|
|
}
|
|
// print effects for the center tile
|
|
/*
|
|
if(i == 0 && j == 0)
|
|
{
|
|
for(uint zz = 0; zz < effects.size();zz++)
|
|
{
|
|
if(effects[zz].z == cursorZ && !effects[zz].isHidden)
|
|
{
|
|
// block coords to tile coords
|
|
uint16_t x = effects[zz].x - (cursorX * 16);
|
|
uint16_t y = effects[zz].y - (cursorY * 16);
|
|
if(x < 16 && y < 16)
|
|
{
|
|
putch(x + 16,y + 16,'@',COLOR_WHITE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
*/
|
|
}
|
|
gotoxy(50,0);
|
|
cprintf("arrow keys, PGUP, PGDN = navigate");
|
|
gotoxy(50,1);
|
|
cprintf("+,- = switch vein");
|
|
gotoxy(50,2);
|
|
uint32_t mineralsize = veinVector.size();
|
|
uint32_t icesize = IceVeinVector.size();
|
|
uint32_t splattersize = splatter.size();
|
|
uint32_t totalVeinSize = mineralsize+ icesize + splattersize;
|
|
if(vein == totalVeinSize) vein = totalVeinSize - 1;
|
|
if(vein < -1) vein = -1;
|
|
cprintf("X %d/%d, Y %d/%d, Z %d/%d. Vein %d of %d",cursorX+1,x_max,cursorY+1,y_max,cursorZ,z_max,vein+1,totalVeinSize);
|
|
if(!veinVector.empty() || !IceVeinVector.empty() || !splatter.empty())
|
|
{
|
|
if(vein != -1 && vein < totalVeinSize)
|
|
{
|
|
uint32_t realvein = 0;
|
|
if(vein < mineralsize)
|
|
{
|
|
realvein = vein;
|
|
//iterate through vein rows
|
|
for(uint32_t j = 0;j<16;j++)
|
|
{
|
|
//iterate through the bits
|
|
for (uint32_t k = 0; k< 16;k++)
|
|
{
|
|
/*
|
|
if(tileTypeTable[blocks[1][1].tiletypes[k][j]].m != VEIN)
|
|
continue;
|
|
*/
|
|
/*
|
|
if(blocks[1][1].designation[k][j].bits.hidden)
|
|
continue;
|
|
*/
|
|
// and the bit array with a one-bit mask, check if the bit is set
|
|
bool set = !!(((1 << k) & veinVector[realvein].assignment[j]) >> k);
|
|
if(set)
|
|
{
|
|
putch(k+16,j+16,'$',COLOR_RED);
|
|
}
|
|
}
|
|
}
|
|
gotoxy(50,3);
|
|
cprintf("Mineral: %s",Mats->inorganic[veinVector[vein].type].id);
|
|
}
|
|
else if (vein < mineralsize + icesize)
|
|
{
|
|
realvein = vein - mineralsize;
|
|
t_frozenliquidvein &frozen = IceVeinVector[realvein];
|
|
for(uint32_t i = 0;i<16;i++)
|
|
{
|
|
for (uint32_t j = 0; j< 16;j++)
|
|
{
|
|
int color = COLOR_BLACK;
|
|
int tile = frozen.tiles[i][j];
|
|
color = pickColor(tile);
|
|
|
|
attron(A_STANDOUT);
|
|
puttile(i+16,j+16,tile, color);
|
|
attroff(A_STANDOUT);
|
|
}
|
|
}
|
|
gotoxy(50,3);
|
|
cprintf("ICE");
|
|
}
|
|
else
|
|
{
|
|
realvein = vein - mineralsize - icesize;
|
|
t_spattervein &bloodmud = splatter[realvein];
|
|
for(uint32_t yyy = 0; yyy < 16; yyy++)
|
|
{
|
|
for(uint32_t xxx = 0; xxx < 16; xxx++)
|
|
{
|
|
uint8_t intensity = splatter[realvein].intensity[xxx][yyy];
|
|
if(intensity)
|
|
{
|
|
attron(A_STANDOUT);
|
|
putch(xxx+16,yyy+16,'*', COLOR_RED);
|
|
attroff(A_STANDOUT);
|
|
}
|
|
}
|
|
}
|
|
gotoxy(50,3);
|
|
cprintf("Spatter: %s",PrintSplatterType(splatter[realvein].mat1,splatter[realvein].mat2,Mats->race).c_str());
|
|
}
|
|
}
|
|
}
|
|
mapblock40d * Block = &blocks[1][1];
|
|
t_temperatures * ourtemp;
|
|
if(temperature == TEMP_NO)
|
|
{
|
|
for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++)
|
|
{
|
|
if((Block->occupancy[x][y].whole & (1 << twiddle)))
|
|
{
|
|
putch(x + 16,y + 16,'@',COLOR_WHITE);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(temperature == TEMP_1)
|
|
ourtemp = &b_temp1;
|
|
else if(temperature == TEMP_2)
|
|
ourtemp = &b_temp2;
|
|
uint64_t sum = 0;
|
|
uint16_t min, max;
|
|
min = max = (*ourtemp)[0][0];
|
|
for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++)
|
|
{
|
|
uint16_t temp = (*ourtemp)[x][y];
|
|
if(temp < min) min = temp;
|
|
if(temp > max) max = temp;
|
|
sum += temp;
|
|
}
|
|
uint64_t average = sum/256;
|
|
gotoxy (50,8);
|
|
if(temperature == TEMP_1)
|
|
cprintf ("temperature1 [°U] (min,avg,max): %d,%d,%d", min, average, max);
|
|
else if(temperature == TEMP_2)
|
|
cprintf ("temperature2 [°U] (min,avg,max): %d,%d,%d", min, average, max);
|
|
|
|
for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++)
|
|
{
|
|
int32_t temper = (int32_t) (*ourtemp)[x][y];
|
|
temper -= average;
|
|
uint32_t abs_temp = abs(temper);
|
|
int color;
|
|
unsigned char character = ' ';
|
|
if(temper >= 0)
|
|
color = COLOR_RED;
|
|
else
|
|
color = COLOR_BLUE;
|
|
|
|
for(int i = 0; i < NUM_LIMITS; i++)
|
|
{
|
|
if(temp_limits[i].limit < abs_temp)
|
|
character = temp_limits[i].character;
|
|
else break;
|
|
}
|
|
if( character != ' ')
|
|
{
|
|
putch(x + 16,y + 16,character,color);
|
|
}
|
|
}
|
|
}
|
|
gotoxy (50,4);
|
|
cprintf("block address 0x%x, flags 0x%08x",blockaddr, bflags.whole);
|
|
gotoxy (50,5);
|
|
cprintf("dirty bit: %d, twiddle: %d",dirtybit,twiddle);
|
|
gotoxy (50,6);
|
|
cprintf ("d - dig veins, o - dump map block, z - toggle dirty bit");
|
|
gotoxy (50,7);
|
|
cprintf ("b - no temperature, n - temperature 1, m - temperature 2");
|
|
wrefresh(stdscr);
|
|
}
|
|
pDF = 0;
|
|
finish(0);
|
|
}
|
|
|
|
static void finish(int sig)
|
|
{
|
|
// ugly
|
|
if(pDF)
|
|
{
|
|
pDF->ForceResume();
|
|
pDF->Detach();
|
|
}
|
|
endwin();
|
|
if(!error.empty())
|
|
{
|
|
cerr << error << endl;
|
|
}
|
|
exit(0);
|
|
} |