22 lines
833 B
C++
22 lines
833 B
C++
#pragma once
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namespace df {
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struct plant;
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}
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namespace DFHack {
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namespace Designations {
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// Mark or un-mark a plant (e.g. fell trees, gather plants)
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// Return value indicates whether the plant's designation was changed or not
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// (This can be false if markPlant() is called on an already-designated plant, for example)
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DFHACK_EXPORT bool markPlant(const df::plant *plant);
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DFHACK_EXPORT bool unmarkPlant(const df::plant *plant);
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DFHACK_EXPORT bool canMarkPlant(const df::plant *plant);
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DFHACK_EXPORT bool canUnmarkPlant(const df::plant *plant);
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DFHACK_EXPORT bool isPlantMarked(const df::plant *plant);
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// Return the tile that should be designated for this plant
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DFHACK_EXPORT df::coord getPlantDesignationTile(const df::plant *plant);
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}
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}
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