dfhack/library/modules
Josh Cooper 9c9a7ef99a Adds consistent interface signatures for Maps module 2022-04-21 19:40:58 -07:00
..
Buildings.cpp cache civzones so lookup is O(1) instead of O(N) 2022-02-26 15:32:25 -08:00
Burrows.cpp Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
Constructions.cpp
Designations.cpp
Engravings.cpp
EventManager.cpp Retypes the EventManager's constructions container 2022-04-18 23:53:23 -07:00
Filesystem.cpp Use initial working directory as process path on Linux, and expose to Lua 2020-11-12 19:07:51 -05:00
Graphic.cpp Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
Gui.cpp Enable -Wunused-variable and fix most errors 2021-09-07 01:16:21 -04:00
Items.cpp Add functions reverse-engineered from ambushing unit code (#1992) 2022-03-13 17:19:35 -07:00
Job.cpp update Job.cpp to use the DF-provided job cancel method 2022-03-12 15:37:33 -08:00
Kitchen.cpp Cleanup Kitchen module (and the seedwatch plugin which uses it) 2022-03-12 12:04:34 -08:00
MapCache.cpp update for DFHack/df-structures#7dfea1f1d4e453b97d5529785701db46360596ce 2020-06-29 16:16:44 -05:00
Maps.cpp Adds consistent interface signatures for Maps module 2022-04-21 19:40:58 -07:00
Materials.cpp undo unnecessary edits 2020-11-12 22:49:06 -08:00
Notes.cpp
Once.cpp Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
Persistence.cpp
Random.cpp
Renderer.cpp
Screen.cpp Ensure that command-prompt is dismissed after a command creates a new screen 2021-03-21 20:42:50 -04:00
Translation.cpp update structures 2020-07-01 23:10:34 -05:00
Units.cpp Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
Windows.cpp Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
World.cpp