133 lines
4.5 KiB
C++
133 lines
4.5 KiB
C++
// Just show some position data
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#include <iostream>
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#include <iomanip>
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#include <climits>
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#include <vector>
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#include <sstream>
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#include <ctime>
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#include <cstdio>
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#define DFHACK_WANT_MISCUTILS
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#define DFHACK_WANT_TILETYPES
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#include <DFHack.h>
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using namespace DFHack;
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int main (int numargs, const char ** args)
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{
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DFHack::ContextManager DFMgr("Memory.xml");
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DFHack::Context *DF = DFMgr.getSingleContext();
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try
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{
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DF->Attach();
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}
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catch (std::exception& e)
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{
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std::cerr << e.what() << std::endl;
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#ifndef LINUX_BUILD
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cin.ignore();
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#endif
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return 1;
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}
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DFHack::Position *Pos = DF->getPosition();
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DFHack::VersionInfo* mem = DF->getMemoryInfo();
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DFHack::Maps *Maps = DF->getMaps();
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DFHack::Process * p = DF->getProcess();
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OffsetGroup *mapsg = mem->getGroup("Maps");
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OffsetGroup *mapblockg = mapsg->getGroup("block");
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OffsetGroup *localfeatg = mapsg->getGroup("features")->getGroup("local");
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uint32_t region_x_offset = mapsg->getAddress("region_x");
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uint32_t region_y_offset = mapsg->getAddress("region_y");
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uint32_t region_z_offset = mapsg->getAddress("region_z");
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uint32_t designatus = mapblockg->getOffset("designation");
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uint32_t block_feature1 = mapblockg->getOffset("feature_local");
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uint32_t block_feature2 = mapblockg->getOffset("feature_global");
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uint32_t feature1_start_ptr = localfeatg->getAddress("start_ptr");
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int32_t regionX, regionY, regionZ;
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// read position of the region inside DF world
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p->readDWord (region_x_offset, (uint32_t &)regionX);
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p->readDWord (region_y_offset, (uint32_t &)regionY);
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p->readDWord (region_z_offset, (uint32_t &)regionZ);
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Maps->Start();
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int32_t cursorX, cursorY, cursorZ;
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Pos->getCursorCoords(cursorX,cursorY,cursorZ);
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if(cursorX != -30000)
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{
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uint32_t blockX = cursorX / 16;
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uint32_t tileX = cursorX % 16;
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uint32_t blockY = cursorY / 16;
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uint32_t tileY = cursorY % 16;
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t_temperatures tmpb1, tmpb2;
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mapblock40d block;
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if(Maps->ReadBlock40d(blockX,blockY,cursorZ,&block))
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{
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Maps->ReadTemperatures(blockX,blockY,cursorZ,&tmpb1, &tmpb2);
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printf("block addr: 0x%x\n", block.origin);
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int16_t tiletype = block.tiletypes[tileX][tileY];
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naked_designation &des = block.designation[tileX][tileY].bits;
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uint32_t &desw = block.designation[tileX][tileY].whole;
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print_bits<uint32_t>(block.designation[tileX][tileY].whole,std::cout);
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std::cout << endl;
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print_bits<uint32_t>(block.occupancy[tileX][tileY].whole,std::cout);
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std::cout << endl;
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// tiletype
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std::cout <<"tiletype: " << tiletype;
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if(tileTypeTable[tiletype].name)
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std::cout << " = " << tileTypeTable[tiletype].name;
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std::cout << std::endl;
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std::cout <<"temperature1: " << tmpb1[tileX][tileY] << " U" << std::endl;
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std::cout <<"temperature2: " << tmpb2[tileX][tileY] << " U" << std::endl;
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// biome, geolayer
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std::cout << "biome: " << des.biome << std::endl;
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std::cout << "geolayer: " << des.geolayer_index << std::endl;
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// liquids
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if(des.flow_size)
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{
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if(des.liquid_type == DFHack::liquid_magma)
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std::cout <<"magma: ";
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else std::cout <<"water: ";
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std::cout << des.flow_size << std::endl;
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}
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if(des.flow_forbid)
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std::cout << "flow forbid" << std::endl;
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if(des.pile)
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std::cout << "stockpile?" << std::endl;
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if(des.rained)
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std::cout << "rained?" << std::endl;
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if(des.smooth)
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std::cout << "smooth?" << std::endl;
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uint32_t designato = block.origin + designatus + (tileX * 16 + tileY) * sizeof(t_designation);
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printf("designation offset: 0x%x\n", designato);
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if(des.light)
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std::cout << "Light ";
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else
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std::cout << " ";
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if(des.skyview)
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std::cout << "SkyView ";
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else
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std::cout << " ";
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if(des.subterranean)
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std::cout << "Underground ";
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else
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std::cout << " ";
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std::cout << std::endl;
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}
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}
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#ifndef LINUX_BUILD
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std::cout << "Done. Press any key to continue" << std::endl;
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cin.ignore();
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#endif
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return 0;
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}
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