dfhack/plugins
Japa 57e68aaee9 Added cmake info for the config lua. 2013-06-25 16:44:44 +05:30
..
Dfusion Merge remote-tracking branch 'warmist/master' 2012-11-12 10:50:48 +04:00
devel Remove the "assign random labors to random dwarfs" nonsense that I put in while drunk or something. 2013-03-02 23:05:09 -06:00
df2mc@a80abe848e Move depends out of main library, make them (static) libraries. 2012-03-13 14:46:48 +01:00
dwarfexport Merge https://github.com/danaris/dfhack 2012-06-14 00:00:36 +02:00
isoworld@29fad1ef8e Added a simple unity project that connects to DF and pulls a list of plugins. 2013-06-17 23:53:36 +05:30
lua Another file forgotten 2013-06-23 09:36:04 +03:00
mapexport ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
proto Changed liquids to use an enum. 2013-04-04 14:28:43 +05:30
raw Add a special workshop for add spatter reactions into example raws. 2012-10-10 18:29:59 +04:00
rendermax Added cmake info for the config lua. 2013-06-25 16:44:44 +05:30
ruby ruby: tweak item_isfree 2013-04-30 18:38:52 +02:00
skeleton Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton. 2013-06-21 22:47:23 +03:00
stonesense@dbcc80ff36 Merge branch 'master' of git://github.com/JapaMala/dfhack 2013-06-23 21:35:13 +03:00
.keep Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
Brushes.h Brush output lists numbers, update xml. 2012-05-11 07:00:18 +02:00
CMakeLists.txt Merge branch 'master' of https://github.com/warmist/dfhack 2013-06-23 02:45:14 +05:30
Plugins.cmake Sync isoworld, some protobuf building changes 2013-04-02 22:37:41 +02:00
add-spatter.cpp Follow the change in the base-type of job_skill. 2012-10-26 20:29:21 +04:00
advtools.cpp Rename general_ref vectors for consistency 2012-11-12 08:27:58 -06:00
autoSyndrome.cpp autoSyndrome: stop spam, and disable by default 2013-03-16 13:26:59 +01:00
autodump.cpp follow rename itemst.flags.artifact1 -> artifact 2012-11-28 19:48:47 +01:00
autolabor.cpp Added documentation of autolabor exemption from burrowed dwarves 2013-02-15 19:16:26 -08:00
automaterial.cpp Fix build bug in automaterial. 2013-04-24 17:49:18 +02:00
autotrade.cpp Add wear filter 2013-04-15 20:43:13 +12:00
buildingplan.cpp Make planned doors pet passable 2013-04-01 19:52:34 +13:00
burrows.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
catsplosion.cpp Mass fixage 2012-04-18 04:12:11 +02:00
changeitem.cpp zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug) 2012-04-15 23:21:36 +02:00
changelayer.cpp Follow change in xml again. 2012-08-27 23:03:02 +04:00
changevein.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
cleanconst.cpp Cleanup 2013-06-14 14:46:10 -05:00
cleaners.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
cleanowned.cpp Get rid of tabs 2012-11-16 15:33:36 -06:00
colonies.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
createitem.cpp Make createitem create shoes in pairs (as well as gloves) 2013-04-08 08:29:50 -05:00
cursecheck.cpp Tweaks! 2012-03-29 18:37:22 +02:00
deramp.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
dfstream.cpp Get rid of tabs 2012-11-16 15:33:36 -06:00
dig.cpp dig: ignore tile shape if hidden 2013-04-12 15:23:16 +02:00
drybuckets.cpp Follow a typo fix in flag name. 2012-03-30 10:44:52 +04:00
dwarfmonitor.cpp Right align happiness monitor to avoid interference with announcements 2013-04-01 19:52:13 +13:00
eventful.cpp Fix for eventful and a advfort not to show worn items. 2013-03-09 12:54:07 +02:00
fastdwarf.cpp Fix "fastdwarf" command to print syntax where appropriate, silence warning 2012-10-17 07:57:14 -05:00
feature.cpp Tweaks! 2012-03-29 18:37:22 +02:00
filltraffic.cpp Merge branch 'master' of https://github.com/rampaging-poet/dfhack 2013-04-24 16:14:30 +02:00
fix-armory.cpp Merge branch 'canStepBetween' into recent 2013-01-05 18:10:29 -05:00
fixpositions.cpp Synchronize with changes to df-structures 2012-07-16 20:56:46 -05:00
fixveins.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
flows.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
follow.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
forceequip.cpp Get rid of tabs 2012-11-16 15:33:36 -06:00
getplants.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
infiniteSky.cpp Infinite sky: bug with z level flags. 2013-01-13 15:28:17 -05:00
initflags.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
isoworldremote.cpp Skip ice and brook floors. 2013-04-06 17:07:46 +05:30
jobutils.cpp Merge further changes (???) 2012-09-10 09:19:21 -04:00
lair.cpp Add revforget command, lair plugin 2012-03-11 22:25:30 +01:00
liquids.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
manipulator.cpp Adjust minimum widths so they actually work at 80x25 without glitching out 2012-11-24 11:13:54 -06:00
misery.cpp Tabs to spaces. 2012-08-27 16:05:23 -04:00
mode.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
mousequery.cpp Fix crash when using right mouse button 2013-03-22 23:08:33 +13:00
plants.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
power-meter.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
probe.cpp Follow change in xml again. 2012-08-27 23:03:02 +04:00
prospector.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
regrass.cpp regrass: leaves tiles with the no_grow flag alone (avoids regrassing roads etc you embark on) 2012-04-23 00:34:19 +02:00
rename.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
resume.cpp Update versions 2013-03-16 22:13:01 +13:00
reveal.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
search.cpp Fix the search plugin crashing the military screen. 2013-04-02 22:42:55 +13:00
seedwatch.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
showmood.cpp Rename general_ref vectors for consistency 2012-11-12 08:27:58 -06:00
siege-engine.cpp Add a few utility functions to the main library. 2012-10-30 12:40:26 +04:00
sort.cpp fix for updated viewlist_petst 2012-09-26 18:22:07 +02:00
steam-engine.cpp Update for temperaturest 2012-11-12 11:54:21 -06:00
stockpiles.cpp Tweaks! 2012-03-29 18:37:22 +02:00
stocks.cpp Stocks plugin: Add keywords to search for flags. 2013-04-24 23:31:37 +12:00
tiletypes.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
trueTransformation.cpp Binsearch in units.active can't possibly work, ever. 2013-02-14 13:13:25 +04:00
tubefill.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
tweak.cpp Fix small bug in the tweak plugin 2013-04-01 17:42:02 +02:00
uicommon.h Stocks plugin: Add keywords to search for flags. 2013-04-24 23:31:37 +12:00
versionosd.cpp Tweaks! 2012-03-29 18:37:22 +02:00
weather.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
workNow.cpp Work now: also update dig on pause. 2013-01-05 12:50:44 -05:00
workflow.cpp Fix bad refactor 2013-01-18 23:29:08 +13:00
zone.cpp fix in zone UI filters: lower case 'f' conflicted as hotkey with toggling between pit and pond in the pit screen. So now the filter keys use upper case letters instead. 2013-04-24 23:37:05 +12:00