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Buildings.h
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Add "tweak cage-butcher" and some extra Building module functions
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2017-06-25 15:27:21 -04:00 |
Burrows.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Constructions.h
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Fix for construction over existing construction & on top of walls
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2015-11-06 19:00:43 +01:00 |
Designations.h
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Designate the correct tile for trees with multi-tile trunks
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2017-05-05 21:25:25 -04:00 |
Engravings.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
EventManager.h
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Initial 64-bit support
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2016-07-03 23:32:43 -04:00 |
Filesystem.h
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Implement a function to list directories recursively
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2015-01-30 17:29:17 -05:00 |
Graphic.h
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Get rid of tabs
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2012-11-16 15:33:36 -06:00 |
Gui.h
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Add Gui::refreshSidebar()
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2017-06-23 00:02:21 -04:00 |
GuiHooks.h
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Track state of gui hooks
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2015-11-15 11:54:34 -05:00 |
Items.h
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moveToBuilding improvements
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2016-04-05 11:43:02 -04:00 |
Job.h
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Reverse the param order of these two methods
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2016-12-01 20:13:49 -08:00 |
MapCache.h
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Avoid non-trivial bitfield constructors
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2016-12-09 13:41:14 -05:00 |
Maps.h
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Add unit and tile visibility functions
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2017-06-10 21:54:08 -04:00 |
Materials.h
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Implement a MapCache api for writing base layer tiles of arbitrary stone.
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2013-10-10 12:15:50 +04:00 |
Notes.h
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Header changes/cleanup.
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2011-12-31 12:48:42 +01:00 |
Once.h
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New module: Once. Intended to help prevent debug error message spam.
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2013-03-23 22:38:33 -04:00 |
PerlinNoise.inc
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Use a cast instead of floor in perlin noise for performance.
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2013-10-10 12:15:50 +04:00 |
Random.h
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Add missing import/export info for MersenneRNG::unitvector<>
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2014-03-25 13:30:21 -05:00 |
Renderer.h
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Add Renderer module - safer way to install custom renderers
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2015-10-21 17:18:39 -04:00 |
Screen.h
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Move some checks in paintTile/readTile after hooks are called
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2017-06-02 00:40:14 -04:00 |
Translation.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Units.h
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Add unit and tile visibility functions
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2017-06-10 21:54:08 -04:00 |
Vermin.h
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Get rid of Simple namespace, Gui module is now a namespace.
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2012-03-03 14:38:24 +01:00 |
Windows.h
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Fix whitespace issues
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2015-02-14 22:53:06 -05:00 |
World.h
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Add gametype checks to World.cpp
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2015-03-09 20:08:21 -04:00 |
kitchen.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |