dfhack/library/include/modules
Alexander Gavrilov 7844907204 Add new API functions for creating announcements and combat reports.
Allow specifying the announcement flags directly, and adding unit
combat reports. Also, make announcement functions write the message
to the game log.
2014-04-15 19:50:23 +04:00
..
Buildings.h Merge branch 'recent' into eventManager-unstable 2013-01-02 03:16:45 -05:00
Burrows.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Constructions.h EventManager: made Buildings module keep track of buildings so that it 2013-01-01 22:22:31 -05:00
Engravings.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
EventManager.h EventManager: added EQUIPMENT_CHANGE event and exposed it to lua. 2013-10-24 19:32:52 -04:00
Graphic.h Get rid of tabs 2012-11-16 15:33:36 -06:00
Gui.h Add new API functions for creating announcements and combat reports. 2014-04-15 19:50:23 +04:00
Items.h Add a few utility functions to the main library. 2012-10-30 12:40:26 +04:00
Job.h EventManager: completely overhauled JOB_COMPLETED event detection, and tweaked Job::cloneJobStruct. 2013-05-25 09:44:17 -04:00
MapCache.h Update aquifers when generating 3D vein layout. 2013-10-11 19:23:32 +04:00
Maps.h Merge branch 'canStepBetween' into recent 2013-01-05 18:10:29 -05:00
Materials.h Implement a MapCache api for writing base layer tiles of arbitrary stone. 2013-10-10 12:15:50 +04:00
Notes.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Once.h New module: Once. Intended to help prevent debug error message spam. 2013-03-23 22:38:33 -04:00
PerlinNoise.inc Use a cast instead of floor in perlin noise for performance. 2013-10-10 12:15:50 +04:00
Random.h Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
Screen.h Add docs for the automaterial plugin, and use the new Painter class. 2012-11-22 19:38:45 +04:00
Translation.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Units.h Add an api function to retrieve unit skill experience. 2012-11-16 22:48:49 +04:00
Vermin.h Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Windows.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
World.h Add persistent history of per-constraint item counts in workflow. 2012-11-28 19:25:01 +04:00
kitchen.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00