dfhack/library/modules
myk002 6819ee9928
make alchemist flag valid for controllable civs
2021-02-05 16:45:39 -08:00
..
Buildings.cpp move identity check up a bit to avoid useless work 2021-01-24 08:57:56 -08:00
Burrows.cpp
Constructions.cpp
Designations.cpp Update xml and all uses of job_handler 2017-11-25 00:59:59 -05:00
Engravings.cpp
EventManager.cpp Fix EventManager building ID type 2019-10-05 20:26:31 -04:00
Filesystem.cpp Use initial working directory as process path on Linux, and expose to Lua 2020-11-12 19:07:51 -05:00
Graphic.cpp
Gui.cpp
Items.cpp cleaner mask-based implementation 2020-11-12 22:44:38 -08:00
Job.cpp revert skip_vector=true for now 2020-11-13 10:45:53 -08:00
Kitchen.cpp
MapCache.cpp
Maps.cpp
Materials.cpp undo unnecessary edits 2020-11-12 22:49:06 -08:00
Notes.cpp
Once.cpp
Persistence.cpp
Random.cpp
Renderer.cpp
Screen.cpp
Translation.cpp update structures 2020-07-01 23:10:34 -05:00
Units.cpp make alchemist flag valid for controllable civs 2021-02-05 16:45:39 -08:00
Windows.cpp
World.cpp Add Persistence module. 2018-08-26 18:27:58 -05:00