dfhack/plugins
Alexander Gavrilov 54485d2551 Move plant material detection to guess_job_material in workflow.
So that the data will be available to shortJobDescription.
2012-01-15 12:58:36 +04:00
..
Dfusion Fixed crash with dfusion migrants plugin. 2012-01-06 10:25:58 +02:00
devel Remove DfVector, break MSVC builds until further notice. 2012-01-04 01:45:11 +01:00
df2mc@c114ec5f99 Buildings aren't a module anymore, fix probe segfaults. 2012-01-08 02:22:13 +01:00
qtplug Header changes/cleanup. 2011-12-31 12:48:42 +01:00
server Header changes/cleanup. 2011-12-31 12:48:42 +01:00
skeleton Header changes/cleanup. 2011-12-31 12:48:42 +01:00
stonesense@92627e39cb Buildings aren't a module anymore, fix probe segfaults. 2012-01-08 02:22:13 +01:00
.keep Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
CMakeLists.txt Add a plugin that protects specific repeat jobs from disappearing. 2012-01-07 21:47:23 +04:00
Plugins.cmake Add a salt/stagnant flag removal command to the liquids tool. 2011-09-02 01:25:01 +02:00
autodump.cpp Add hotkey commands to destroy items under cursor, and a specific item. 2012-01-14 21:13:30 +04:00
cleaners.cpp Add utility functions to retrieve the selected job/unit/item. 2012-01-14 19:31:43 +04:00
cleanowned.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
colonies.cpp Vermin tweaks. 2012-01-10 00:45:43 +01:00
deramp.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
drybuckets.cpp Cleanup "drybuckets" plugin, minimize reliance on modules 2012-01-07 23:05:45 -06:00
fastdwarf.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
filltraffic.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
fixwagons.cpp Cleanup "fixwagons" plugin 2012-01-07 23:28:37 -06:00
flows.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
getplants.cpp Fix getplants - duplicate variable. 2012-01-08 16:18:31 +01:00
initflags.cpp Move the MaterialInfo class to the main library. 2012-01-03 19:25:55 +04:00
jobutils.cpp Let job-material use any material in the build item selection mode. 2012-01-15 12:50:53 +04:00
liquids.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
mode.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
plants.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
probe.cpp Buildings aren't a module anymore, fix probe segfaults. 2012-01-08 02:22:13 +01:00
prospector.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
regrass.cpp Add "regrass" plugin, regrows grass for pre-0.31.19 fortresses 2012-01-02 20:13:27 -06:00
rename.cpp Add utility functions to retrieve the selected job/unit/item. 2012-01-14 19:31:43 +04:00
reveal.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
seedwatch.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
stockpiles.cpp Merge https://github.com/angavrilov/dfhack 2011-12-31 13:09:12 +01:00
tiletypes.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
tubefill.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
vdig.cpp Merge patch with new dig patterns for vdig plugin 2012-01-06 02:27:27 +01:00
versionosd.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
weather.cpp Header changes/cleanup. 2011-12-31 12:48:42 +01:00
workflow.cpp Move plant material detection to guess_job_material in workflow. 2012-01-15 12:58:36 +04:00