dfhack/library/include/modules
Alexander Gavrilov a31542862a Add utility functions to retrieve the selected job/unit/item.
Units can be selected via 'u', 'j', 'v' and 'k'; full-screen
unit details view not supported.

Items can be selected via 't', 'k', 'v'->inventory.

Also, when viewing a container item full-screen, the selected
contained item or unit is returned; never the container itself.

The api is used in rename to allow setting nicknames for
arbitrary units, including animals and enemies.
2012-01-14 19:31:43 +04:00
..
Buildings.h Buildings aren't a module anymore, fix probe segfaults. 2012-01-08 02:22:13 +01:00
Constructions.h Remove DfVector, break MSVC builds until further notice. 2012-01-04 01:45:11 +01:00
Engravings.h Remove DfVector, break MSVC builds until further notice. 2012-01-04 01:45:11 +01:00
Graphic.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Gui.h Add utility functions to retrieve the selected job/unit/item. 2012-01-14 19:31:43 +04:00
Items.h Update structures and implement modifying the job_item item type. 2012-01-09 16:20:17 +04:00
Job.h Move a few functions into the core, and add some more. 2012-01-08 20:02:12 +04:00
MapCache.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Maps.h Remove DfVector, break MSVC builds until further notice. 2012-01-04 01:45:11 +01:00
Materials.h Support the most important job types in workflow. 2012-01-10 17:23:37 +04:00
Notes.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Translation.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Units.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Vegetation.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Vermin.h Vermin tweaks. 2012-01-10 00:45:43 +01:00
World.h Add persistent data storage in fake historical figure names. 2012-01-07 19:21:31 +04:00
kitchen.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00