.. |
Buildings.cpp
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change `unitst::owned_buildings` to `vector<building_civzonest*>`
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2023-11-27 20:38:35 -06:00 |
Burrows.cpp
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handle inactive burrows when assigning/clearing units
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2023-11-05 01:18:21 -08:00 |
Constructions.cpp
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Implement/change/expose constructions findAtTile & insert (not building)
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2022-10-12 21:10:22 +01:00 |
DFSDL.cpp
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Check that SDL_ShowSimpleMessageBox has been bound first
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2023-09-21 01:18:56 -04:00 |
DFSteam.cpp
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get compiling on windows
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2023-06-17 22:14:11 -07:00 |
Designations.cpp
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Update xml and all uses of job_handler
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2017-11-25 00:59:59 -05:00 |
EventManager.cpp
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implement autogrow and update docs
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2023-11-02 12:44:37 -07:00 |
Filesystem.cpp
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ensure elements in deepest dir are added to output list
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2023-03-11 02:01:50 -08:00 |
Graphic.cpp
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replace `dts:make_unique` with `std::make_unique`
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2023-07-07 21:38:15 -05:00 |
Gui.cpp
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more focus strings for squad equipment page
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2024-01-04 18:59:10 -08:00 |
Items.cpp
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don't special case vermin; fallback on caste instead
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2023-10-28 10:25:26 -07:00 |
Job.cpp
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fix and reinstate heat safety filter
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2023-09-03 11:54:32 -07:00 |
Kitchen.cpp
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properly cast for unsigned comparisons
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2023-02-02 23:57:52 -08:00 |
MapCache.cpp
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adjust code to new tree root type
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2023-04-11 10:14:28 -07:00 |
Maps.cpp
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add api for getting the walkability group of a tile
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2023-10-29 16:36:02 -07:00 |
Materials.cpp
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fix and reinstate heat safety filter
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2023-09-03 11:54:32 -07:00 |
Military.cpp
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use insert_into_vector, tweak docs again
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2023-02-27 02:15:26 +00:00 |
Once.cpp
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Apply initial pre-commit config
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2022-04-12 14:48:19 -04:00 |
Persistence.cpp
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fix persistence for changed file structure
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2023-01-06 21:24:01 -06:00 |
Random.cpp
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Add missing import/export info for MersenneRNG::unitvector<>
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2014-03-25 13:30:21 -05:00 |
Renderer.cpp
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comment out problematic code from Renderer
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2022-12-21 14:06:58 -08:00 |
Screen.cpp
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centralize management of mouse state
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2023-10-01 16:28:18 -07:00 |
Textures.cpp
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remove doubled check
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2023-09-24 13:01:31 +03:00 |
Translation.cpp
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Update Translation.cpp
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2023-10-15 21:56:36 -07:00 |
Units.cpp
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add "agitated" and trained levels to getReadableName
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2023-11-25 13:46:59 -08:00 |
World.cpp
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Add Persistence module.
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2018-08-26 18:27:58 -05:00 |