dfhack/docs/plugins/generated-creature-renamer.rst

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generated-creature-renamer
==========================
.. dfhack-tool::
:summary: Automatically renames generated creatures.
:tags: unavailable
:no-command:
.. dfhack-command:: list-generated
:summary: List the token names of all generated creatures.
.. dfhack-command:: save-generated-raws
:summary: Export a creature graphics file for modding.
Now, forgotten beasts, titans, necromancer experiments, etc. will have raw token
names that match the description given in-game instead of unreadable generated
strings.
Usage
-----
``enable generated-creature-renamer``
Rename generated creatures when a world is loaded.
``list-generated [detailed]``
List the token names of all generated creatures in the loaded save. If
``detailed`` is specified, then also show the accompanying description.
``save-generated-raws``
Save a sample creature graphics file in the Dwarf Fortress root directory to
use as a start for making a graphics set for generated creatures using the
new names that they get with this plugin.
The new names are saved with the world.