..
doc
Many tweaks to plugins, reorganized the build system and removed more cruft.
2011-08-14 08:42:21 +02:00
include
Sync to the change in gamemode/gametype globals.
2012-06-16 14:42:56 +04:00
lua
Add ui_menu_width finder, tweak instructions, and add a case for win exe.
2012-06-18 21:11:54 +04:00
modules
Sync to the change in gamemode/gametype globals.
2012-06-16 14:42:56 +04:00
proto
merged stuff from peterix
2012-04-15 12:32:25 +02:00
xml @ bc757db695
Sync to the change in gamemode/gametype globals.
2012-06-16 14:42:56 +04:00
CMakeLists.txt
Adjust packaging for Mac
2012-05-29 16:12:35 -04:00
ColorText.cpp
Fix crashing color_ostream::printerr due to vfprintf vs fprintf mixup.
2012-03-31 22:26:41 +04:00
Console-darwin.cpp
More work on getting dfhack building & compiling on Mac OS X
2012-05-25 14:28:59 -04:00
Console-linux.cpp
Fix TEXT mode support, even making it work somewhat.
2012-06-14 13:08:39 +04:00
Console-windows.cpp
Fix windows console bug
2012-04-17 23:23:45 +02:00
Core.cpp
Fix TEXT mode support, even making it work somewhat.
2012-06-14 13:08:39 +04:00
DataDefs.cpp
Implement unconstructed building instance creation and linking into world.
2012-04-29 21:07:39 +04:00
DataStatics.cpp
Add support for primitive type fields in lua wrapper.
2012-03-20 13:56:29 +04:00
DataStaticsCtor.cpp
Header changes/cleanup.
2011-12-31 12:48:42 +01:00
DataStaticsFields.cpp
Add a hotkey command that sorts units in lists using lua comparators.
2012-04-21 15:43:52 +04:00
Hooks-darwin.cpp
Adjust packaging for Mac
2012-05-29 16:12:35 -04:00
Hooks-egg.cpp
Initial changes to get dfhack building on the Mac
2012-05-24 11:31:20 -04:00
Hooks-linux.cpp
Linux build works again.
2012-06-14 02:25:15 +02:00
Hooks-windows.cpp
Initial changes to get dfhack building on the Mac
2012-05-24 11:31:20 -04:00
LuaApi.cpp
Add an api function to get vtable address from version info.
2012-06-17 14:26:27 +04:00
LuaTools.cpp
Add Lua API for access to some contextual and low-level info.
2012-06-13 21:12:36 +04:00
LuaTypes.cpp
Make primitive refs (i.e. pointers to numbers, etc) behave as arrays.
2012-06-13 22:40:39 +04:00
LuaWrapper.cpp
Fix a problem with number to address cast for high-half addresses.
2012-06-16 17:09:58 +04:00
MacPool.h
Trying to set up an autorelease pool, but not yet succeeding.
2012-05-26 16:08:15 -04:00
MacPool.mm
Trying to set up an autorelease pool, but not yet succeeding.
2012-05-26 16:08:15 -04:00
MiscUtils.cpp
Add a mechanism converting ui focus to a string representation.
2012-05-19 19:50:36 +04:00
PlugLoad-darwin.cpp
More work on getting dfhack building & compiling on Mac OS X
2012-05-25 14:28:59 -04:00
PlugLoad-linux.cpp
Clean up some chaos in old code.
2012-04-15 01:15:15 +02:00
PlugLoad-windows.cpp
Fix unresolved symbol reference in Windows platform.
2012-05-18 08:25:25 -05:00
PluginManager.cpp
Add central locations for onUpdate and onStateChange handling in core.
2012-05-17 20:04:09 +04:00
Process-darwin.cpp
More work on getting dfhack building & compiling on Mac OS X
2012-05-25 14:28:59 -04:00
Process-linux.cpp
More fixes
2012-03-29 02:49:44 +02:00
Process-windows.cpp
Rewrite getMemRanges for windows to get rid of a number of problems.
2012-06-19 18:41:18 +04:00
RemoteClient.cpp
remoteclient: dont use gcc deprecated auto_ptr
2012-05-31 13:23:00 +02:00
RemoteServer.cpp
Make the RPC server accept a range of client versions.
2012-06-14 13:15:37 +04:00
RemoteTools.cpp
Sync to the change in gamemode/gametype globals.
2012-06-16 14:42:56 +04:00
TileTypes.cpp
Enable warnings correctly on linux and fix a lot of them.
2012-04-20 13:30:37 +04:00
Types.cpp
Move some things that won't work in dfhack-client to a separate file.
2012-05-05 21:07:18 +04:00
VersionInfoFactory.cpp
Don't throw a fatal exception just because os-type isn't something we recognize - ignore it and move on
2012-05-28 11:06:23 -05:00
dfhack-run.cpp
A number of interface tweaks in RemoteClient.
2012-03-16 14:11:46 +04:00