36 lines
954 B
Ruby
36 lines
954 B
Ruby
# setup stuff to allow arena creature spawn after a mode change
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df.world.arena_spawn.race.clear
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df.world.arena_spawn.caste.clear
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df.world.raws.creatures.all.length.times { |r_idx|
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df.world.raws.creatures.all[r_idx].caste.length.times { |c_idx|
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df.world.arena_spawn.race << r_idx
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df.world.arena_spawn.caste << c_idx
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}
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}
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df.world.arena_spawn.creature_cnt[df.world.arena_spawn.race.length-1] = 0
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puts <<EOS
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=begin
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devel/spawn-unit-helper
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=======================
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Setup stuff to allow arena creature spawn after a mode change.
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With Arena spawn data initialized:
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- enter the :kbd:`k` menu and change mode using
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``rb_eval df.gametype = :DWARF_ARENA``
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- spawn creatures (:kbd:`c` ingame)
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- revert to game mode using ``rb_eval df.gametype = #{df.gametype.inspect}``
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- To convert spawned creatures to livestock, select each one with
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the :kbd:`v` menu, and enter ``rb_eval df.unit_find.civ_id = df.ui.civ_id``
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=end
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EOS
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