355 lines
12 KiB
C++
355 lines
12 KiB
C++
// Produces a list of materials available on the map.
|
|
// Options:
|
|
// -a : show unrevealed tiles
|
|
// -p : don't show plants
|
|
// -s : don't show slade
|
|
// -t : don't show demon temple
|
|
|
|
//#include <cstdlib>
|
|
#include <iostream>
|
|
#include <iomanip>
|
|
#include <map>
|
|
#include <algorithm>
|
|
#include <vector>
|
|
|
|
using namespace std;
|
|
#include <DFHack.h>
|
|
#include <dfhack/extra/MapExtras.h>
|
|
#include <dfhack/extra/termutil.h>
|
|
#include <dfhack/Core.h>
|
|
#include <dfhack/Console.h>
|
|
#include <dfhack/PluginManager.h>
|
|
|
|
using namespace DFHack;
|
|
|
|
typedef std::map<int16_t, unsigned int> MatMap;
|
|
typedef std::vector< pair<int16_t, unsigned int> > MatSorter;
|
|
|
|
typedef std::vector<DFHack::t_feature> FeatureList;
|
|
typedef std::vector<DFHack::t_feature*> FeatureListPointer;
|
|
typedef std::map<DFHack::DFCoord, FeatureListPointer> FeatureMap;
|
|
typedef std::vector<DFHack::df_plant *> PlantList;
|
|
|
|
template<template <typename> class P = std::greater >
|
|
struct compare_pair_second
|
|
{
|
|
template<class T1, class T2>
|
|
bool operator()(const std::pair<T1, T2>& left, const std::pair<T1, T2>& right)
|
|
{
|
|
return P<T2>()(left.second, right.second);
|
|
}
|
|
};
|
|
|
|
|
|
void printMats(MatMap &mat, std::vector<DFHack::t_matgloss> &materials)
|
|
{
|
|
unsigned int total = 0;
|
|
MatSorter sorting_vector;
|
|
for (MatMap::const_iterator it = mat.begin(); it != mat.end(); ++it)
|
|
{
|
|
sorting_vector.push_back(*it);
|
|
}
|
|
std::sort(sorting_vector.begin(), sorting_vector.end(), compare_pair_second<>());
|
|
for (MatSorter::const_iterator it = sorting_vector.begin(); it != sorting_vector.end(); ++it)
|
|
{
|
|
if(it->first >= materials.size())
|
|
{
|
|
dfout << "Bad index: " << it->first << " out of " << materials.size() << endl;
|
|
continue;
|
|
}
|
|
DFHack::t_matgloss mat = materials[it->first];
|
|
dfout << std::setw(25) << mat.id << " : " << it->second << std::endl;
|
|
total += it->second;
|
|
}
|
|
|
|
dfout << ">>> TOTAL = " << total << std::endl << std::endl;
|
|
}
|
|
DFhackCExport command_result prospector (Core * c, vector <string> & parameters);
|
|
|
|
DFhackCExport const char * plugin_name ( void )
|
|
{
|
|
return "prospector";
|
|
}
|
|
|
|
DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
|
|
{
|
|
commands.clear();
|
|
commands.push_back(PluginCommand("prospector","Show stats of available raw resources. Use parameter 'all' to show hidden resources.",prospector));
|
|
return CR_OK;
|
|
}
|
|
|
|
DFhackCExport command_result plugin_shutdown ( Core * c )
|
|
{
|
|
return CR_OK;
|
|
}
|
|
|
|
DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & parameters)
|
|
{
|
|
bool showHidden = false;
|
|
bool showPlants = true;
|
|
bool showSlade = true;
|
|
bool showTemple = true;
|
|
if(parameters.size() && parameters[0] == "all")
|
|
{
|
|
showHidden = true;
|
|
}
|
|
uint32_t x_max = 0, y_max = 0, z_max = 0;
|
|
c->Suspend();
|
|
DFHack::Maps *maps = c->getMaps();
|
|
if (!maps->Start())
|
|
{
|
|
dfout << "Cannot get map info!" << std::endl;
|
|
c->Resume();
|
|
return CR_FAILURE;
|
|
}
|
|
maps->getSize(x_max, y_max, z_max);
|
|
MapExtras::MapCache map(maps);
|
|
|
|
DFHack::Materials *mats = c->getMaterials();
|
|
if (!mats->ReadInorganicMaterials())
|
|
{
|
|
dfout << "Unable to read inorganic material definitons!" << std::endl;
|
|
c->Resume();
|
|
return CR_FAILURE;
|
|
}
|
|
if (showPlants && !mats->ReadOrganicMaterials())
|
|
{
|
|
dfout << "Unable to read organic material definitons; plants won't be listed!" << std::endl;
|
|
showPlants = false;
|
|
}
|
|
|
|
FeatureList globalFeatures;
|
|
FeatureMap localFeatures;
|
|
DFHack::t_feature *blockFeatureGlobal = 0;
|
|
DFHack::t_feature *blockFeatureLocal = 0;
|
|
|
|
bool hasAquifer = false;
|
|
bool hasDemonTemple = false;
|
|
bool hasLair = false;
|
|
MatMap baseMats;
|
|
MatMap layerMats;
|
|
MatMap veinMats;
|
|
MatMap plantMats;
|
|
MatMap treeMats;
|
|
|
|
if (!(showSlade && maps->ReadGlobalFeatures(globalFeatures)))
|
|
{
|
|
dfout << "Unable to read global features; slade won't be listed!" << std::endl;
|
|
}
|
|
|
|
if (!maps->ReadLocalFeatures(localFeatures))
|
|
{
|
|
dfout << "Unable to read local features; adamantine "
|
|
<< (showTemple ? "and demon temples " : "")
|
|
<< "won't be listed!" << std::endl;
|
|
}
|
|
|
|
uint32_t vegCount = 0;
|
|
DFHack::Vegetation *veg = c->getVegetation();
|
|
if (showPlants && !veg->Start())
|
|
{
|
|
dfout << "Unable to read vegetation; plants won't be listed!" << std::endl;
|
|
}
|
|
|
|
for(uint32_t z = 0; z < z_max; z++)
|
|
{
|
|
for(uint32_t b_y = 0; b_y < y_max; b_y++)
|
|
{
|
|
for(uint32_t b_x = 0; b_x < x_max; b_x++)
|
|
{
|
|
// Get the map block
|
|
DFHack::DFCoord blockCoord(b_x, b_y);
|
|
MapExtras::Block *b = map.BlockAt(DFHack::DFCoord(b_x, b_y, z));
|
|
if (!b || !b->valid)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
{ // Find features
|
|
uint16_t index = b->raw.global_feature;
|
|
if (index != -1 && index < globalFeatures.size())
|
|
{
|
|
blockFeatureGlobal = &globalFeatures[index];
|
|
}
|
|
|
|
index = b->raw.local_feature;
|
|
FeatureMap::const_iterator it = localFeatures.find(blockCoord);
|
|
if (it != localFeatures.end())
|
|
{
|
|
FeatureListPointer features = it->second;
|
|
|
|
if (index != -1 && index < features.size())
|
|
{
|
|
blockFeatureLocal = features[index];
|
|
}
|
|
}
|
|
}
|
|
|
|
// Iterate over all the tiles in the block
|
|
for(uint32_t y = 0; y < 16; y++)
|
|
{
|
|
for(uint32_t x = 0; x < 16; x++)
|
|
{
|
|
DFHack::DFCoord coord(x, y);
|
|
DFHack::t_designation des = b->DesignationAt(coord);
|
|
DFHack::t_occupancy occ = b->OccupancyAt(coord);
|
|
|
|
// Skip hidden tiles
|
|
if (!showHidden && des.bits.hidden)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// Check for aquifer
|
|
if (des.bits.water_table)
|
|
{
|
|
hasAquifer = true;
|
|
}
|
|
|
|
// Check for lairs
|
|
if (occ.bits.monster_lair)
|
|
{
|
|
hasLair = true;
|
|
}
|
|
|
|
uint16_t type = b->TileTypeAt(coord);
|
|
const DFHack::TileRow *info = DFHack::getTileRow(type);
|
|
|
|
if (!info)
|
|
{
|
|
dfout << "Bad type: " << type << std::endl;
|
|
continue;
|
|
}
|
|
|
|
// We only care about these types
|
|
switch (info->shape)
|
|
{
|
|
case DFHack::WALL:
|
|
case DFHack::PILLAR:
|
|
case DFHack::FORTIFICATION:
|
|
break;
|
|
default:
|
|
continue;
|
|
}
|
|
|
|
// Count the material type
|
|
baseMats[info->material]++;
|
|
|
|
// Find the type of the tile
|
|
switch (info->material)
|
|
{
|
|
case DFHack::SOIL:
|
|
case DFHack::STONE:
|
|
layerMats[b->baseMaterialAt(coord)]++;
|
|
break;
|
|
case DFHack::VEIN:
|
|
veinMats[b->veinMaterialAt(coord)]++;
|
|
break;
|
|
case DFHack::FEATSTONE:
|
|
if (blockFeatureLocal && des.bits.feature_local)
|
|
{
|
|
if (blockFeatureLocal->type == DFHack::feature_Adamantine_Tube
|
|
&& blockFeatureLocal->main_material == 0) // stone
|
|
{
|
|
veinMats[blockFeatureLocal->sub_material]++;
|
|
}
|
|
else if (showTemple
|
|
&& blockFeatureLocal->type == DFHack::feature_Hell_Temple)
|
|
{
|
|
hasDemonTemple = true;
|
|
}
|
|
}
|
|
|
|
if (showSlade && blockFeatureGlobal && des.bits.feature_global
|
|
&& blockFeatureGlobal->type == DFHack::feature_Underworld
|
|
&& blockFeatureGlobal->main_material == 0) // stone
|
|
{
|
|
layerMats[blockFeatureGlobal->sub_material]++;
|
|
}
|
|
break;
|
|
case DFHack::OBSIDIAN:
|
|
// TODO ?
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check plants this way, as the other way wasn't getting them all
|
|
// and we can check visibility more easily here
|
|
if (showPlants)
|
|
{
|
|
PlantList * plants;
|
|
if (maps->ReadVegetation(b_x, b_y, z, plants))
|
|
{
|
|
for (PlantList::const_iterator it = plants->begin(); it != plants->end(); it++)
|
|
{
|
|
const DFHack::df_plant & plant = *(*it);
|
|
DFHack::DFCoord loc(plant.x, plant.y);
|
|
loc = loc % 16;
|
|
if (showHidden || !b->DesignationAt(loc).bits.hidden)
|
|
{
|
|
if(plant.is_shrub)
|
|
plantMats[plant.material]++;
|
|
else
|
|
treeMats[plant.material]++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// Block end
|
|
} // block x
|
|
|
|
// Clean uneeded memory
|
|
map.trash();
|
|
} // block y
|
|
} // z
|
|
|
|
MatMap::const_iterator it;
|
|
|
|
dfout << "Base materials:" << std::endl;
|
|
for (it = baseMats.begin(); it != baseMats.end(); ++it)
|
|
{
|
|
dfout << std::setw(25) << DFHack::TileMaterialString[it->first] << " : " << it->second << std::endl;
|
|
}
|
|
|
|
dfout << std::endl << "Layer materials:" << std::endl;
|
|
printMats(layerMats, mats->inorganic);
|
|
|
|
dfout << "Vein materials:" << std::endl;
|
|
printMats(veinMats, mats->inorganic);
|
|
|
|
if (showPlants)
|
|
{
|
|
dfout << "Shrubs:" << std::endl;
|
|
printMats(plantMats, mats->organic);
|
|
dfout << "Wood in trees:" << std::endl;
|
|
printMats(treeMats, mats->organic);
|
|
}
|
|
|
|
if (hasAquifer)
|
|
{
|
|
dfout << "Has aquifer" << std::endl;
|
|
}
|
|
|
|
if (hasDemonTemple)
|
|
{
|
|
dfout << "Has demon temple" << std::endl;
|
|
}
|
|
|
|
if (hasLair)
|
|
{
|
|
dfout << "Has lair" << std::endl;
|
|
}
|
|
|
|
// Cleanup
|
|
if (showPlants)
|
|
{
|
|
veg->Finish();
|
|
}
|
|
mats->Finish();
|
|
maps->Finish();
|
|
c->Resume();
|
|
dfout << std::endl;
|
|
return CR_OK;
|
|
}
|