Buildings.h
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only reset extents if they are unusable
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2020-12-16 11:10:47 -08:00 |
EventManager.h
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Initial 64-bit support
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2016-07-03 23:32:43 -04:00 |
Graphic.h
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simplify Graphic module. update structures.
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2020-03-08 00:12:48 -06:00 |
Gui.h
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Add Gui::inRenameBuilding
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2018-05-09 10:23:05 -04:00 |
Items.h
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cleaner mask-based implementation
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2020-11-12 22:44:38 -08:00 |
Job.h
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cleaner mask-based implementation
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2020-11-12 22:44:38 -08:00 |
Maps.h
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Add function to infer biome type to Maps module
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2018-08-15 20:28:18 -05:00 |
Materials.h
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cleaner mask-based implementation
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2020-11-12 22:44:38 -08:00 |
Units.h
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make alchemist flag valid for controllable civs
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2021-02-05 16:45:39 -08:00 |
World.h
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Add Persistence module.
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2018-08-26 18:27:58 -05:00 |