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Myk Taylor 486bf2719b persist global buildingplan settings
this ensures that a player's preferences are saved across map reloads.
this is particularly important for the building material filters, since
item fulfillment tasks are regenerated on map load, and any changes in
settings when buildingplan is reset will change the item vectors that will
be searched for planned buildings. if the settings were allowed to reset,
then a player who thought all walls would be made out of blocks would be
surprised to find boulders and logs being used after the map is reloaded.
2020-10-25 02:37:22 -07:00
.github Replace set-env with new environment file 2020-10-07 20:19:37 -04:00
CMake Clean up *.cmake style 2019-07-20 16:17:44 -04:00
build Make the win64 build/install batch files work with non-C system drives. 2018-05-14 14:15:38 -05:00
data use new quickfort features in dreamfort 2020-10-17 22:22:32 -07:00
depends Update dependencies 2020-09-21 12:27:27 -04:00
dfhack-config migrate qf's buildings_use_blocks to buildingplan 2020-10-22 21:37:49 -07:00
docs migrate qf's buildings_use_blocks to buildingplan 2020-10-22 21:37:49 -07:00
library buildingplan: support all building types 2020-10-16 14:23:35 -07:00
package Add --sizecheck option to Linux launcher script, update docs 2020-08-08 00:41:04 -04:00
plugins persist global buildingplan settings 2020-10-25 02:37:22 -07:00
scripts@a574158ca3 Update scripts 2020-10-12 23:51:51 -04:00
test Expose to_search_normalized to Lua, add test, and use in ListColumn (most useful for the `stocks` plugin) 2020-10-10 01:40:00 -04:00
travis exempt scripts under 'internal' from docstring req 2020-07-24 23:40:27 -07:00
.gitignore quickfort files and docs 2020-07-18 08:54:24 -07:00
.gitmodules Fix some CMake warnings and extraneous output 2020-09-19 01:17:25 -04:00
.ycm_extra_conf.py Use jsoncpp 1.8.4 as a submodule 2018-06-14 21:20:46 +03:00
CMakeLists.txt Update to 0.47.04-r3 (authors, changelog, and submodules) 2020-10-10 17:31:30 -04:00
CMakeSettings.json Get intellisense and code analysis working in CMakeSettings.json. 2018-07-23 16:14:22 -05:00
LICENSE.rst License: sort, fix caps 2018-07-21 00:03:45 -04:00
README.html Fix html redirection to the docs 2016-04-11 09:30:05 +10:00
README.md Restrict status badge to push events only 2020-04-15 01:15:09 -04:00
conf.py Update some docs links to use HTTPS 2020-10-09 19:17:59 -04:00
dfhack.init-example Activate autodump in default config 2020-04-01 15:09:51 +01:00
index.rst Add user guides section to main toctree 2020-10-01 22:17:53 -04:00
onLoad.init-example Remove warn-stuck-trees from onLoad.init-example 2017-12-23 20:49:24 -05:00

README.md

DFHack Readme

Build Status Documentation Status License

DFHack is a Dwarf Fortress memory access library, distributed with scripts and plugins implementing a wide variety of useful functions and tools.

The full documentation is available online here, from the README.html page in the DFHack distribution, or as raw text in the ./docs folder. If you're an end-user, modder, or interested in contributing to DFHack - go read those docs.

If that's unclear or you need more help, try the Bay12 forums thread or the #dfhack IRC channel on freenode.