dfhack/tools/playground
Petr Mrázek 34a687b95a Make sure things build with playground turned on. 2011-03-21 21:29:54 +01:00
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CMakeLists.txt Make sure things build with playground turned on. 2011-03-21 21:29:54 +01:00
catsplosion.cpp Rename memory_info and its factory class. 2010-08-20 14:10:05 +02:00
copypaste.cpp Massive tool and wrapper fixage. 2011-03-18 11:38:37 +01:00
dfbauxite.cpp Moving stuff around, part 2 2010-05-26 06:48:23 +02:00
digger.cpp Fun and games. Also turning old DFWindow class into a module tracked by Context. 2010-05-26 12:24:45 +02:00
digger2.cpp Massive tool and wrapper fixage. 2011-03-18 11:38:37 +01:00
findnameindexes.cpp Make sure things build with playground turned on. 2011-03-21 21:29:54 +01:00
hellhole.cpp Massive tool and wrapper fixage. 2011-03-18 11:38:37 +01:00
hexsearch2.c Added hexsearch (only as a template to base further work on) 2010-06-01 23:59:48 +02:00
hexsearch2.h Added hexsearch (only as a template to base further work on) 2010-06-01 23:59:48 +02:00
itemdesignator.cpp Moving stuff around, part 1 2010-05-26 03:22:17 +02:00
moodump.cpp Rename memory_info and its factory class. 2010-08-20 14:10:05 +02:00
paths.cpp Keeping the current working directory addition, but reverting the current tileset and color stuff, as the tileset was just an initializer, not the actual current one, just going to have to read the init.txt file myself 2010-09-13 09:45:53 -04:00
primitives.cpp Sync, autosearch skeleton. 2011-02-08 22:55:40 +01:00
printtiletypes.cpp Fixed includes, unified formatting. 2010-10-25 04:39:14 +02:00
renamer.cpp Make sure things build with playground turned on. 2011-03-21 21:29:54 +01:00
test.cpp Testing C and C++ version of maps module in dftest. 2010-07-31 23:09:39 +02:00
typeblocks.cpp Fix liquids bug, added status checks to Maps (still not the real thing, but better) 2010-06-17 06:46:20 +02:00