dfhack/library/modules
shevernitskiy 469a97f781 review 2023-09-24 11:44:04 +03:00
..
Buildings.cpp change dynamic_cast -> virtual_cast 2023-06-01 10:53:08 -07:00
Burrows.cpp
Constructions.cpp Implement/change/expose constructions findAtTile & insert (not building) 2022-10-12 21:10:22 +01:00
DFSDL.cpp Check that SDL_ShowSimpleMessageBox has been bound first 2023-09-21 01:18:56 -04:00
DFSteam.cpp get compiling on windows 2023-06-17 22:14:11 -07:00
Designations.cpp
EventManager.cpp
Filesystem.cpp ensure elements in deepest dir are added to output list 2023-03-11 02:01:50 -08:00
Graphic.cpp replace `dts:make_unique` with `std::make_unique` 2023-07-07 21:38:15 -05:00
Gui.cpp Revert "use osyncstream for writing to gamelog.txt" 2023-09-17 21:38:48 -07:00
Items.cpp add note about handling bags 2023-09-03 07:12:30 -07:00
Job.cpp fix and reinstate heat safety filter 2023-09-03 11:54:32 -07:00
Kitchen.cpp
MapCache.cpp adjust code to new tree root type 2023-04-11 10:14:28 -07:00
Maps.cpp adjust code to new tree root type 2023-04-11 10:14:28 -07:00
Materials.cpp fix and reinstate heat safety filter 2023-09-03 11:54:32 -07:00
Military.cpp
Once.cpp
Persistence.cpp
Random.cpp
Renderer.cpp
Screen.cpp protect against missing keys param 2023-09-12 23:08:55 -07:00
Textures.cpp review 2023-09-24 11:44:04 +03:00
Translation.cpp
Units.cpp add training check functions to Units 2023-08-20 10:08:25 -07:00
World.cpp Add Persistence module. 2018-08-26 18:27:58 -05:00