46 lines
808 B
C++
46 lines
808 B
C++
#ifndef LUA_MISC_H
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#define LUA_MISC_H
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#include <map>
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#include "Core.h"
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#include <MemAccess.h>
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#include "luamain.h"
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#include "OutFile.h"
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#include "functioncall.h"
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namespace lua
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{
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typedef std::map<std::string,void *> mapPlugs;
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class PlugManager
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{
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public:
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mapPlugs GetList(){return plugs;};
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uint32_t AddNewPlug(std::string name,uint32_t size,uint32_t loc=0);
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uint32_t FindPlugin(std::string name);
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static PlugManager &GetInst()
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{
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void *p;
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p=DFHack::Core::getInstance().GetData("dfusion_manager");
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if(p==0)
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{
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p=new PlugManager;
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DFHack::Core::getInstance().RegisterData(p,"dfusion_manager");
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}
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return *static_cast<PlugManager*>(p);
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};
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protected:
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private:
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PlugManager(){};
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mapPlugs plugs;
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};
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void RegisterMisc(lua::state &st);
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}
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#endif |