38 lines
982 B
ReStructuredText
38 lines
982 B
ReStructuredText
misery
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======
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.. dfhack-tool::
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:summary: Make citizens more miserable.
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:tags: fort gameplay units
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When enabled, all of your citizens receive a negative thought about a
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particularly nasty soapy bath. You can vary the strength of this negative
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thought to increase or decrease the difficulty of keeping your citizens happy.
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Usage
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-----
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::
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enable misery
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misery [status]
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misery <factor>
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misery clear
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The default misery factor is ``2``, which will result in a moderate hit to your
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dwarves' happiness. Larger numbers increase the challenge.
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Examples
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--------
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``enable misery``
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Start adding bad thoughts about nasty soapy baths to your citizens!
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``misery 5``
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Change the strength of the soapy bath negative thought to something quite
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large -- this is very challenging to handle!
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``misery clear``
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Clear away negative thoughts added by ``misery``. Note that this will not
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clear negative thoughts that your dwarves accumulated "naturally".
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