81 lines
3.3 KiB
Ruby
81 lines
3.3 KiB
Ruby
module DFHack
|
|
class << self
|
|
# return an Unit
|
|
# with no arg, return currently selected unit in df UI ('v' or 'k' menu)
|
|
# with numeric arg, search unit by unit.id
|
|
# with an argument that respond to x/y/z (eg cursor), find first unit at this position
|
|
def unit_find(what=:selected)
|
|
if what == :selected
|
|
case ui.main.mode
|
|
when :ViewUnits
|
|
# nobody selected => idx == 0
|
|
v = world.units.active[ui_selected_unit]
|
|
v if v and v.pos.z == cursor.z
|
|
when :LookAround
|
|
k = ui_look_list.items[ui_look_cursor]
|
|
k.unit if k.type == :Unit
|
|
else
|
|
raise "bad UI mode #{ui.main.mode.inspect}"
|
|
end
|
|
elsif what.kind_of?(Integer)
|
|
world.units.all.binsearch(what)
|
|
elsif what.respond_to?(:x) or what.respond_to?(:pos)
|
|
world.units.all.find { |u| same_pos?(what, u) }
|
|
else
|
|
raise "what what?"
|
|
end
|
|
end
|
|
|
|
# returns an Array of all units that are current fort citizen (dwarves, on map, not hostile)
|
|
def unit_citizens
|
|
race = ui.race_id
|
|
civ = ui.civ_id
|
|
world.units.active.find_all { |u|
|
|
u.race == race and u.civ_id == civ and !u.flags1.dead and !u.flags1.merchant and
|
|
!u.flags1.diplomat and !u.flags2.resident and !u.flags3.ghostly and
|
|
!u.curse.add_tags1.OPPOSED_TO_LIFE and !u.curse.add_tags1.CRAZED and
|
|
u.mood != :Berserk
|
|
# TODO check curse ; currently this should keep vampires, but may include werebeasts
|
|
}
|
|
end
|
|
|
|
# list workers (citizen, not crazy / child / inmood / noble)
|
|
def unit_workers
|
|
unit_citizens.find_all { |u|
|
|
u.mood == :None and
|
|
u.profession != :CHILD and
|
|
u.profession != :BABY and
|
|
# TODO MENIAL_WORK_EXEMPTION_SPOUSE
|
|
!unit_entitypositions(u).find { |pos| pos.flags[:MENIAL_WORK_EXEMPTION] }
|
|
}
|
|
end
|
|
|
|
# list currently idle workers
|
|
def unit_idlers
|
|
unit_workers.find_all { |u|
|
|
# current_job includes eat/drink/sleep/pickupequip
|
|
!u.job.current_job._getv and
|
|
# filter 'attend meeting'
|
|
u.meetings.length == 0 and
|
|
# filter soldiers (TODO check schedule)
|
|
u.military.squad_index == -1 and
|
|
# filter 'on break'
|
|
!u.status.misc_traits.find { |t| id == :OnBreak }
|
|
}
|
|
end
|
|
|
|
def unit_entitypositions(unit)
|
|
list = []
|
|
return list if not hf = world.history.figures.binsearch(unit.hist_figure_id)
|
|
hf.entity_links.each { |el|
|
|
next if el._rtti_classname != :histfig_entity_link_positionst
|
|
next if not ent = world.entities.all.binsearch(el.entity_id)
|
|
next if not pa = ent.positions.assignments.binsearch(el.assignment_id)
|
|
next if not pos = ent.positions.own.binsearch(pa.position_id)
|
|
list << pos
|
|
}
|
|
list
|
|
end
|
|
end
|
|
end
|