dfhack/scripts/modtools
Putnam3145 38fbf67262 Make skill-change actually work with level
It was trying to set the level to the string "Proficient" instead of 5, same for every other skill level. There was no workaround, especially since it expected numbers for the value.
2015-02-11 16:08:23 -08:00
..
add-syndrome.lua It is now possible to remove syndromes by SYN_CLASS. 2014-11-14 23:33:49 -05:00
anonymous-script.lua Tweak anonymous-script. 2014-07-03 16:14:57 -04:00
create-item.lua Lots of tweaks. 2014-07-09 06:21:52 -04:00
force.lua Lots of tweaks. 2014-07-09 06:21:52 -04:00
interaction-trigger.lua interaction-trigger tweaks 2014-11-14 18:50:19 -05:00
invader-item-destroyer.lua Lots of tweaks. 2014-07-09 06:21:52 -04:00
item-trigger.lua modtools/item-trigger should now work with items 2014-11-28 23:03:27 -05:00
moddable-gods.lua moddable-gods.lua script 2014-07-03 17:33:38 -04:00
outside-only.lua Tweak outside-only.lua. 2014-07-03 17:38:40 -04:00
projectile-trigger.lua More straggling documentation errors in modtools. 2014-11-09 18:39:23 -05:00
random-trigger.lua random-trigger.lua: trigger random scripts 2014-07-06 05:33:21 -04:00
reaction-trigger-transition.lua reaction-trigger-transition.lua should work now. 2014-11-15 00:06:10 -05:00
reaction-trigger.lua reaction-trigger typo. 2014-11-28 23:01:44 -05:00
skill-change.lua Make skill-change actually work with level 2015-02-11 16:08:23 -08:00
spawn-flow.lua Lots of tweaks. 2014-07-09 06:21:52 -04:00
syndrome-trigger.lua More straggling documentation errors in modtools. 2014-11-09 18:39:23 -05:00
transform-unit.lua Tweak transform-unit. 2014-07-03 20:15:40 -04:00