..
Buildings.h
Add more native api functions for finding general and specific refs.
2012-11-12 19:17:32 +04:00
Burrows.h
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00
Constructions.h
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00
Engravings.h
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00
Graphic.h
Get rid of tabs
2012-11-16 15:33:36 -06:00
Gui.h
Duplicate the lua Painter class in C++.
2012-11-19 18:11:26 +04:00
Items.h
Add a few utility functions to the main library.
2012-10-30 12:40:26 +04:00
Job.h
Add more native api functions for finding general and specific refs.
2012-11-12 19:17:32 +04:00
MapCache.h
Naming consistency
2012-11-16 15:35:34 -06:00
Maps.h
Some tweaking and edited NEWS.
2012-10-06 12:40:46 +04:00
Materials.h
Naming consistency
2012-11-16 15:35:34 -06:00
Notes.h
Header changes/cleanup.
2011-12-31 12:48:42 +01:00
Screen.h
Add docs for the automaterial plugin, and use the new Painter class.
2012-11-22 19:38:45 +04:00
Translation.h
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00
Units.h
Add an api function to retrieve unit skill experience.
2012-11-16 22:48:49 +04:00
Vegetation.h
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00
Vermin.h
Get rid of Simple namespace, Gui module is now a namespace.
2012-03-03 14:38:24 +01:00
Windows.h
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00
World.h
Add persistent history of per-constraint item counts in workflow.
2012-11-28 19:25:01 +04:00
kitchen.h
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00