116 lines
2.9 KiB
C++
116 lines
2.9 KiB
C++
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#include <iostream>
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#include <iomanip>
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#include <climits>
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#include <vector>
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#include <algorithm>
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#include <string>
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#include <sstream>
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#include <ctime>
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#include <cstdio>
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using namespace std;
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#include "Core.h"
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#include "Console.h"
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#include "Export.h"
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#include "PluginManager.h"
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#include "modules/Units.h"
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#include "modules/Maps.h"
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#include "modules/Gui.h"
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#include "modules/World.h"
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#include "MiscUtils.h"
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#include <df/plotinfost.h>
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#include "df/world.h"
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#include "df/world_raws.h"
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#include "df/building_def.h"
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#include "df/unit_inventory_item.h"
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#include <df/creature_raw.h>
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#include <df/caste_raw.h>
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using std::vector;
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using std::string;
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using namespace DFHack;
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using namespace df::enums;
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using df::global::world;
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using df::global::cursor;
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using df::global::plotinfo;
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using namespace DFHack::Gui;
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command_result df_stripcaged(color_ostream &out, vector <string> & parameters);
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DFHACK_PLUGIN("stripcaged");
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// check if contained in item (e.g. animals in cages)
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bool isContainedInItem(df::unit* unit)
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{
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bool contained = false;
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for (size_t r=0; r < unit->general_refs.size(); r++)
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{
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df::general_ref * ref = unit->general_refs[r];
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auto rtype = ref->getType();
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if(rtype == df::general_ref_type::CONTAINED_IN_ITEM)
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{
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contained = true;
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break;
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}
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}
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return contained;
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}
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DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands)
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{
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commands.push_back(PluginCommand(
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"stripcaged", "strip caged units of all items",
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df_stripcaged, false,
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"Clears forbid and sets dump for the inventories of all caged units."
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));
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return CR_OK;
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}
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DFhackCExport command_result plugin_shutdown ( color_ostream &out )
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{
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return CR_OK;
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}
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command_result df_stripcaged(color_ostream &out, vector <string> & parameters)
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{
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CoreSuspender suspend;
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bool keeparmor = true;
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if (parameters.size() == 1 && parameters[0] == "dumparmor")
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{
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out << "Dumping armor too" << endl;
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keeparmor = false;
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}
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size_t count = 0;
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for (size_t i=0; i < world->units.all.size(); i++)
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{
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df::unit* unit = world->units.all[i];
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if (isContainedInItem(unit))
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{
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for (size_t j=0; j < unit->inventory.size(); j++)
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{
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df::unit_inventory_item* uii = unit->inventory[j];
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if (uii->item)
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{
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if (keeparmor && (uii->item->isArmorNotClothing() || uii->item->isClothing()))
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continue;
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std::string desc;
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uii->item->getItemDescription(&desc,0);
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out << "Item " << desc << " dumped." << endl;
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uii->item->flags.bits.forbid = 0;
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uii->item->flags.bits.dump = 1;
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count++;
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}
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}
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}
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}
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out << count << " items marked for dumping" << endl;
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return CR_OK;
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}
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