87 lines
2.6 KiB
CMake
87 lines
2.6 KiB
CMake
# main project file. use it from a build sub-folder, see COMPILE for details
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## setting the build type.
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IF(NOT DEFINED CMAKE_BUILD_TYPE OR CMAKE_BUILD_TYPE STREQUAL "")
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SET(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build, options are: Release RelWithDebInfo.")
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ENDIF()
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## some generic CMake magic
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cmake_minimum_required(VERSION 2.8 FATAL_ERROR)
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project(dfhack)
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SET(CMAKE_MODULE_PATH
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${dfhack_SOURCE_DIR}/CMake/Modules
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${CMAKE_MODULE_PATH}
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)
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# mixing the build system with the source code is ugly and stupid. enforce the opposite :)
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if("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}")
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message(FATAL_ERROR "In-source builds are not allowed.")
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endif()
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# set up versioning.
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set(DF_VERSION_MAJOR "0")
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set(DF_VERSION_MINOR "31")
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set(DF_VERSION_PATCH "25")
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set(DF_VERSION "${DF_VERSION_MAJOR}.${DF_VERSION_MINOR}.${DF_VERSION_PATCH}")
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set(DFHACK_RELEASE "7c")
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## where to install things (after the build is done, classic 'make install' or package structure)
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# the dfhack libraries will be installed here:
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IF(UNIX)
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# put the lib into DF/hack
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SET(DFHACK_LIBRARY_DESTINATION hack)
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ELSE()
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# windows is crap, therefore we can't do nice things with it. leave the libs on a nasty pile...
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SET(DFHACK_LIBRARY_DESTINATION .)
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ENDIF()
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# external tools will be installed here:
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SET(DFHACK_BINARY_DESTINATION .)
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# dfhack data goes here:
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SET(DFHACK_DATA_DESTINATION hack)
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# plugin libs go here:
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SET(DFHACK_PLUGIN_DESTINATION hack/plugins)
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# dfhack header files go here:
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SET(DFHACK_INCLUDES_DESTINATION hack/include)
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# the windows .lib file goes here:
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SET(DFHACK_DEVLIB_DESTINATION hack)
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# user documentation goes here:
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SET(DFHACK_USERDOC_DESTINATION hack)
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# developer documentation goes here:
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SET(DFHACK_DEVDOC_DESTINATION hack)
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## some options for the user/developer to play with
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OPTION(BUILD_LIBRARY "Build the library that goes into DF." ON)
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OPTION(BUILD_PLUGINS "Build the plugins." ON)
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#add depends to include path
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INCLUDE_DIRECTORIES ( library/depends )
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# build the static lua for dfusion
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INCLUDE_DIRECTORIES ( lua/include )
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add_subdirectory (lua)
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# build the lib itself
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IF(BUILD_LIBRARY)
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add_subdirectory (library)
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## install the default documentation files
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install(FILES LICENSE Readme.html Compile.html DESTINATION ${DFHACK_USERDOC_DESTINATION})
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endif()
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#build the plugins
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IF(BUILD_PLUGINS)
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add_subdirectory (plugins)
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endif()
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# Packaging with CPack!
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IF(UNIX)
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SET(CPACK_GENERATOR "TGZ")
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ELSEIF(WIN32)
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SET(CPACK_GENERATOR "ZIP")
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ENDIF()
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set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
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set(CPACK_PACKAGE_FILE_NAME "dfhack-${DF_VERSION}-r${DFHACK_RELEASE}-${CMAKE_SYSTEM_NAME}")
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INCLUDE(CPack)
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