326 lines
7.1 KiB
C++
326 lines
7.1 KiB
C++
#include <string>
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#include <vector>
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#include <algorithm>
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#include "Core.h"
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#include <Console.h>
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#include <Export.h>
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#include <PluginManager.h>
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#include <VTableInterpose.h>
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// DF data structure definition headers
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#include "DataDefs.h"
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#include "LuaTools.h"
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#include "MiscUtils.h"
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#include "Types.h"
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#include "df/viewscreen_dwarfmodest.h"
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#include "df/world.h"
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#include "df/building_constructionst.h"
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#include "df/building.h"
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#include "df/job.h"
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#include "df/job_item.h"
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#include "modules/Gui.h"
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#include "modules/Screen.h"
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#include "modules/Buildings.h"
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#include "modules/Maps.h"
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#include "modules/World.h"
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#include "uicommon.h"
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using std::map;
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using std::string;
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using std::vector;
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using namespace DFHack;
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using namespace df::enums;
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DFHACK_PLUGIN("resume");
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#define PLUGIN_VERSION 0.2
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REQUIRE_GLOBAL(gps);
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REQUIRE_GLOBAL(process_jobs);
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REQUIRE_GLOBAL(ui);
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REQUIRE_GLOBAL(world);
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#ifndef HAVE_NULLPTR
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#define nullptr 0L
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#endif
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DFhackCExport command_result plugin_shutdown ( color_ostream &out )
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{
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return CR_OK;
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}
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df::job *get_suspended_job(df::building *bld)
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{
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if (bld->getBuildStage() != 0)
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return nullptr;
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if (bld->jobs.size() == 0)
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return nullptr;
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auto job = bld->jobs[0];
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if (job->flags.bits.suspend)
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return job;
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return nullptr;
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}
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struct SuspendedBuilding
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{
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df::building *bld;
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df::coord pos;
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bool was_resumed;
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bool is_planned;
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SuspendedBuilding(df::building *bld_) : bld(bld_), was_resumed(false), is_planned(false)
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{
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pos = df::coord(bld->centerx, bld->centery, bld->z);
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}
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bool isValid()
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{
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return bld && Buildings::findAtTile(pos) == bld && get_suspended_job(bld);
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}
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};
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static bool is_planned_building(df::building *bld)
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{
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auto L = Lua::Core::State;
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color_ostream_proxy out(Core::getInstance().getConsole());
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Lua::StackUnwinder top(L);
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if (!lua_checkstack(L, 2) ||
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!Lua::PushModulePublic(
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out, L, "plugins.buildingplan", "isPlannedBuilding"))
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return false;
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Lua::Push(L, bld);
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if (!Lua::SafeCall(out, L, 1, 1))
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return false;
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return lua_toboolean(L, -1);
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}
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DFHACK_PLUGIN_IS_ENABLED(enabled);
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static bool buildings_scanned = false;
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static vector<SuspendedBuilding> suspended_buildings, resumed_buildings;
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void scan_for_suspended_buildings()
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{
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if (buildings_scanned)
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return;
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for (auto b = world->buildings.all.begin(); b != world->buildings.all.end(); b++)
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{
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auto bld = *b;
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auto job = get_suspended_job(bld);
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if (job)
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{
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SuspendedBuilding sb(bld);
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sb.is_planned = is_planned_building(bld);
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auto it = resumed_buildings.begin();
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for (; it != resumed_buildings.end(); ++it)
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if (it->bld == bld) break;
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sb.was_resumed = it != resumed_buildings.end();
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suspended_buildings.push_back(sb);
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}
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}
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buildings_scanned = true;
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}
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void show_suspended_buildings()
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{
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int32_t vx, vy, vz;
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if (!Gui::getViewCoords(vx, vy, vz))
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return;
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auto dims = Gui::getDwarfmodeViewDims();
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int left_margin = vx + dims.map_x2;
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int bottom_margin = vy + dims.map_y2 - 1;
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for (auto sb = suspended_buildings.begin(); sb != suspended_buildings.end();)
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{
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if (!sb->isValid())
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{
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sb = suspended_buildings.erase(sb);
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continue;
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}
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if (sb->bld->z == vz && sb->bld->centerx >= vx && sb->bld->centerx <= left_margin &&
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sb->bld->centery >= vy && sb->bld->centery <= bottom_margin)
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{
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int x = sb->bld->centerx - vx + 1;
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int y = sb->bld->centery - vy + 1;
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auto color = COLOR_YELLOW;
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if (sb->is_planned)
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color = COLOR_GREEN;
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else if (sb->was_resumed)
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color = COLOR_RED;
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OutputString(color, x, y, "X", false, 0, 0, true /* map */);
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}
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sb++;
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}
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}
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void clear_scanned()
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{
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buildings_scanned = false;
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suspended_buildings.clear();
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}
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void resume_suspended_buildings(color_ostream &out)
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{
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out << "Resuming all buildings." << endl;
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for (auto isb = resumed_buildings.begin(); isb != resumed_buildings.end();)
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{
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if (isb->isValid())
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{
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isb++;
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continue;
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}
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isb = resumed_buildings.erase(isb);
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}
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scan_for_suspended_buildings();
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for (auto sb = suspended_buildings.begin(); sb != suspended_buildings.end(); sb++)
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{
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if (sb->is_planned)
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continue;
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resumed_buildings.push_back(*sb);
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sb->bld->jobs[0]->flags.bits.suspend = false;
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}
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clear_scanned();
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out << resumed_buildings.size() << " buildings resumed" << endl;
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}
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//START Viewscreen Hook
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struct resume_hook : public df::viewscreen_dwarfmodest
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{
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//START UI Methods
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typedef df::viewscreen_dwarfmodest interpose_base;
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DEFINE_VMETHOD_INTERPOSE(void, render, ())
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{
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INTERPOSE_NEXT(render)();
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if (enabled && DFHack::World::ReadPauseState() && ui->main.mode == ui_sidebar_mode::Default)
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{
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if (*process_jobs)
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{
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// something just created some buildings. rescan.
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clear_scanned();
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}
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scan_for_suspended_buildings();
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show_suspended_buildings();
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}
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else
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{
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clear_scanned();
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}
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}
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};
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IMPLEMENT_VMETHOD_INTERPOSE(resume_hook, render);
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DFhackCExport command_result plugin_enable ( color_ostream &out, bool enable)
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{
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if (!gps)
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return CR_FAILURE;
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if (enabled != enable)
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{
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clear_scanned();
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if (!INTERPOSE_HOOK(resume_hook, render).apply(enable))
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return CR_FAILURE;
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enabled = enable;
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}
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return CR_OK;
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}
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static command_result resume_cmd(color_ostream &out, vector <string> & parameters)
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{
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bool show_help = false;
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if (parameters.empty())
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{
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show_help = true;
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}
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else
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{
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auto cmd = parameters[0][0];
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if (cmd == 'v')
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{
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out << "Resume" << endl << "Version: " << PLUGIN_VERSION << endl;
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}
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else if (cmd == 's')
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{
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plugin_enable(out, true);
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out << "Overlay enabled" << endl;
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}
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else if (cmd == 'h')
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{
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plugin_enable(out, false);
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out << "Overlay disabled" << endl;
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}
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else if (cmd == 'a')
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{
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resume_suspended_buildings(out);
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}
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else
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{
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show_help = true;
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}
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}
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if (show_help)
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return CR_WRONG_USAGE;
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return CR_OK;
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}
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DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands)
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{
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commands.push_back(
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PluginCommand(
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"resume",
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"Mark suspended constructions on the map and easily resume them.",
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resume_cmd));
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return CR_OK;
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}
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DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event)
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{
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switch (event) {
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case SC_MAP_LOADED:
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suspended_buildings.clear();
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resumed_buildings.clear();
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break;
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default:
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break;
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}
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return CR_OK;
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}
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