dfhack/examples/dfitemdump.cpp

88 lines
1.9 KiB
C++

/*
* dumps vtables, items types and class name for all items in game
* best used this way : ./dfitemdump | sort -ug
*/
#include <stdio.h>
#include <iostream>
#include <iomanip>
#include <sstream>
#include <climits>
#include <integers.h>
#include <vector>
using namespace std;
#include <DFError.h>
#include <DFTypes.h>
#include <DFHackAPI.h>
#include <DFMemInfo.h>
#include <DFProcess.h>
#include <DFVector.h>
#include <modules/Materials.h>
DFHack::Materials * Materials;
int main ()
{
DFHack::API DF("Memory.xml");
DFHack::Process * p;
unsigned int i;
try
{
DF.Attach();
}
catch (exception& e)
{
cerr << e.what() << endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
DFHack::memory_info * mem = DF.getMemoryInfo();
Materials = DF.getMaterials();
Materials->ReadAllMaterials();
p = DF.getProcess();
DFHack::DfVector <uint32_t> p_items (p, p->getDescriptor()->getAddress ("items_vector"));
uint32_t size = p_items.size();
printf("type\tvtable\tname\tquality\n");
for(i=0;i<size;i++)
{
uint32_t vtable = p->readDWord(p_items[i]);
uint32_t func0 = p->readDWord(vtable);
uint64_t funct0 = p->readQuad(func0);
uint32_t func1 = p->readDWord(vtable+0x238);
uint64_t funct1 = p->readQuad(func1);
uint32_t type = (funct0>>8)&0xffff;
uint32_t quality = 0;
string desc = p->readClassName(vtable);
if( (funct0&0xFFFFFFFFFF000000LL) != 0xCCCCC30000000000LL )
{
if(funct0 == 0xCCCCCCCCCCC3C033LL)
type = 0;
else
printf("bad func vtable=%p func=%.16LX\n", (void*)vtable, funct0);
}
if(funct1 == 0xC300000092818B66LL)
quality = p->readWord(p_items[i]+0x92);
else if(funct1 == 0xCCCCCCCCCCC3C033)
quality = 0;
else
printf("bad quality function address=%p\n", (void*) func1);
printf("%d\t%p\t%s\t%d\n", type, (void*)vtable, desc.c_str(), quality);
}
#ifndef LINUX_BUILD
cout << "Done. Press any key to continue" << endl;
cin.ignore();
#endif
return 0;
}