dfhack/library/modules
Dan Amlund 2deeda11d2 add many new cases for Gui::getSelectedUnit: report list, combat log list, military screen, unit health, unit custumize, assigning to cage, viewing cage, pitting, penning, burrows, look at corpse, look at corpse piece, look at named spatter 2018-01-28 13:04:52 +01:00
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Buildings.cpp Update xml and all uses of job_handler 2017-11-25 00:59:59 -05:00
Burrows.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
Constructions.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
Designations.cpp Update xml and all uses of job_handler 2017-11-25 00:59:59 -05:00
Engravings.cpp Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
EventManager.cpp Update xml and all uses of job_handler 2017-11-25 00:59:59 -05:00
Filesystem.cpp Fix a bunch of 64-bit Windows warnings 2017-07-21 13:30:05 -05:00
Graphic.cpp Digging Invaders: merged eventManager and recent. 2013-01-02 11:26:30 -05:00
Gui.cpp add many new cases for Gui::getSelectedUnit: report list, combat log list, military screen, unit health, unit custumize, assigning to cage, viewing cage, pitting, penning, burrows, look at corpse, look at corpse piece, look at named spatter 2018-01-28 13:04:52 +01:00
Items.cpp fixing getItemBaseValue() for cheese, sheets and instruments 2017-06-26 09:17:23 +12:00
Job.cpp Update xml and all uses of job_handler 2017-11-25 00:59:59 -05:00
MapCache.cpp Add designation priority support to MapCache and dig plugin 2018-01-21 19:27:16 -05:00
Maps.cpp Add designation priority support to MapCache and dig plugin 2018-01-21 19:27:16 -05:00
Materials.cpp Add 'undisturbed' flag to job item checks 2015-10-26 02:19:41 +01:00
Notes.cpp Make it build and run on linux (no stonesense, df2mc, dfusion) 2012-02-09 03:07:26 +01:00
Once.cpp New module: Once. Intended to help prevent debug error message spam. 2013-03-23 22:38:33 -04:00
Random.cpp Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
Renderer.cpp Add Renderer module - safer way to install custom renderers 2015-10-21 17:18:39 -04:00
Screen.cpp getKeyDisplay: use enabler::GetKeyDisplay() 2017-12-25 20:14:11 -05:00
Translation.cpp Made DFHack buildable. Also added plant proto definitions 2014-07-23 19:57:47 +05:30
Units.cpp Add unit and tile visibility functions 2017-06-10 21:54:08 -04:00
Vermin.cpp Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Windows.cpp Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
World.cpp Move save_dir back into cur_savegame and update submodules 2016-08-14 12:41:09 -04:00
kitchen.cpp Merge further changes (???) 2012-09-10 09:19:21 -04:00