dfhack/scripts
Alexander Gavrilov 62cde96724 Add a script to reclassify 'individual choice' weapons based on unit skill. 2012-09-29 17:21:49 +04:00
..
devel Search for cur_season and cur_season_tick in devel/find-offsets. 2012-09-22 14:52:08 +04:00
fix Add yet one more performance-oriented tweak for temperature updates. 2012-09-14 12:14:36 +04:00
gui Add a script to reclassify 'individual choice' weapons based on unit skill. 2012-09-29 17:21:49 +04:00
deathcause.rb add scripts/deathcause 2012-09-21 15:47:46 +02:00
digfort.rb add script/digfort.rb 2012-09-07 22:47:44 +02:00
drainaquifer.rb scripts/drainaquifer 2012-09-18 10:17:32 +02:00
fixnaked.lua Even more derp. 2012-07-12 11:54:03 +02:00
growcrops.rb growcrops: allow any unambiguous substring among existing seed types 2012-06-29 14:09:11 +02:00
magmasource.rb ruby: add spawn_water/spawn_magma methods to MapTile 2012-08-03 17:00:02 +02:00
putontable.lua Edited use_mode in moveToBuilding. It looks like df uses either 0 or 2 and 2 is structural. 2012-05-24 14:03:05 +03:00
quicksave.lua Support controllable error presentation verbosity in lua code. 2012-06-22 16:36:50 +04:00
removebadthoughts.rb add scripts/removebadthoughts 2012-06-29 11:38:58 +02:00
setfps.lua Add yet one more performance-oriented tweak for temperature updates. 2012-09-14 12:14:36 +04:00
siren.lua Add one more bad thought from siren for civilians. 2012-09-24 20:01:53 +04:00
slayrace.rb slayrace: add single-creature targetting, add magma column mode 2012-08-03 17:00:06 +02:00
superdwarf.rb add scripts/superdwarf 2012-09-18 10:17:32 +02:00