114 lines
3.7 KiB
C++
114 lines
3.7 KiB
C++
// De-ramp. All ramps marked for removal are replaced with given tile (presently, normal floor).
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#include "Core.h"
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#include <Console.h>
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#include <Export.h>
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#include <PluginManager.h>
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#include "DataDefs.h"
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#include "df/world.h"
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#include "df/map_block.h"
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#include "df/tile_dig_designation.h"
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#include <TileTypes.h>
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using std::vector;
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using std::string;
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using namespace DFHack;
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using df::global::world;
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using namespace DFHack;
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// This is slightly different from what's in the Maps module - it takes tile coordinates rather than block coordinates
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df::map_block *getBlock (int32_t x, int32_t y, int32_t z)
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{
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if ((x < 0) || (y < 0) || (z < 0))
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return NULL;
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if ((x >= world->map.x_count) || (y >= world->map.y_count) || (z >= world->map.z_count))
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return NULL;
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return world->map.block_index[x >> 4][y >> 4][z];
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}
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DFhackCExport command_result df_deramp (Core * c, vector <string> & parameters)
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{
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for(int i = 0; i < parameters.size();i++)
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{
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if(parameters[i] == "help" || parameters[i] == "?")
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{
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c->con.print("This command does two things:\n"
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"If there are any ramps designated for removal, they will be instantly removed.\n"
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"Any ramps that don't have their counterpart will be removed (fixes bugs with caveins)\n"
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);
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return CR_OK;
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}
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}
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CoreSuspender suspend(c);
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int count = 0;
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int countbad = 0;
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int num_blocks = 0, blocks_total = world->map.map_blocks.size();
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for (int i = 0; i < blocks_total; i++)
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{
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df::map_block *block = world->map.map_blocks[i];
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df::map_block *above = getBlock(block->map_x, block->map_y, block->map_z + 1);
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for (int x = 0; x < 16; x++)
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{
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for (int y = 0; y < 16; y++)
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{
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int16_t oldT = block->tiletype[x][y];
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if ((tileShape(oldT) == RAMP) &&
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(block->designation[x][y].bits.dig == df::tile_dig_designation::Default))
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{
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// Current tile is a ramp.
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// Set current tile, as accurately as can be expected
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int16_t newT = findSimilarTileType(oldT, FLOOR);
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// If no change, skip it (couldn't find a good tile type)
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if (oldT == newT)
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continue;
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// Set new tile type, clear designation
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block->tiletype[x][y] = newT;
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block->designation[x][y].bits.dig = df::tile_dig_designation::No;
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// Check the tile above this one, in case a downward slope needs to be removed.
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if ((above) && (tileShape(above->tiletype[x][y]) == RAMP_TOP))
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above->tiletype[x][y] = 32; // open space
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count++;
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}
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// ramp fixer
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else if ((tileShape(oldT) != RAMP)
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&& (above) && (tileShape(above->tiletype[x][y]) == RAMP_TOP))
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{
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above->tiletype[x][y] = 32; // open space
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countbad++;
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}
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}
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}
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}
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if (count)
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c->con.print("Found and changed %d tiles.\n", count);
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if (countbad)
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c->con.print("Fixed %d bad down ramps.\n", countbad);
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return CR_OK;
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}
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DFhackCExport const char * plugin_name ( void )
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{
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return "deramp";
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}
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DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
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{
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commands.clear();
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commands.push_back(PluginCommand("deramp",
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"De-ramp. All ramps marked for removal are replaced with floors.",
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df_deramp));
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return CR_OK;
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}
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DFhackCExport command_result plugin_shutdown ( Core * c )
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{
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return CR_OK;
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} |