dfhack/plugins/deramp.cpp

114 lines
3.7 KiB
C++

// De-ramp. All ramps marked for removal are replaced with given tile (presently, normal floor).
#include "Core.h"
#include <Console.h>
#include <Export.h>
#include <PluginManager.h>
#include "DataDefs.h"
#include "df/world.h"
#include "df/map_block.h"
#include "df/tile_dig_designation.h"
#include <TileTypes.h>
using std::vector;
using std::string;
using namespace DFHack;
using df::global::world;
using namespace DFHack;
// This is slightly different from what's in the Maps module - it takes tile coordinates rather than block coordinates
df::map_block *getBlock (int32_t x, int32_t y, int32_t z)
{
if ((x < 0) || (y < 0) || (z < 0))
return NULL;
if ((x >= world->map.x_count) || (y >= world->map.y_count) || (z >= world->map.z_count))
return NULL;
return world->map.block_index[x >> 4][y >> 4][z];
}
DFhackCExport command_result df_deramp (Core * c, vector <string> & parameters)
{
for(int i = 0; i < parameters.size();i++)
{
if(parameters[i] == "help" || parameters[i] == "?")
{
c->con.print("This command does two things:\n"
"If there are any ramps designated for removal, they will be instantly removed.\n"
"Any ramps that don't have their counterpart will be removed (fixes bugs with caveins)\n"
);
return CR_OK;
}
}
CoreSuspender suspend(c);
int count = 0;
int countbad = 0;
int num_blocks = 0, blocks_total = world->map.map_blocks.size();
for (int i = 0; i < blocks_total; i++)
{
df::map_block *block = world->map.map_blocks[i];
df::map_block *above = getBlock(block->map_x, block->map_y, block->map_z + 1);
for (int x = 0; x < 16; x++)
{
for (int y = 0; y < 16; y++)
{
int16_t oldT = block->tiletype[x][y];
if ((tileShape(oldT) == RAMP) &&
(block->designation[x][y].bits.dig == df::tile_dig_designation::Default))
{
// Current tile is a ramp.
// Set current tile, as accurately as can be expected
int16_t newT = findSimilarTileType(oldT, FLOOR);
// If no change, skip it (couldn't find a good tile type)
if (oldT == newT)
continue;
// Set new tile type, clear designation
block->tiletype[x][y] = newT;
block->designation[x][y].bits.dig = df::tile_dig_designation::No;
// Check the tile above this one, in case a downward slope needs to be removed.
if ((above) && (tileShape(above->tiletype[x][y]) == RAMP_TOP))
above->tiletype[x][y] = 32; // open space
count++;
}
// ramp fixer
else if ((tileShape(oldT) != RAMP)
&& (above) && (tileShape(above->tiletype[x][y]) == RAMP_TOP))
{
above->tiletype[x][y] = 32; // open space
countbad++;
}
}
}
}
if (count)
c->con.print("Found and changed %d tiles.\n", count);
if (countbad)
c->con.print("Fixed %d bad down ramps.\n", countbad);
return CR_OK;
}
DFhackCExport const char * plugin_name ( void )
{
return "deramp";
}
DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
{
commands.clear();
commands.push_back(PluginCommand("deramp",
"De-ramp. All ramps marked for removal are replaced with floors.",
df_deramp));
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( Core * c )
{
return CR_OK;
}