229 lines
7.1 KiB
C++
229 lines
7.1 KiB
C++
#include "Core.h"
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#include <Console.h>
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#include <Export.h>
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#include <PluginManager.h>
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#include "DataDefs.h"
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#include "df/world.h"
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#include "df/map_block.h"
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#include "df/block_square_event.h"
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#include "df/block_square_event_material_spatterst.h"
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#include "df/item_actual.h"
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#include "df/unit.h"
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#include "df/matter_state.h"
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#include "df/cursor.h"
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#include "df/builtin_mats.h"
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using std::vector;
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using std::string;
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using namespace DFHack;
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using df::global::world;
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using df::global::cursor;
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command_result cleanmap (Core * c, bool snow, bool mud)
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{
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// Invoked from clean(), already suspended
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int num_blocks = 0, blocks_total = world->map.map_blocks.size();
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for (int i = 0; i < blocks_total; i++)
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{
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df::map_block *block = world->map.map_blocks[i];
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bool cleaned = false;
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for(int x = 0; x < 16; x++)
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{
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for(int y = 0; y < 16; y++)
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{
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block->occupancy[x][y].bits.arrow_color = 0;
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block->occupancy[x][y].bits.arrow_variant = 0;
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}
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}
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for (int j = 0; j < block->block_events.size(); j++)
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{
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df::block_square_event *evt = block->block_events[j];
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if (evt->getType() != df::block_square_event_type::material_spatter)
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continue;
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// type verified - recast to subclass
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df::block_square_event_material_spatterst *spatter = (df::block_square_event_material_spatterst *)evt;
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// filter snow
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if(!snow
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&& spatter->mat_type == df::builtin_mats::WATER
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&& spatter->mat_state == df::matter_state::Powder)
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continue;
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// filter mud
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if(!mud
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&& spatter->mat_type == df::builtin_mats::MUD
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&& spatter->mat_state == df::matter_state::Solid)
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continue;
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delete evt;
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block->block_events.erase(block->block_events.begin() + j);
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j--;
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cleaned = true;
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}
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num_blocks += cleaned;
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}
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if(num_blocks)
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c->con.print("Cleaned %d of %d map blocks.\n", num_blocks, blocks_total);
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return CR_OK;
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}
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command_result cleanitems (Core * c)
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{
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// Invoked from clean(), already suspended
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int cleaned_items = 0, cleaned_total = 0;
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for (int i = 0; i < world->items.all.size(); i++)
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{
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// currently, all item classes extend item_actual, so this should be safe
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df::item_actual *item = (df::item_actual *)world->items.all[i];
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if (item->contaminants && item->contaminants->size())
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{
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for (int j = 0; j < item->contaminants->size(); j++)
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delete item->contaminants->at(j);
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cleaned_items++;
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cleaned_total += item->contaminants->size();
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item->contaminants->clear();
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}
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}
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if (cleaned_total)
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c->con.print("Removed %d contaminants from %d items.\n", cleaned_total, cleaned_items);
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return CR_OK;
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}
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command_result cleanunits (Core * c)
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{
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// Invoked from clean(), already suspended
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int num_units = world->units.all.size();
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int cleaned_units = 0, cleaned_total = 0;
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for (int i = 0; i < num_units; i++)
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{
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df::unit *unit = world->units.all[i];
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if (unit->body.spatters.size())
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{
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for (int j = 0; j < unit->body.spatters.size(); j++)
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delete unit->body.spatters[j];
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cleaned_units++;
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cleaned_total += unit->body.spatters.size();
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unit->body.spatters.clear();
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}
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}
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if (cleaned_total)
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c->con.print("Removed %d contaminants from %d creatures.\n", cleaned_total, cleaned_units);
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return CR_OK;
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}
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// This is slightly different from what's in the Maps module - it takes tile coordinates rather than block coordinates
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df::map_block *getBlock (int32_t x, int32_t y, int32_t z)
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{
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if ((x < 0) || (y < 0) || (z < 0))
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return NULL;
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if ((x >= world->map.x_count) || (y >= world->map.y_count) || (z >= world->map.z_count))
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return NULL;
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return world->map.block_index[x >> 4][y >> 4][z];
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}
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DFhackCExport command_result spotclean (Core * c, vector <string> & parameters)
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{
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// HOTKEY COMMAND: CORE ALREADY SUSPENDED
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if (cursor->x == -30000)
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{
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c->con.printerr("The cursor is not active.\n");
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return CR_FAILURE;
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}
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df::map_block *block = getBlock(cursor->x, cursor->y, cursor->z);
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if (block == NULL)
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{
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c->con.printerr("Invalid map block selected!\n");
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return CR_FAILURE;
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}
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for (int i = 0; i < block->block_events.size(); i++)
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{
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df::block_square_event *evt = block->block_events[i];
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if (evt->getType() != df::block_square_event_type::material_spatter)
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continue;
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// type verified - recast to subclass
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df::block_square_event_material_spatterst *spatter = (df::block_square_event_material_spatterst *)evt;
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spatter->amount[cursor->x % 16][cursor->y % 16] = 0;
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}
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return CR_OK;
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}
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DFhackCExport command_result clean (Core * c, vector <string> & parameters)
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{
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bool help = false;
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bool map = false;
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bool snow = false;
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bool mud = false;
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bool units = false;
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bool items = false;
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for(int i = 0; i < parameters.size();i++)
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{
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if(parameters[i] == "map")
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map = true;
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else if(parameters[i] == "units")
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units = true;
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else if(parameters[i] == "items")
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items = true;
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else if(parameters[i] == "all")
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{
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map = true;
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items = true;
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units = true;
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}
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if(parameters[i] == "snow")
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snow = true;
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else if(parameters[i] == "mud")
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mud = true;
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else if(parameters[i] == "help" ||parameters[i] == "?")
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{
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help = true;
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}
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}
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if(!map && !units && !items)
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help = true;
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if(help)
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{
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c->con.print("Removes contaminants from map tiles, items and creatures.\n"
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"Options:\n"
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"map - clean the map tiles\n"
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"items - clean all items\n"
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"units - clean all creatures\n"
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"all - clean everything.\n"
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"More options for 'map':\n"
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"snow - also remove snow\n"
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"mud - also remove mud\n"
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"Example: clean all mud snow\n"
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"This removes all spatter, including mud and snow from map tiles."
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);
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return CR_OK;
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}
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c->Suspend();
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if(map)
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cleanmap(c,snow,mud);
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if(units)
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cleanunits(c);
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if(items)
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cleanitems(c);
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c->Resume();
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return CR_OK;
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}
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DFhackCExport const char * plugin_name ( void )
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{
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return "cleaners";
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}
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DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
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{
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commands.clear();
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commands.push_back(PluginCommand("clean","Removes contaminants from map tiles, items and creatures.",clean));
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commands.push_back(PluginCommand("spotclean","Cleans map tile under cursor.",spotclean,cursor_hotkey));
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return CR_OK;
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}
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DFhackCExport command_result plugin_shutdown ( Core * c )
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{
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return CR_OK;
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} |