28e15162a5
* reorganize init scripts into dfhack-config allows player init scripts to build on defaults instead of replace them this also moves the init scripts out of the main df directory * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * escape asterisks in docs * remove unneeded dfhack.init file creation for test * write the test init script to the new init dir * create the init dir before trying to write a file * rename default init files for clarity * Update changelog * Update docs/changelog.txt Co-authored-by: Alan <lethosor@users.noreply.github.com> * Try to get buildmaster to work with old branches * Update changelog * get keybindings from all init scripts * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Fix spacing in changelog * split default loading into its own file * update docs with new changes * update help text wording in default init files * Apply suggestions from code review Co-authored-by: Alan <lethosor@users.noreply.github.com> * Alphabetize changelog * Update onMapLoad.default.init * Update onMapLoad.init * Update Core.rst Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Alan <lethosor@users.noreply.github.com> |
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.github | ||
CMake | ||
build | ||
ci | ||
data | ||
depends | ||
dfhack-config | ||
docs | ||
library | ||
package | ||
plugins | ||
scripts@ef5fc459c4 | ||
test | ||
travis | ||
.gitignore | ||
.gitmodules | ||
.pre-commit-config.yaml | ||
.ycm_extra_conf.py | ||
CMakeLists.txt | ||
CMakeSettings.json | ||
LICENSE.rst | ||
README.html | ||
README.md | ||
conf.py | ||
index.rst |
README.md
DFHack Readme
DFHack is a Dwarf Fortress memory access library, distributed with scripts and plugins implementing a wide variety of useful functions and tools.
The full documentation is available online here.
It is also accessible via the README.html page in the DFHack distribution or as raw text in the ./docs
folder.
If you're an end-user, modder, or interested in contributing to DFHack -
go read those docs.
If the docs are unclear or you need more help, please check out our support page for ways to contact the DFHack developers.