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							/*
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							https://github.com/peterix/dfhack
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							Copyright (c) 2009-2012 Petr Mr<4D>zek (peterix@gmail.com)
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							This software is provided 'as-is', without any express or implied
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							warranty. In no event will the authors be held liable for any
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							damages arising from the use of this software.
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							Permission is granted to anyone to use this software for any
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							purpose, including commercial applications, and to alter it and
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							redistribute it freely, subject to the following restrictions:
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							1. The origin of this software must not be misrepresented; you must
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							not claim that you wrote the original software. If you use this
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							software in a product, an acknowledgment in the product documentation
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							would be appreciated but is not required.
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							2. Altered source versions must be plainly marked as such, and
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							must not be misrepresented as being the original software.
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							3. This notice may not be removed or altered from any source
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							distribution.
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							*/
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							/*******************************************************************************
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							                                    GRAPHIC
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							                            Changing tile cache
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							*******************************************************************************/
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							#pragma once
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							#ifndef CL_MOD_GRAPHIC
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							#define CL_MOD_GRAPHIC
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							#include <stdint.h>
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							#include "Export.h"
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							#include "Module.h"
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							#include "DFSDL.h"
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							#include <vector>
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							namespace DFHack
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							{
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							    class DFHACK_EXPORT Graphic : public Module
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							    {
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							        public:
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							            bool Finish()
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							            {
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							                return true;
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							            }
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							            bool Register(DFTileSurface* (*func)(int,int));
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							            bool Unregister(DFTileSurface* (*func)(int,int));
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							            DFTileSurface* Call(int x, int y);
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							        private:
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							            std::vector<DFTileSurface* (*)(int, int)> funcs;
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							    };
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							}
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							#endif
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