dfhack/plugins/rendermax/CMakeLists.txt

42 lines
970 B
CMake

PROJECT (rendermax)
# A list of source files
SET(PROJECT_SRCS
rendermax.cpp
renderer_light.cpp
)
# A list of headers
SET(PROJECT_HDRS
renderer_opengl.hpp
renderer_light.hpp
)
SET_SOURCE_FILES_PROPERTIES( ${PROJECT_HDRS} PROPERTIES HEADER_FILE_ONLY TRUE)
# mash them together (headers are marked as headers and nothing will try to compile them)
LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS})
#linux
IF(UNIX)
add_definitions(-DLINUX_BUILD)
SET(PROJECT_LIBS
# add any extra linux libs here
lua
dfhack-tinythread
${PROJECT_LIBS}
)
# windows
ELSE(UNIX)
SET(PROJECT_LIBS
# add any extra windows libs here
lua
dfhack-tinythread
${PROJECT_LIBS}
$(NOINHERIT)
)
ENDIF(UNIX)
# this makes sure all the stuff is put in proper places and linked to dfhack
DFHACK_PLUGIN(rendermax ${PROJECT_SRCS} LINK_LIBRARIES ${PROJECT_LIBS})
install(FILES rendermax.lua
DESTINATION ${DFHACK_DATA_DESTINATION}/raw)