186 lines
4.6 KiB
CMake
186 lines
4.6 KiB
CMake
PROJECT (dfapi)
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cmake_minimum_required(VERSION 2.8)
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## build options
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OPTION(BUILD_DEVEL "Install/package files required for development (For SDK)." OFF)
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OPTION(BUILD_DOXYGEN "Create/install/package doxygen documentation for DFHack (For SDK)." OFF)
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IF(UNIX)
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OPTION(CONSOLE_NO_CATCH "Make the console not catch 'CTRL+C' events for easier debugging." OFF)
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OPTION(MALLOC_FILL "Make malloc calls fill the allocated memory with 0xCC values." OFF)
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ENDIF()
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include_directories (include)
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include_directories (depends/md5)
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include_directories (depends/tinyxml)
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include_directories (depends/tthread)
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include_directories (private)
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SET(PROJECT_HDRS_INTERNAL
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private/ContextShared.h
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private/Internal.h
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private/wdirent.h
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)
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SET(PROJECT_HDRS
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include/DFHack.h
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include/dfhack/Console.h
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include/dfhack/Core.h
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include/dfhack/Error.h
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include/dfhack/Export.h
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include/dfhack/FakeSDL.h
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include/dfhack/MiscUtils.h
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include/dfhack/Module.h
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include/dfhack/Pragma.h
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include/dfhack/Process.h
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include/dfhack/TileTypes.h
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include/dfhack/Types.h
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include/dfhack/Vector.h
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include/dfhack/VersionInfo.h
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include/dfhack/VersionInfoFactory.h
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include/dfhack/Virtual.h
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include/dfhack/extra/MapExtras.h
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include/dfhack/extra/stopwatch.h
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include/dfhack/extra/termutil.h
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include/dfhack/modules/Buildings.h
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include/dfhack/modules/Constructions.h
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include/dfhack/modules/Creatures.h
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include/dfhack/modules/Engravings.h
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include/dfhack/modules/Gui.h
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include/dfhack/modules/Items.h
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include/dfhack/modules/kitchen.h
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include/dfhack/modules/Maps.h
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include/dfhack/modules/Materials.h
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include/dfhack/modules/Notes.h
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include/dfhack/modules/Translation.h
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include/dfhack/modules/Vegetation.h
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include/dfhack/modules/Vermin.h
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include/dfhack/modules/World.h
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)
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SET(PROJECT_SRCS
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Core.cpp
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PluginManager.cpp
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TileTypes.cpp
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VersionInfo.cpp
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VersionInfoFactory.cpp
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Virtual.cpp
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depends/md5/md5.cpp
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depends/md5/md5wrapper.cpp
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depends/tinyxml/tinystr.cpp
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depends/tinyxml/tinyxml.cpp
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depends/tinyxml/tinyxmlerror.cpp
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depends/tinyxml/tinyxmlparser.cpp
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depends/tthread/tinythread.cpp
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modules/Buildings.cpp
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modules/Constructions.cpp
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modules/Creatures.cpp
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modules/Engravings.cpp
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modules/Gui.cpp
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modules/Items.cpp
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modules/kitchen.cpp
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modules/Maps.cpp
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modules/Materials.cpp
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modules/Notes.cpp
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modules/Translation.cpp
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modules/Vegetation.cpp
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modules/Vermin.cpp
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modules/World.cpp
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)
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SET(PROJECT_HDRS_LINUX
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)
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SET(PROJECT_HDRS_WINDOWS
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)
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SET(PROJECT_SRCS_LINUX
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Console-linux.cpp
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FakeSDL-linux.cpp
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Process-linux.cpp
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)
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SET(PROJECT_SRCS_WINDOWS
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Console-windows.cpp
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FakeSDL-windows.cpp
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Process-windows.cpp
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)
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IF(UNIX)
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LIST(APPEND PROJECT_HDRS ${PROJECT_HDRS_LINUX})
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LIST(APPEND PROJECT_SRCS ${PROJECT_SRCS_LINUX})
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ELSE()
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LIST(APPEND PROJECT_HDRS ${PROJECT_HDRS_WINDOWS})
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LIST(APPEND PROJECT_SRCS ${PROJECT_SRCS_WINDOWS})
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ENDIF()
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SET_SOURCE_FILES_PROPERTIES( ${PROJECT_HDRS} PROPERTIES HEADER_FILE_ONLY TRUE )
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LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS})
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ADD_DEFINITIONS(-DBUILD_DFHACK_LIB)
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IF(UNIX)
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IF(CONSOLE_NO_CATCH)
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ADD_DEFINITIONS(-DCONSOLE_NO_CATCH)
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ENDIF()
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IF(MALLOC_FILL)
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ADD_DEFINITIONS(-DMALLOC_FILL)
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ENDIF()
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ENDIF()
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IF(UNIX)
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SET(PROJECT_LIBS rt )
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ELSE(WIN32)
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#FIXME: do we really need this?
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SET(PROJECT_LIBS psapi ${dfhack_SOURCE_DIR}/library/depends/ntdll/ntdll.lib)
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ENDIF()
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ADD_LIBRARY(dfhack SHARED ${PROJECT_SRCS})
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IF(WIN32)
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SET_TARGET_PROPERTIES(dfhack PROPERTIES OUTPUT_NAME "SDL" )
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ENDIF()
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#effectively disables debug builds...
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SET_TARGET_PROPERTIES(dfhack PROPERTIES DEBUG_POSTFIX "-debug" )
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TARGET_LINK_LIBRARIES(dfhack ${PROJECT_LIBS})
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IF(UNIX)
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# On linux, copy our version of the df launch script which sets LD_PRELOAD
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install(PROGRAMS ${dfhack_SOURCE_DIR}/package/linux/dfhack
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DESTINATION .)
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ELSE()
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# On windows, copy the renamed SDL so DF can still run.
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install(PROGRAMS ${dfhack_SOURCE_DIR}/package/windows/SDLreal.dll
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DESTINATION ${DFHACK_LIBRARY_DESTINATION})
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ENDIF()
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#install the main lib
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install(TARGETS dfhack
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LIBRARY DESTINATION ${DFHACK_LIBRARY_DESTINATION}
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RUNTIME DESTINATION ${DFHACK_LIBRARY_DESTINATION})
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#install the offset file
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install(FILES ${dfhack_SOURCE_DIR}/Memory.xml
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DESTINATION ${DFHACK_DATA_DESTINATION}) #linux: share/dfhack
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if(BUILD_DEVEL)
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if(WIN32)
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install(TARGETS dfhack
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ARCHIVE DESTINATION ${DFHACK_DEVLIB_DESTINATION})
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endif()
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# note the ending '/'. This means *contents* of the directory are installed
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# without the '/', the directory itself is installed
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install(DIRECTORY include/
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DESTINATION ${DFHACK_INCLUDES_DESTINATION}
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FILES_MATCHING PATTERN "*.h" ) #linux: include
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# Building the docs
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IF(BUILD_DOXYGEN)
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add_subdirectory (doc)
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ENDIF()
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endif()
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