220 lines
6.9 KiB
C++
220 lines
6.9 KiB
C++
/*
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* Confiscates and dumps garbage owned by dwarfs.
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*/
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#include <sstream>
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#include <climits>
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#include <vector>
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#include <set>
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using namespace std;
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#include <dfhack/Core.h>
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#include <dfhack/Console.h>
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#include <dfhack/Export.h>
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#include <dfhack/PluginManager.h>
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#include <vector>
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#include <string>
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#include <dfhack/modules/Maps.h>
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#include <dfhack/modules/Items.h>
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#include <dfhack/modules/Creatures.h>
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#include <dfhack/modules/Materials.h>
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#include <dfhack/modules/Translation.h>
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using namespace DFHack;
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DFhackCExport command_result df_cleanowned (Core * c, vector <string> & parameters);
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DFhackCExport const char * plugin_name ( void )
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{
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return "cleanowned";
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}
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DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
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{
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commands.clear();
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commands.push_back(PluginCommand("vlub",
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"Confiscates and dumps garbage owned by dwarfs.",
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df_cleanowned));
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return CR_OK;
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}
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DFhackCExport command_result plugin_shutdown ( Core * c )
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{
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return CR_OK;
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}
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DFhackCExport command_result df_cleanowned (Core * c, vector <string> & parameters)
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{
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bool dump_scattered = false;
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bool confiscate_all = false;
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bool dry_run = false;
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int wear_dump_level = 65536;
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for(std::size_t i = 0; i < parameters.size(); i++)
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{
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string & param = parameters[i];
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if(param == "dryrun")
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dry_run = true;
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else if(param == "scattered")
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dump_scattered = true;
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else if(param == "all")
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confiscate_all = true;
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else if(param == "x")
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wear_dump_level = 1;
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else if(param == "X")
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wear_dump_level = 2;
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else if(param == "?" || param == "help")
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{
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c->con.print("This tool lets you confiscate and dump all the garbage\n"
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"dwarves ultimately accumulate.\n"
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"By default, only rotten and dropped food is confiscated.\n"
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"Options:\n"
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" dryrun - don't actually do anything, just print what would be done.\n"
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" scattered - confiscate owned items on the ground\n"
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" all - confiscate everything\n"
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" x - confiscate & dump 'x' and worse damaged items\n"
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" X - confiscate & dump 'X' and worse damaged items\n"
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" ? - this help\n"
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"Example:\n"
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" confiscate scattered X\n"
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" This will confiscate rotten and dropped food, garbage on the floors\n"
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" and any worn items wit 'X' damage and above.\n"
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);
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return CR_OK;
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}
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else
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{
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c->con.printerr("Parameter '%s' is not valid. See 'cleanowned help'.\n",param.c_str());
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return CR_FAILURE;
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}
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}
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c->Suspend();
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DFHack::Materials *Materials = c->getMaterials();
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DFHack::Items *Items = c->getItems();
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DFHack::Creatures *Creatures = c->getCreatures();
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DFHack::Translation *Tran = c->getTranslation();
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uint32_t num_creatures;
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bool ok = true;
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ok &= Materials->ReadAllMaterials();
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ok &= Creatures->Start(num_creatures);
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ok &= Tran->Start();
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vector<t_item *> p_items;
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ok &= Items->readItemVector(p_items);
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if(!ok)
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{
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c->con.printerr("Can't continue due to offset errors.\n");
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c->Resume();
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return CR_FAILURE;
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}
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c->con.print("Found total %d items.\n", p_items.size());
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for (std::size_t i=0; i < p_items.size(); i++)
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{
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t_item * curItem = p_items[i];
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DFHack::dfh_item itm;
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Items->readItem(curItem, itm);
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bool confiscate = false;
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bool dump = false;
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if (!itm.base->flags.owned)
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{
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int32_t owner = Items->getItemOwnerID(itm);
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if (owner >= 0)
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{
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c->con.print("Fixing a misflagged item: ");
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confiscate = true;
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}
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else
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{
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continue;
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}
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}
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std::string name = Items->getItemClass(itm.matdesc.itemType);
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if (itm.base->flags.rotten)
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{
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c->con.print("Confiscating a rotten item: \t");
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confiscate = true;
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}
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else if (itm.base->flags.on_ground &&
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(name == "food" || name == "meat" || name == "plant"))
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{
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c->con.print("Confiscating a dropped foodstuff: \t");
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confiscate = true;
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}
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else if (itm.wear_level >= wear_dump_level)
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{
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c->con.print("Confiscating and dumping a worn item: \t");
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confiscate = true;
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dump = true;
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}
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else if (dump_scattered && itm.base->flags.on_ground)
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{
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c->con.print("Confiscating and dumping litter: \t");
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confiscate = true;
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dump = true;
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}
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else if (confiscate_all)
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{
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c->con.print("Confiscating: \t");
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confiscate = true;
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}
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if (confiscate)
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{
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c->con.print(
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"0x%x %s (wear %d)",
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itm.base,
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Items->getItemDescription(itm, Materials).c_str(),
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itm.wear_level
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);
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int32_t owner = Items->getItemOwnerID(itm);
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int32_t owner_index = Creatures->FindIndexById(owner);
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std::string info;
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if (owner_index >= 0)
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{
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DFHack::t_creature temp;
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Creatures->ReadCreature(owner_index,temp);
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temp.name.first_name[0] = toupper(temp.name.first_name[0]);
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info = temp.name.first_name;
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if (temp.name.nickname[0])
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info += std::string(" '") + temp.name.nickname + "'";
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info += " ";
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info += Tran->TranslateName(temp.name,false);
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c->con.print(", owner %s", info.c_str());
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}
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if (!dry_run)
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{
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if (!Items->removeItemOwner(itm, Creatures))
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c->con.print("(unsuccessfully) ");
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if (dump)
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itm.base->flags.dump = 1;
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// NO-OP really
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//Items->writeItem(itm);
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}
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c->con.print("\n");
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/*
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printf(
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"%5d: %08x %08x (%d,%d,%d) #%08x [%d] %s - %s %s\n",
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i, itm.origin, itm.base.flags.whole,
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itm.base.x, itm.base.y, itm.base.z,
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itm.base.vtable,
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itm.wear_level,
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Items->getItemClass(itm.matdesc.itemType).c_str(),
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Items->getItemDescription(itm, Materials).c_str(),
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info.c_str()
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);
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*/
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}
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}
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c->Resume();
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return CR_OK;
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}
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