this allows the plugins to function normally even after one world is exited and a different world with a lower frame counter is loaded |
||
|---|---|---|
| .. | ||
| persistent_per_save_example.cpp | ||
| simple_command_example.cpp | ||
| skeleton.cpp | ||
| ui_addition_example.cpp | ||
this allows the plugins to function normally even after one world is exited and a different world with a lower frame counter is loaded |
||
|---|---|---|
| .. | ||
| persistent_per_save_example.cpp | ||
| simple_command_example.cpp | ||
| skeleton.cpp | ||
| ui_addition_example.cpp | ||