dfhack/library/modules
lethosor 08aeb6faeb Fix EventManager building ID type
The pointer to the building ID was sometimes not dereferenced properly.
Addressed by switching to an ID cast to a pointer type for consistency with
other types of events.

Fixes #1434
Ref #1003 (19695b4ee7)
Broken in #1253 (a7dfacd1c5)
2019-10-05 20:26:31 -04:00
..
Buildings.cpp Fix EventManager building ID type 2019-10-05 20:26:31 -04:00
Burrows.cpp
Constructions.cpp
Designations.cpp
Engravings.cpp
EventManager.cpp Fix EventManager building ID type 2019-10-05 20:26:31 -04:00
Filesystem.cpp
Graphic.cpp Update the module create calls to return unique_ptrs 2018-07-14 19:55:25 -07:00
Gui.cpp
Items.cpp Move isRouteVehicle, isSquadEquipment from workflow to Items module 2018-05-12 14:49:30 -04:00
Job.cpp
Kitchen.cpp Fix printf format warnings 2018-06-11 19:57:06 +03:00
MapCache.cpp Reset dsgn_check_cooldown in Block::write 2018-06-24 17:06:32 +03:00
Maps.cpp a pox on whitespace 2018-09-11 18:41:32 -05:00
Materials.cpp Update the module create calls to return unique_ptrs 2018-07-14 19:55:25 -07:00
Notes.cpp Update the module create calls to return unique_ptrs 2018-07-14 19:55:25 -07:00
Once.cpp
Persistence.cpp Add Persistence module. 2018-08-26 18:27:58 -05:00
Random.cpp
Renderer.cpp
Screen.cpp Add an identity to dfhack_viewscreen and dfhack_lua_viewscreen. 2018-07-22 17:31:39 -05:00
Translation.cpp
Units.cpp Add stress cutoffs to Units module, fix dwarfmonitor/manipulator 2018-07-09 15:59:12 -04:00
Windows.cpp
World.cpp Add Persistence module. 2018-08-26 18:27:58 -05:00